Skip to Content

WoW Insider has the latest on the Mists of Pandaria!

Matthew Rossi

- http://

Matthew Rossi is not a figment of your imagination. Matthew Rossi does not live in Edmonton, AB, in the cold and storied northlands of Canada. Matthew Rossi is not a large silithid. It's possible that this bio is not entirely accurate.

Breakfast Topic: Down To The Wire

With the announcement of the upcoming end of Season 15, we're likely looking at the date for Patch 6.0 and thus, the last month of Mists of Pandaria, which means if there's anything you've been procrastinating on, it's time to get a move on. For me, it means running through Blackrock Mountain on several of my alts to make sure I have the Blackhand Doomsaw on anyone who wants it. (It's the same model as Lantresor's Warblade, but it sheaths differently.) For friends of mine, it's the Brawler's Guild, or getting their PvP rating up, or finishing a Legendary Cloak.

So what're you working on? Anything you need to get done before 6.0, or are you already ready?

Filed under: Breakfast Topics

Warlords of Draenor: New Mythic Tiers will not be cross-realm

With the patch 6.0 pre-expansion period almost upon us (certainly within the month) we know that we'll get to see the debut of Mythic difficulty Siege of Orgrimmar. However, that difficulty will be cross-realm, just as heroic SoO has been up to now. Watcher answered a recent question on twitter about how Warlords of Draenor mythic raids will work in this regard.


What this means is that the newest Mythic raid will always be realm only, keeping the prestige of realm first chases alive, but as another tier is launched, that previous Mythic tier will hopefully become cross-realm, allowing you and your friends (or even just willing strangers, ala today's SoO pugs) to run the older content. Seems fairly reasonable to me.

Filed under: Analysis / Opinion, News items, Raiding, Warlords of Draenor

PvP Season 15 to end "in a couple of weeks"

For those of us waiting with bated breath (look it up, that's how it's spelled) for any idea of when Patch 6.0 will be dropping, the answer is soon. Blizzard has done a warning post for the end of the season, and in their own words, it's not far off.

After many grueling bouts in the Arenas and Battlegrounds, the time has nearly come to see who will reign supreme in this action-packed PvP season. Prepare to fight your last battles, and remember-to the victors go the spoils!

Arena and Rated Battleground Season 15 will be coming to an end in a couple of weeks. Once the season wraps, we'll begin an approximately two week process to determine end-of-season reward eligibility.

So, since today was a rolling restart maintenance day, it's fair to speculate that it'll be two weeks into October, most likely October 14th, when Patch 6.0 drops. That falls into line with the usual month between the pre-expansion patch and the actual expansion that we saw in Cataclysm and Mists of Pandaria.

Please remember, if you're an Arena/Rated BG player waiting for your end of the season rewards, to not transfer your character to another realm until after the PvP season has ended if you want to remain eligible.

Filed under: News items, PvP, Mists of Pandaria, Warlords of Draenor

Breakfast Topic: A kodo at last

Sometimes I don't have anything particularly deep or interesting to say. Sometimes, I just have a story. A story about a kodo that I didn't get.

Several years back, when Coren Direbrew worked differently (he dropped mounts, you didn't get them in a keg after you killed him) a group of friends got together to run Direbrew over and over again to maximize people's chances to pick up the mount. With people rotating in alts, we managed a grand total of sixteen Direbrew kills. On the last kill of the night, I offered to rotate in my Death Knight - he was a new character, just recently arrived at level 80 and not particularly geared. But I really wanted the kodo, even if it would be on an alt and not my main. (This was before mounts were account bound.)

I switched to said DK, we did the fight, and sure enough the kodo dropped. And then I realized my wife was in the group. She didn't have the kodo. She wanted the kodo. And she was a mount collector. So I did the only thing I could and passed - after all, I was on my alt, not my main.

As soon as they made mounts account wide a tiny piece of my soul withered and died. I've watched friends get the mount over the years, but I never did. It just seemed to be out of my reach. Until tonight, when after years, after Wrath and Cataclysm and two years of Mists of Pandaria the bloody thing finally dropped. For my alt.

So yes, my wife's finally off the hook. My draenei can finally ride around on a kodo, the one thing I desperately missed from playing Horde. Life is good. Now you tell your stories of long-awaited victory, I suppose. Or don't. I'll be busy tooling around on my kodo.

Filed under: Breakfast Topics

The Queue: A great many words

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Matthew Rossi will be your host today.

So I missed the seventh anniversary of The Care and Feeding of Warriors, which makes sense, because I don't get to write it any more. It's strange because for the longest time, it was the lynchpin of my week here at WoW Insider - every Thursday night (like tonight, as I write this) I would sit down and I would think to myself 'Okay, what next? What are we going to talk about next?' and then I would do it. In a way the Friday Queue has taken that role, but it's not the same - as maddening as it could be to try and come up with another 1k words about warriors week in, week out, it was also something I really loved doing and it's something I dearly miss. Still, I'm grateful y'all let me take a whack at your questions week in, week out.

I have nothing negative to say about paladins. They do their thing, I do mine. Live and let live, you know?

Anyway, here is a Queue for you. Let's talk about World of Warcraft. Maybe there will be some warrior questions. I would like that. (Yes, I know they discovered a new species of Ankylosaur this week.)

Krhe asks:
Q4TQ: I'm not sure if this has ever been asked or answered but once we replace our Legendary cloaks in WoD will we ever to be able to xmog our new cloak to have the same visual effects as our Legendary?

I can't say never but as of this morning (1 am eastern) the answer on the beta was a resounding no. You can't mog to legendaries and you can't mog special spell effects from one item onto another. So even if you could mog your legendary cloak appearance over your new cloak, it wouldn't duplicate the special effect of the cloak.

Read more →

Filed under: The Queue, Warlords of Draenor

Breakfast Topic: If you could design one new feature...

Most of us reading this aren't game designers. (Hi, Ember! She is!) So it can be fun for us non-game designers to think about features we'd add if we were helping to design World of Warcraft. For example, I've always wanted to see WoW allowing us to permanently claim a dungeon or raid we'd successfully cleared as a kind of housing instance. So, as one example, if your raid killed Garrosh Hellscream in Siege of Orgrimmar, you could basically set up shop there and have your own permanently cleared version of the raid with your own castellan and other features.

Another idea I've always cherish was the idea of cross-faction raiding. I know it'll never happen, but I'd like it to.

So, what are your ideas? What feature have you always wanted to see in WoW?

Filed under: Breakfast Topics

Know Your Lore: Through The Dark Portal Again

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Okay. Up front and with no fanfare - we're going to spoiler country. Huge, gigantic, terrifying spoilers for Warlords of Draenor and its Tanaan Jungle opening experience aplenty. I'm not going to waste time being coy or making cryptic statements about which guy is doing what. I'm going to drop spoilers, lots of them, like a rockslide so if that's soething you don't want to read, this is not the post for you. I've now burned an entire opening paragraph warning you about these spoilers, so you have absolutely no excuse for not avoiding them if you're of a mind to. '

Warlords of Draenor opens with a crisis at the Dark Portal. A new threat, a massive armed force of maniacal orcs have stormed the Portal and poured out into Azeroth, destroying both the Horde and Alliance bases in the area and making alliances with the local ogres. Once this threat is dealt with, it becomes clear that as long as the Portal remains open on the other end, the threat will continue. And so, once again, Azeroth must send forces through the Portal and onto an alien world. All of this is very familiar, and yet, once they set foot on the other side, these heroes of Azeroth find not the blasted and surreal Hellfire Peninsula, but rather the Tanaan Jungle, as terrifyingly lush as it was in distant memories of the time before the Rise of Gul'Dan's Horde.

Read more →

Filed under: Analysis / Opinion, Lore, Know your Lore, Warlords of Draenor

Blizzard's second garrison preview focuses on buildings

So it's Garrison Preview time again, and this time, we're being told about buildings. Wondering how the Garrison Tier system affects your buildings? How large and small plots work? How you can progress your garrison and gain different buildings and new plots to put them on? Wonder no more, for the preview explains all of that for you.
Your Garrison mainly comprises buildings and the Followers who inhabit them. As your Garrison grows, so will your options and opportunities to use these assets to your advantage on Draenor. The Followers that populate your Garrison will grow in number and power, and what they can do for you depends which buildings you choose to construct in your base.
So if you're interested in how this new feature so central to the Warlords of Draenor experience is going to play out, head on over to the official site right now and take a gander at the write-up.

Filed under: Analysis / Opinion, News items, Warlords of Draenor

New Undelete Character feature for World of Warcraft

I have to admit, I didn't see it coming, and I probably should with the push to get players to return for Warlords of Draenor. A new automated service, useable once every 30 days, will allow you to restore a deleted character. What are the restrictions on this service? Well, for starters, level 10 and below characters are just plain gone. Same with level 55 DK's. If you barely even played it, don't try to undelete it, it's gone.
New Feature Incoming: Undelete Character
In the upcoming pre-Warlords of Draenor content patch, we're adding a new feature that allows players to undelete characters. But before you delete that character, there are a few limitations we want you to let you to know about first.
  • Characters under level 10 and Death Knights at level 55 are not eligible to be undeleted.
  • Characters between level 10 and level 29 will no longer recoverable after 90 days.
  • Characters between level 30 and 49 will no longer recoverable after 120 days.
  • All other characters level 50 and above are eligible to be undeleted at any time.
  • Please keep in mind you will only be able to use the undelete option once every 30 days.
Undeleting a character restores all of its enchantments, gems, and items fully intact. You'll be able to get back into action right away, and your character won't remember being deleted-we won't tell, either.

Shhhh. . . .

Reclaiming Your Name: What About Flugur?

We'll be holding deleted character names for a limited time, and the original creator can reclaim it for use on a new character during that time. If you create a new character with the same name as one of your deleted characters (let's say Flugur), the new character must be renamed, transferred, or deleted to complete the restoration of the original Flugur.


That last bit seems odd to me - wouldn't it be easier to just force Flugur to be renamed? Does this mean if I created a new warrior named Flugur and leveled him to 90, I'd have to fork out for a rename if I wanted my old BC era Flugur back? But otherwise it's a cool thing to have added, and I might even make use of it for that paladin I deleted back in BC. He had some weird stuff in his bags from Naxx.

Filed under: Analysis / Opinion, Blizzard, News items

Scenarios, daily quests, and events in Warlords

It's true that scenarios still exist in Warlords of Draenor, but it's also true that their existence is radically altered - no more the easy three person content you can queue for at max level for easy rewards. Now, you may be trumpeting this as a grand thing, and in some ways you may even be right, but scenarios and heroic scenarios served a purpose in Mists and I'm starting to be concerned about their removal and the change in dungeons. One of the things to keep in mind is, with the removal of valor points and the conversion of many items to costing gold, we're essentially taking out the mechanism that once served as a consolation prize when it was first introduced back in The Burning Crusade. Furthermore, by removing scenarios as content players can essentially run whenever and wherever they wish, we're winnowing down options at endgame. The Timeless Isle model for endgame content has its flaws, and converting all of Warlords to it has some potential pitfalls.

For starters, the heavy de-emphasis on daily quests combined with the lack of scenarios and the placing of heroic dungeons behind the proving ground barrier removes a solid amount of low pressure, easily accessed content. Considered separately these ideas aren't an issue, but when you put them all together you can start to see one problem - they remove choices for players, and in doing so offer no replacement. This may be by design. Some players lament that there's too much to do in Mists of Pandaria's endgame. Starved for choice is a real phenomenon, and it may be a good move to thin out those options. But it may not.

Read more →

Filed under: Analysis / Opinion, Blizzard, Mists of Pandaria, Warlords of Draenor