Filed under: Blizzard
Now, if you're currently a subscriber to World of Warcraft in the UK, there is a way around this - namely, stay subscribed.
I get why players are upset about this, especially since it means that if you decide to do what a lot of us do and drop your sub for a few months when there's no content, you'll be resubbing at the higher rate. I would find that a bummer, personally.
Since then, Ion Hazzikostas has spoken out about the topic as well, and while he hasn't said specifically where or what the NPC would be, he was pretty encouraging. Mentioning to the AP that they hadn't decided yet how best to proceed, he went on to note:
"All of us are massive Robin Williams fans," said Hazzikostas. "We love and appreciate his work. We grew up watching his movies and stand-up. We knew he was an avid WoW player, which was awesome. We have a number of pop culture references and things that reflect great figures of our time here and there. We're just thinking about the appropriate and right way to do it."
The series has an interesting premise -- King Varian is faced with the same force that destroyed Stormwind under his father's rule and he's desperately trying to figure out how he can beat what his father couldn't. Vindicator Maraad faced them on his Draenor, so he has the dirt on each of the warlords. We get the story from him. I'm not sure how well that works when we're dealing with an alternate Draenor, but it makes for some well-animated storytelling, I'll tell you that much.
So head on over and watch episode one of Lords of War and get ready for the remaining episodes.
In addition he mentioned the world event of the Iron Horde pushing into the Blasted Lands, overwhelming the area around the Dark Portal and putting both the Horde and Alliance on the defensive. It's up to players to take the battle to the Iron Horde, push them back through the portal, and defeat the forces under Warlord Zaela in Upper Blackrock Spire.
Blizzard's MOBA entry is as dependent as any game on the quality of its roster of heroes, so it's not surprising that they'd beef it up, but I'll admit to being surprised on who they've chosen here. With Diablo in the game already, does Azmodan bring anything? We'll find out soon. Still, count me in among players who might have appreciated a Jaina or a Sylvanas.
The following US realms are scheduled for connection on Thursday, August 14:
- Burning Legion and Agamaggan, Archimonde, Jaedenar, and The Underbog
The art's by Alex Horley and it looks pretty awesome. I recommend checking it out.
The following EU realms are scheduled for connection on Wednesday, August 13.
- Azuremyst and Stormrage
- Nathrezim and Anetheron/Festung der Stürme/Rajaxx/Gul'dan
In The Burning Crusade, the arakkoa of Skettis had pretty much fallen entirely into evil, but in Warlords of Draenor we see them at a crossroads. They're outcasts, hated and oppressed by the flying arakkoa who are torching their villages with an enormous beam weapon fixed atop Skyreach. To make matters worse, the Shattered Hand orcs have begun expanding into the region, killing anyone in their path. These arakkoa outcasts are caught between several enemies, and they really have nobody on their side before you show up.
Over the course of the zone, you're helping this shady resistance group of cursed arakkoa to make their final stand. You're learning about the curse they bear, the ancient gods of their land, and the very real threat posed by the Adherents of Rukhmar, the ruling caste of zealous arakkoa in Skyreach.
I don't know about you, but I'm fairly certain allying with the cursed arakkoa is going to come back to bite me in the posterior, but that's a song we adventurers have sung before. Also, I don't know who decided to let the goblins start up an expedition to Draenor, but I'm calling it now - huge mistake, guys. Huge mistake.
Head on over to the official site now for the preview.
The mark that WoW has left on the gaming industry is indisputable--but we're not here for musing retrospectives. At least, not yet. We're here because there's going to be a whole bunch of fun in-game events to celebrate WoW's first decade of existence, and Blizzard has given us a lovely preview of what at least a few of them are.
So how do we get to Nagrand, you ask? Well, Senior Game Designer Eric Maloof explains:
Hopefully the process of building your outpost and fighting the Warsong clan throughout Nagrand will include a trip inside Oshu'gun, one of my favorite locations in the zone. Head over to the official preview now to take a look at what awaits you in Nagrand. Here's a hint - the words 'mounted' and 'combat' pop up in there.You'll be led to Nagrand by a quest you'll receive in your Garrison that involves sending new supplies to the front. The Alliance and the Horde-not working together, of course-are trying to establish a toehold in the zone in order to take on the Warsong clan. The Warsong clan has had problems with the ogres in the past, but they're really the top power here.
The Alliance will be working alongside characters such as Vindicator Yrel and Rangari D'kaan, Thaelin, and Hansel as they progress through the storyline. The Horde will be working alongside Thrall, Durotan, Draka, and Drek'thar-even Aggra will show up and surprise Thrall.
The following US realms are scheduled for connection on Thursday, August 7.
- Shadowmoon and Detheroc
So it's still a work in progress, but take heart in the knowledge that Blizzard abandoned their original plan, which was to release the new faces before customization was completed. "Our initial idea was to release the new models with their base face, and then add additional options in updates over the course of the expansion." That would have been a huge mistake, in my opinion. People would likely have been very unhappy with the uncertainty of knowing whether or not they'd get the face they identified with.
Our next big focus is doing justice to the facial options. With the original models and their simplistic geometry and low-resolution textures, a lot of facial expressions were simply painted on. Now that we've moved to higher-polygon models with lips, teeth, and fully articulated faces-not to mention higher-resolution textures-recreating those same facial options isn't as simple as painting them onto a flat surface. Previously, to get a sneer out of a model, you'd just paint a sneer on its face, and that was that. To do it correctly now-and make it look great-we have to fully pose a sneer, create a custom texture, and mesh that base pose with all of the existing emotes and animations.
Head on over to the latest artcraft and check it out now.
The following US realms are scheduled for connection on Thursday, July 24.
- Malfurion and Trollbane
- Ravenholdt and Twisting Nether
- The Venture Co and Maelstrom