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Filed under: Hunter

Patch 6.0.3 hotfixes for November 5th

Once again into the breach, dear friends, and instead of using dead bodies as material for a wall, we're going to look at the hotfixes that Blizzard made for November 5th. Shall we? Let's do.
  • Hunter's tenacity pets saw a couple of fixes.
    • Tenacity Pet Specialization: Blood of the Rhino now reduces the pet's physical damage taken by 15% instead of increasing armor by 20%.
    • Tenacity Pet Specialization: Great Stamina now increases the pet's health by 60% (up from 12%).
  • Priests saw a 15% nerf to Holy Nova's healing, while Divine Star's healing or damage (based on spec) was buffed by 15%
  • Fixed an issue where Zidormi may send players to an incorrect phase in the Blasted Lands.
  • Once a Challenge Mode has started, characters can no longer change specializations, talents, or glyphs.
For a full list of the hotfixes, follow us beyond the curtain.

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Filed under: Hunter, Priest, Warlock, Warrior, Analysis / Opinion, Blizzard, Death Knight, Hotfixes, Warlords of Draenor

Class tuning hotfixes

Yes, turns out they're still at work adjusting class tuning before we go into Warlords of Draenor. Some classes saw buffs, other classes saw another round of savage nerfs. Death knights and balance druids saw some buffs, as did elemental shamans, while mages saw a 20% nerf to frostbolt's damage (rolling back a buff from October 17th) and warriors got pummeled.

A complete list of the class changes will be posted after the jump.

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Filed under: Druid, Hunter, Mage, Priest, Shaman, Warrior, Death Knight, Warlords of Draenor

Guide to hunter pets in Warlords of Draenor

Warlords of Draenor is introducing five new hunter pet families -- hydras, riverbeasts, stags, clefthooves (exotic), and rylaks (exotic). That brings the grand total to 48 pet families. Many pet abilities have also been changed to fit the buff and debuff changes in Warlords. Exotic pets are more differentiated from standard pets in that they all have a total of three special abilities or buffs instead of just one or two. You'll be able to start taming pets from the new families with patch 6.0.2 (except for riverbeasts and rylaks which only exist in Draenor).

Perhaps the most exciting hunter pet addition is the new spirit beast, Gara (pictured above). In order to tame Gara, hunters must embark on an epic quest that takes them all over Draenor to reunite Gara with her former master and ultimately save her from the Void. I've written a detailed guide on how to do it, but you'll want to avoid that post if you want to figure it out for yourself.

Let's begin with a breakdown of the new families.

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Filed under: Hunter, Warlords of Draenor

Gara the Spirit Beast and how it can be tamed

Spoiler warnings for Warlords of Draenor in this post.

As we all know, I don't play a hunter. I am, however, married to a hunter. And this means that despite my utter lack of comprehension about the class, I end up paying attention to it just so I have some idea what we're talking about at any given moment. I should at this point remind you all that I am not the person to complain about if you can't tame snakes.

Luckily for me, Bendak is a master hunter. And this time, he's got a doozy of a post for y'all, namely one on how to tame Gara, the new Warlords of Draenor spirit beast. And man, it's kind of crazy. Kind of really crazy. That's just one of the screenshots he took above. I don't want to put a lot of spoilers here, if you're dying to experience it all yourself, but if you're looking for a fun and interesting write-up that will make the process easier for your hunter, well, look no further than Bendak's post.

Happy taming. No, I really can't get you tameable snakes. Go tame Gara instead. He looks pretty awesome.

Filed under: Hunter, Analysis / Opinion, News items, Lore, Warlords of Draenor

Warlords of Draenor Beta: New hunter pets

Bendak over at Eyes of the Beast has been doing excellent work over the course of the beta, and one of the things he's discovered is a big expansion to an existing pet family and the creation of an entirely new family - the rhino family has been renamed the clefthooves family (you can see Bendak above with one he tamed) and it now includes all the Outland and Draenor clefthooves in addition to rhinos from Azeroth, and there's a new family called the Stag family, which includes all Azerothian stags and the Talbuks from Outland and Draenor.

The Draenor talbuks aren't currently tameable, but they're slated to be.

I know quite a few hunters who've wanted stags for quite some time. This should make them very happy, and I've always thought it was weird we could tame rhinos but not clefthooves.

Filed under: Hunter, Warlords of Draenor

Tameable hydras for hunters officially on the way?

Hunters may remember with some sadness the brief moment in time back in 2011 when hydra pets were datamined from the patch 4.1 PTR. Unfortunately, the pet never made it to live servers, leaving those with hopes of taming a three-headed beastie for their very own to wait until a later time. Apparently, that time is coming soon. Game Designer Jeremy Feasel tweeted the tantalizing image shown above yesterday, along with the following tweet.

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Filed under: Hunter, News items

How to play a boosted level 90 hunter

Night Elf Hunter with Wolf
Every Thursday, WoW Insider brings you Scattered Shots for beast mastery, marksmanship and survival hunters. This week, your host Adam Koebel, aka Bendak will be discussing how to get started with the hunter class.

Do you still need convincing on why you should boost a hunter to 90? Go check out my 10 reasons why from last week. So you've got a fresh level 90 hunter in front of you -- what now? What are all these abilities? How do pets work? We've got answers for all that. Without the benefit of having abilities and mechanics slowly introduced while leveling, you might be a little confused when you first log in. Don't fret, you'll be turning monsters into pin cushions and taming an army of pets in no time.

You can check out my previous getting started with hunters article for help in choosing a race and specialization for your hunter. Once you're past that step, we can dive into the meaty bits. We'll start with the absolute basics. What to do the moment you log in with a fresh 90 hunter. First, I want you to take a peek in your spellbook. Don't panic, we'll sort out what's important here.

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Filed under: Hunter, (Hunter) Scattered Shots

More old World of Warcraft design notes

Creative Director Alex Afrasiabi loves to tweet out his old notes, and this morning has seen another two instalments from his journals of Warcraft past. This time, we saw Rhok'delar's design laid out in messy scrawls over two pages, personally the "turn in to third dude" made me chuckle. The interesting thing about those notes is how the design is created before any kind of story, and how the different stages panned out in concept.

Next up, as an extra treat, Alex posted the to do list we see above, which you can view in all its glory on Twitter. He also issues a challenge, asking readers to spot what didn't make it to fruition. What can you see? I can certainly see a couple of lines that I can barely make out... Repeatable something something for Silithus? Hard to tell. And if you want to follow the Blizzard team on Twitter to see these for yourselves, WoW Insider posted a guide to Blizzard's Twitter accounts.

Filed under: Hunter, Analysis / Opinion

Scattered Shots: 10 reasons to use your level 90 boost on a hunter

Hunter pets
Every Thursday, WoW Insider brings you Scattered Shots for beast mastery, marksmanship and survival hunters. This week, your host Adam Koebel, aka Bendak will be discussing the reasons why you should be playing a hunter.

As you may have heard, Warlords of Draenor will be available for pre-order soon, and with each purchase comes one free level 90 boost. Still wondering which class you should use your boost on? I'm here to make your decision a whole lot easier. Here are 10 reasons why you should use your level 90 boost on a hunter.

1. Feign death

Hunters only die if we choose to die. Feign Death makes a hunter's repair bill is a mere fraction of what it would normally be. It's not just about repair bills though, it's about being able to avoid fighting things you don't want to fight. It's about avoiding corpse runs. And you would be surprised how often it fools people in PvP. Other classes are jealous of Feign Death, but they put up with it because we can mass resurrect to save them a corpse run. I put this at number one because it is, without a doubt, my favorite hunter ability. On second thought, it's probably tied with number three on the list. It's really hard to choose.

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Filed under: Hunter, (Hunter) Scattered Shots, Warlords of Draenor

Scattered Shots: Hunting for transmog gear

Hunter & Loque'nahak
Every Thursday, WoW Insider brings you Scattered Shots for beast mastery, marksmanship and survival hunters. This week, your host Adam Koebel, aka Bendak will be discussing his favorite hunter transmog gear.

On my main hunter I count 61 ranged weapons, 11 complete tier sets, and 350 total pieces of transmog gear. I guess you could say transmogrification has become somewhat of an obsession of mine. As soon as I heard the feature was coming way back during patch 4.2, I began the hunt to to re-acquire gear I'd possessed in the past, or other gear which I always wished I had while it was relevant but never had the opportunity. It breathed new life into the game for me.

Hunters are well suited for farming transmog gear as we can solo things that other classes can't. We also have the freedom of transmogging any ranged weapon type into another, e.g. a gun into a bow. If you search hard enough, you'll find some really unique pieces out there which allow you to look like you're wearing armor from a different class. For example, did you know there's a mail armor eye patch available?

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Filed under: Hunter, (Hunter) Scattered Shots

Scattered Shots: Button bloat and its effect on hunter DPS

Hunter in Tsunami Armor
Every Thursday, WoW Insider brings you Scattered Shots for beast mastery, marksmanship and survival hunters. This week, your host Adam Koebel, aka Bendak will be discussing the strange cost of button bloat.

When most hunters think button bloat, they think of abilities like Eagle Eye or Distracting Shot -- completely situational abilities that many won't even bother to key bind. They may be superfluous, but these abilities are not the real bloat problem if you ask me. The true problem is having our damage distributed amongst a dozen or more DPS abilities. Having this many buttons for DPS ends up devaluing each one individually until single abilities cease to matter. Each expansion has added more, and it's beginning to get a little tedious.

It may seem counterintuitive to suggest less buttons can result in more compelling gameplay, but I believe it's the truth in the case of hunter DPS. Properly using fewer abilities with perfect focus management is more difficult than executing a long list of abilities in sequence. When you have so many buttons, using each one has less perceived impact -- as in how much the monster's health drops in response -- compared to a handful of strong, satisfying abilities. A large number of DPS buttons is only meaningful if there is a choice in what you're pressing. Currently, I feel there is very little choice here. You either hit all the buttons or you don't.

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Filed under: Hunter, Analysis / Opinion, (Hunter) Scattered Shots

Scattered Shots: Hunter etiquette

Feign Death
Every Thursday, WoW Insider brings you Scattered Shots for beast mastery, marksmanship and survival hunters. This week, your host Adam Koebel, aka Bendak will be discussing what it means to be a good hunter.

The level 90 boosts are coming Soon™ and I am sure there are some of you interested in picking the hunter as your first boosted character. You can check out my article on getting started with the hunter class from two weeks ago for a brief introduction to the class and picking a race. Once you are level 90 and want to start doing group activities, there are some things you should know about being a hunter. The last thing you want to do is contribute to that awful "huntard" stereotype.

We're going to start off with a little pet etiquette. First and foremost, turn off Growl autocast when you are in any kind of instance with a tank. Even veteran hunters make this mistake from time to time. You're out killing things on the Timeless Isle, and all of the sudden your queue pops and you forget to turn Growl off once you get inside. If you find that you are forgetful when it comes to this, you may want to look into getting the BadPet addon or something similar.

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Filed under: Hunter, (Hunter) Scattered Shots

Scattered Shots: Beast mastery vs. survival raiding

Hunter in Nagrand
Every Thursday, WoW Insider brings you Scattered Shots for beast mastery, marksmanship and survival hunters. This week, your host Adam Koebel, aka Bendak will be discussing the differences between survival and beast mastery raiding.

It's been a long time since I felt the need to agonize over what spec I want to play on my hunter in raids. Usually there's one clear cut winner, but in Siege of Orgrimmar both survival and beast mastery are doing pretty darn well. Maybe we're not putting out warlock numbers, but we're well into the upper half of the charts when it comes to DPS. The recent hotfix to Aspect of the Hawk gave us just enough of a kick to keep us competitive as everyone continues to gear up. Marksmanship has cemented itself as a popular PvP spec in 5.4, and maybe it's OK that one spec is more PvP oriented. At least we have large numbers of hunters playing all three specs -- it's not a luxury we've always had in the past.

One of the most common questions I see from new hunters is what spec should they play for the best DPS? It's difficult to answer such a question, and it reminds me a lot of the "what is the best pet?" question. If we're talking about PvE it really comes down to beast mastery vs. survival. I haven't forgotten about marksmanship, but in my opinion it's just not as versatile for raiding this tier, or this entire expansion for that matter. As for choosing between survival and beast mastery, the best place to start is to learn the differences.

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Filed under: Hunter, (Hunter) Scattered Shots, Mists of Pandaria

Scattered Shots: Getting started with the hunter class

Night elf hunter
Every Thursday, WoW Insider brings you Scattered Shots for beast mastery, marksmanship and survival hunters. This week, your host Adam Koebel, aka Bendak will be discussing how to get started with the hunter class.

Before we get into this week's column, I wanted to give a shout out to the Hunting Party Podcast. All good things must come to an end, and this Saturday, January 18 at 2 p.m. EST will be episode 200, aka the final episode. Retired hosts will be returning as well as some special guests. It should be a fine send off to this awesome hunter-specific podcast. If you miss the live show you will find it on their front page or Youtube. Now, back to your regularly scheduled huntering.

So you've finally decided to roll a hunter. Congratulations on coming to your senses and choosing the best class in WoW. Whether you are a veteran of one of the other 10 hunter-support classes, or a brand new WoW player, there are probably important questions burning in your head like which color of sporebat should you tame? Such questions will all be answered in due time, but first you should meditate on whether or not this is truly the class for you.

I think you'll have a hard time fully enjoying your hunter if the idea of hunting down and managing pets doesn't get you excited. Some players are just looking for that classic archer archetype and unfortunately WoW does not have that. There are other pet classes, but none compare to hunters. We get to choose from literally hundreds of different pets in the world (with many more added each expansion). We name them, fight with them, choose their specialization, and can collect up to 55 of them on a single hunter. We're the only class which can bring almost any buff or debuff to our groups. Oh, and we can play dead to avoid repair bills.

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Filed under: Hunter, (Hunter) Scattered Shots

Scattered Shots: Hunter predictions for 2014

Hunter at Dark Portal
Every Thursday, WoW Insider brings you Scattered Shots for beast mastery, marksmanship and survival hunters. This week, your host Adam Koebel, aka Bendak will be discussing predictions for hunters in 2014.

Happy New Year, Hunters! I hope you're all enjoying our late Christmas present from Blizzard. For the past three years, Frostheim (former Scattered Shots columnist) has been doing annual hunter predictions and looking back at them to see how accurate he was a year later. I'm going to continue the tradition today with 2014 hunter predictions. Trying to guess what's going to happen in an expansion year is pretty tough compared to predicting what will happen during an already-released expansion, but that just lets me get a little more crazy with the predictions. I'll try to have a decent mix of realistic and outrageous predictions, but before that we'll start with doing a quick review of Frostheim's 2013 predictions which he made a year ago. At that point, patch 5.1 was about a month old and the Throne of Thunder was still a couple months away.

2013 predictions review
  • Hunters get a DPS buff. This one turned out to be slightly true. We never ended up topping the meters in Mists, but after getting some PvP-driven nerfs early in the expansion, we were finally compensated somewhat in 5.4 with signature shot buffs and having Stampede restored to full damage in PvE. There was also Aspect of the Hawk -- which started out this expansion as a 10% RAP buff -- now a whopping 35% after three mid-tier buffs.
  • Sniper Training or something similar returns. This didn't happen in 2013, but one of the level 100 talents (which could and probably will change), is called Snipe and can only be used while standing still.

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Filed under: Hunter, (Hunter) Scattered Shots

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