- All items including legendaries and set items are eligible for transmog in D3. In WoW, there are item restrictions that include not allowing legendaries.
- D3 uses item appearances - once an item's appearance is unlocked, it's bound to your account and any character on that account can use that appearance in transmogrification. So if you have two barbarians and one has Unending War, the other can use its appearance in transmog. In WoW, if you have a warrior with Ashkandi, your death knight still has to farm BWL to get it if she wants to use that item for transmog.
- In World of Warcraft, if you want to use an item for transmog, you have to have that item - it's in your bank or void storage tab, taking up space. In D3, once you've unlocked an item's appearance, you do not have to keep that item.
Filed under: Blizzard
Blizzard originally trademarked Heroes of the Storm on September 24, 2013 in the United States and September 25, 2013 in Europe. Mike Pohjola applied for a Finnish trademark for his table-top game on October 4, 2013. This is all public knowledge available by searching the US and EU trademark databases. At the time of Pohjola's application, we didn't know what Heroes of the Storm was exactly. On the surface, Pohjola's application seems to be in response to that original leak. Myrskyn Sankarit may have existed earlier, but the name was never registered with any trademark office until after Blizzard registered their own. Any potential issues in Finland, where the game has already been published, is a question for someone who knows more about trademark law.
They may not be the height of cosplay perfection, but they're good enough for a Halloween party or three. The characters are pretty much instantly recognizable to anyone familiar with Warcraft, and really isn't that all anyone hopes for out of a Halloween costume? Head to the Blizzard store to check them out and perhaps pick up a costume of your own.
It looks like the Maiev/Bloodscalp/Boulderfist triad can expect another addition to their happy little family with Dunemaul. In addition, Hakkar will join Aegwynn, which was connected to Gurubashi last week. If you're a player on one of the realms slated for connection, you might want to keep an eye on the official thread for future updates.
- Balnazzar and Warsong
- Gurubashi and Aegwynn
- Dalvengyr and Dark Iron
- Garithos and Chromaggus
- Onyxia and Burning Blade
- Maiev and Bloodscalp/Boulderfist
Five winners will be chosen from all entries, and the winners will each receive a copy of Diablo III: Book of Tyrael, the latest in Diablo lore compendiums. If you're not sure on just what kind of cool design to carve, you can always check out last year's winners for inspiration. Head to Blizzard's official contest page to submit your entry -- you have until October 29 to get it sent in. For more information, take a look at Blizzard's official rules for the contest. Good luck to all who enter -- I wonder if we'll see any Hearthstone-related entries!
After more than 2 years of legal battles with Blizzard Entertainment to both pursue our right to operate and our customer's right to play WoW as they choose, we did not prevail in the suit and have been ordered by the United States District Court in California to cease our operations.
This isn't the first time Blizzard has taken a botting company to court. The infamous Glider bot was deemed to have infringed on the Digital Millennium Copyright Act and was shut down. The details of that settlement were never made public other than the fact that all Glider trademarks were transferred to Blizzard.
WoW bots are programs which will play the game for you automatically, and Blizzard has a zero tolerance policy when it comes to any kind of gameplay automation.
Filed under: Blizzard
Note that the Maiev realm will be connected with the Bloodscalp/Boulderfist connection that was the first to be made in this process. Although an exact date for the connection has not been set, given the connection that took place during this week's maintenance, we can hope that these connections will also take place during regularly scheduled downtime. Players on these realms should continue to check back with the official thread on the forums for more updates as they become available.
This change should coincide quite nicely with the upcoming Recruit-A-Friend revamp and make the cost of entry more manageable for new players or those wanting to set up a secondary account.
Filed under: Blizzard
Thanks to Blizzard Entertainment, we've got two sets of Trivial Pursuit World of Warcraft Edition to give away! You can read over of our review of the game if you want more information or if you are curious just how fun it is.
To enter for a chance to win, leave a comment on this post before 11:59 p.m. ET, Wednesday, October 23, 2013. You must be 18 years of age or older and a legal resident of the United States or Canada (excluding Quebec). You can only enter once. Two winners will be chosen at random and we will contact you via whatever method you've used to comment. Official rules here.
The rollout for Connected Realms has been considerably slower than most players were expecting. However, it's nice to see that Blizzard is taking its time with this one, making sure that everything is functioning correctly and all potential issues have been addressed. Of course the question on everyone's minds now is which realms will be slated for connection next, and when will it occur? Are you hoping for the connected realm feature on your server?
You can order your copy of this gorgeous book on either Amazon or Barnes and Noble for $32.30 USD -- it would also make a great holiday gift for Warcraft fans as well. In addition, Blizzard has made new desktop wallpapers from several of the illustrations available for free on the website -- don't forget to check those out as well!
The buyback will move forward as originally intended, with Activision-Blizzard as a company acquiring around 429 million shares from Vivendi, and the private investment group ASAC II LP simultaneously acquiring about 172 million shares. The total buyback is worth over US$8 billion.
When I first saw this line, I chuckled bitterly to myself. Siege is melee friendly? This got me to wondering how we define melee friendly. Is it just the ability for melee players to contribute solid DPS? Because by that standard, Siege has some good fights for melee - the Fallen Protectors, Sha of Pride, Galakras and even Spoils of Pandaria are certainly fights where melee DPS can contribute a good deal of positive damage to an encounter. Phase 1 Garrosh is a place where melee with good cleave potential absolutely shines. So by that standard, a case could absolutely be made that Siege is melee friendly.
They realize raids need to be more melee friendly in the future and they are working on it, but they feel that Siege of Orgrimmar is one of the most melee friendly raids in recent memory.
Now, in terms of melee staying alive without making the healers hate every single one of them that the raid brings to the party? Siege of Orgrimmar continues in a grand tradition of blowing up the melee. By that standard, SoO is absolutely not melee friendly.
CM Bashiok stepped in later in the thread to clarify some details on the connected realms process. While many are eager to see this new feature give a boost to realms with lower than optimal populations, the process is far more complicated than you'd think. Blizzard is taking its time with each connection in order to evaluate possible issues with the process -- and the choice of realms was specifically to help identify potential issues. In other words, at this point in the process it's not so much a matter of how much a realm would benefit from a connection, as it is how much that connection will help clarify any potential issues with the process itself. Check out the full forum thread for more information and updates on the process as it continues.