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Breakfast Topic: Your biggest regrets from the Wrath era

This Breakfast Topic has been brought to you by Seed, the Aol guest writer program that brings your words to WoW Insider's pages.

Despite the fact that most of the WoW-playing population is eagerly looking forward to and enjoying the content that Cataclysm has to offer, there are still many things that one could look back upon from the previous expansion and feel sad about. Whether it was a missed opportunity or perhaps an achievement that didn't quite get accomplished, I think all of us have something that we feel sucks amid all the hubbub over Cataclysm.

I myself have quite a few things I miss, now that they are no longer obtainable. While it wasn't from lack of trying, the fact that both the Swift Razzashi Raptor and the Swift Zulian Tiger are not part of my massive mount collection is saddening. Both my friend and I went to try for them on every reset, even sometimes on multiple characters, but to no avail. Hopefully, Blizzard will bring them back in some form, but like the Amani War Bear, it feels a little unrealistic.

Second, and while not as tangible as missing a chance at something rare, the fact that I spent the last day before the Shattering doing a long, painful rep grind instead of getting out and enjoying the last vestiges of the old world will forever go down in my gaming career as my biggest Cataclysm regret. As a proud explorer and mystery hunter, I should have been out in the world those last couple of hours before the server reset, grabbing screenshots and visiting familiar faces before they were erased permanently from the landscape I've been enjoying for the past six years.

Instead of looking forward, I ask you this: What do you look back upon from your time in Wrath and wish you could have done over? Done differently? What do you most regret now?

Filed under: Breakfast Topics, Wrath of the Lich King, Guest Posts

Breakfast Topic: Who gets to grow up?


This Breakfast Topic is brought to you by WoW.com's guest blogger program. Want to participate in a future call for guest posts? Read up on how to contribute, and keep an eye on the site for program announcements.

As we've seen recently, it looks like there are many things, including NPCs, getting overhauls for Cataclysm. One of these NPCs is Anduin Wrynn, Varian's son, who is getting changed to look older. Several other key NPCs have also undergone just visual changes such as Jaina, Sylvanas and now most recently Tirion Fordring for the Icecrown Citadel cinematic.

This is a unique but small upgrade that Blizzard is rolling out along with all the other changes of Cataclysm in order to drastically shape what was once considered a mostly static world. While it might not be feasible to change every NPC, the fact that they are doing it at all shows a concerted effort to not just shape the terrain but the characters we interact with as players.

So the topic in mind today, dear WoW.com readers, is this: if you had the power to wave a magical model-change wand over any NPC in the game, who would you change for Cataclysm and why? What changes would be reflected? Would you age those annoying kids who run around in Stormwind? Would you give Thrall some new gear finally? Would you give Corki a dunce cap?

I personally would love to see some of the repair vendors in towns or cities wearing better armor, as it is obvious that five years of taking all our money has given them quite a more comfortable lifestyle. Stupid robber barons.

Filed under: Breakfast Topics, Guest Posts

Breakfast Topic: Preparing for the storm

This Breakfast Topic is brought to you by WoW.com's guest blogger program! Want to participate in a future call for guest posts? Read up on how to contribute, and keep an eye on the site for program announcements!

When faced with warnings of imminent change, what do you do? Do you stockpile and organize, or do you let it just happen? Cataclysm is fast approaching and preparing for it in-game can be as much a part of the process as pre-ordering a copy of the game in real life. There's several new things coming in the expansion that certainly may go smoothly if you take the time to plan for it -- two new races (worgen and goblin), new level cap, and a lot more classes opening up for the existing races. In the past, people also stockpiled things like cloth for bandages or mats for new tradeskills that were being introduced. Some players have given up doing anything in general and stopped playing WoW until Cataclysm hits.

I myself tend to be more of the planning type, especially now on the horizon of my third expansion -- I am stockpiling a lot of gold in the event of some ridiculous new transportation cost. I also recently completed Loremaster on my main character as many of my favorite quests or zones in the old world might be changed or gone entirely by the time the expansion rolls around. I also might sink a little bit of money into buying a Traveler's Tundra Mammoth. Having a portable repair-bot and vendor will ease the burdens of leveling considerably. Some new character names might have also been reserved on my server in preparation for a cute little gnome priest or worgen rogue in the future.

So what have you been doing to brace yourself for another (possibly your first) expansion? Is it grinding out badges for BOA gear for a new toon? Perhaps you are sitting around Dalaran doing nothing!

Filed under: Breakfast Topics, Guest Posts

WoW.com Guest Post: What Cataclysm might mean for guild alliances

In this installment of WoW.com's ongoing guest post program, we welcome Nico Deyo. Nico is a sometimes mage blogger and all-around nice gal who writes at Empowered Fire.


It's no secret that Blizzard is going to be changing the face of guilds in Cataclysm with guild talents, perks from being a collective entity, and rewards for using their new tools. While this benefits the majority of groups, what about those who have created something outside of the standard? They might not be a large chunk of the WoW playing population, but for the people who raid and socialize differently than the average player, the systems raise some new and troubling questions. Blizzard's particular idea of a guild is becoming the predominant social unit in Cataclysm, and those who don't fit into it might be all but left in the dust when it comes to new mechanics and rewards.

So who doesn't fit? I'm talking about two groups, mostly -- guild collectives/coalitions (several guilds who have banded together for a common purpose) or raid alliances (a very specific coalition or mixed group of people formed into a team for content). Both are two structures that have emerged socially and pragmatically to fill gaps that the traditional guild structures of yore haven't met.

Read more →

Filed under: Analysis / Opinion, Guilds, Cataclysm, Guest Posts

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