This is a brand new spell, and it's by far the single biggest game-changer for arcane mages in the new calculator. You pick it up if you spec arcane at level 10, alongside good old Arcane Blast, and it changes how that spell works, along with every other major arcane nuke.
Arcane Charge An Arcane Charge, generated by Arcane Blast and Arcane Missiles, and consumed by Arcane Barrage. Stacks up to 4 times (Passive).
Temporal Shield (New ability) Envelops you in a temporal shield for 4 seconds. Damage taken while shielded will be undone over 6 seconds. Not on the global cooldown. (3% base mana, Instant Cast, 25-second cooldown)
Blazing Speed Suppresses movement slowing effects and increases your movement speed by 150% for 1.50 seconds. May only be activated after taking a melee or spell hit greater than 2% of your total health. This spell may be cast while a cast time spell is in progress. (Instant cast, 25-second cooldown)
|Darkmoon Faire||3/2 - 3/8|
|Call to Arms: Temple of Kotmogu||3/4 - 3/6|
|Call to Arms: Strand of the Ancients||3/7 - 3/10|
|Call to Arms: Deepwind Gorge||3/11 - 3/13|
|Call to Arms: Isle of Conquest||3/14 - 3/17|
|Call to Arms: Arathi Basin||3/18 - 3/20|
|Call to Arms: The Battle for Gilneas||3/21 - 3/24|
|Call to Arms: Eye of the Storm||3/25 - 3/27|
|Call to Arms: Twin Peaks||3/28 - 3/31|
|Call to Arms: Alterac Valley||4/1 - 4/3|