Skip to Content

WoW Insider has the latest on the Mists of Pandaria!

Filed under: Breakfast Topics

Breakfast Topic: What do you want to know?

Playing the beta and witnessing an expansion in progress has been a pretty interesting experience -- each expansion is always a little different in terms of how much is complete when the beta is opened, and how many changes we see over the course of the beta. I have to say, however, that I think Warlords currently holds the record for the most flat-out changes I've seen in beta content. That's not a bad thing at all -- it just means that close attention is being paid to feedback from beta testers, and the devs are quietly working away at tweaking and polishing content in response to that feedback.

The latest Developer Q&A addressed several questions players had regarding the upcoming expansion -- I was pleased that my question regarding professions made it to the list of those asked. And they certainly did their best to answer that question and clarify the purpose of professions in Warlords, which I appreciated as well. But I can't help feeling, even as someone who is currently playing on the beta, that I am still missing the big picture when it comes to professions. We haven't really seen any developer blogs on the topic, and I'm still wondering how being able to access multiple professions outside your own is going to impact server economies and general trading of goods on the auction house. Maybe that's just something I'm going to have to wait and witness once the expansion goes live.

What about you guys? What kinds of Warlords questions do you have? What have you been wanting to hear more about? What features are you really interested in seeing once the game has been released? Is there anything about the new expansion that you're still unclear about? What kind of Warlords information would you like to know?


Filed under: Breakfast Topics, Warlords of Draenor

Breakfast Topic: How do you feel about Grommash Hellscream?

The second part of Lords of War was released yesterday, this time featuring a brief glimpse into the history of Garrosh's dear old dad Grommash. I really love these animated shorts -- I love the art style, I love the not-quite-full-on animation, the artistic choices, it's just gorgeous to watch. But more importantly, I was really looking forward to seeing Grommash's history explained just a little more, particularly in the years before Garrosh came to Draenor.

And while I appreciated the glimpse we did get into Grom's story, there were parts that we didn't see that I was sort of hoping would be addressed. One of the big question marks in Rise of the Horde surrounded Grom Hellscream's rise to chieftain of the Warsong. He didn't claim the spot via bloodline, and there were dark rumors surrounding the former chieftain's death before Grom took over. I realize this is an alternate universe kind of situation, but I was still hoping we might see something about it. I'm almost willing to overlook that solely based on the ogre shown in the film, because that ogre was an amazing, beautifully rendered and thoroughly chilling reminder that the ogres we're seeing on Draenor are nothing like the ogres on Azeroth. This is the ogre empire before it hit the bottom of its slow decline.

But even though the ogre is cool, I'm still on the fence about Grommash Hellscream. Part of me says oh yes, he is most definitely a villain. But part of me looks at that orc from the trailer, the one screaming that he and his kind would never be slaves, and can't help but kind of like the guy despite his raw brutality. What do you guys think? Is Grom a villain worth contending with? Do you like him? Do you hate him? Do you think his story was well told in Lords of War, or do you wish there had been more information in the short?


Filed under: Breakfast Topics, Warlords of Draenor

Breakfast Topic: Free character recustomization

This seems to be something y'all care about. Let's run with it. How many of you think we need a free character recustomization with the updated models for Warlords of Draenor? If so, how many? One per account? One per character? How far should it go? Should it just be an appearance change or include a race change, too? Should it have the option to change back for a limited time in case there's non-buyer's remorse?

I don't plan on recustomizing -- I've seen my main's face on the beta, and I'm okay with it -- but for those of you who think recustomization is necessary, let's discuss how it should work.

Filed under: Breakfast Topics

Breakfast Topic: Sometimes it's just about the murder

Come on. Sometimes you just play WoW to kill things. Whether it's PvP or PvE, sometimes, it's not about getting better gear, or grinding points, or anything other than enjoying seeing things fall down. It's one of the reasons I enjoy leveling new alts - learning how to make things fall down in a whole new way. I enjoy other things, sure - I like exploring, I enjoy transmog quite a bit - but I can run a dungeon over and over again just to enjoy cutting loose and making things be dead. I enjoy watching a team come together to make a raid boss dead, with all the execution needed. And I enjoy just killing hapless mobs. I enjoy running AV or Arathi Basin or even occasional world PvP.

In short, sometimes, I just play WoW to make things be dead. How about you?

Filed under: Breakfast Topics

Breakfast Topic: What else?

One of the things I'm realizing going into Warlords of Draenor is that I'm going to be a much more casual player this expansion. For one thing, I've lost a good deal of health - one of my eyes barely works and I'm generally a lot sicker than I've been, I'm just not able to be in front of my computer playing WoW for hours at a stretch. Raiding outside of LFR isn't very likely for me. Since I raided up to heroic this expansion, that's going to be a huge adjustment, especially since raiding is my favorite thing to do in WoW. So, therefore. what am I going to be doing? Leveling alts? (That seems the most likely right now, because I enjoy leveling alts.) Mog farming? Lots of dungeons? Challenge Modes? PvP? I need stuff I can do in smaller bursts than raiding, ultimately.

So I come to you, dear readers. Besides raiding, what do you like to do in World of Warcraft? What do you suggest I try out?

Filed under: Breakfast Topics, Warlords of Draenor

Breakfast Topic: Why can't we do that?

Why can't mages use polearms? It's a staff with a pointy end. This really shouldn't be that hard, especially for the supposedly intellectually gifted mages. Now that staves and polearms are considered the same for transmog purposes, I don't get why we don't have warlocks, mages and even priests able to use polearms, especially when druids and monks can use polearms and staves (and so can warriors, for that matter) - just make polearms and staves the same thing and save everyone some time.

Similarly, I don't get why paladins and especially DK's can't use fist weapons. I don't get why rogues can't use one two handed weapon instead of two. Conan the Cimmerian was a thief in Zamora, he even scaled the Tower of the Elephant looking to steal its riches. He used a big old axe. (Of course, he was a barbarian, maybe he didn't know he couldn't. He wore plate armor on a few occasions as well.) If hunters can tame talbuks now, why can't they tame horses? For that matter, why can they tame animal friends to go into battle with them, but can't convince any of those friends to let them ride on their backs?

Is there anything you think you should be able to do that you can't?

Filed under: Breakfast Topics

Breakfast Topic: What's your favorite class ability?

When I started playing a shaman, it was partially because I wanted to try my hand at a caster again, and partially because I remembered enjoying the class when I tried it out back in vanilla. Of course back then I was enhancement, and this time I chose elemental for leveling purposes -- but I figured if I didn't really enjoy ranged casting, I could always flip back to melee and play the class that way. What I didn't expect was how much I'd enjoy elemental, and the experience of being a casting class again. Sure, I've played both mages and warlocks, but there's something inherently cool about playing a shaman.

And by "inherently cool," I mean "I really enjoy using chain lightning on giant groups of mobs and watching them get zapped." It's my favorite part about the class ... or it was until I saw the new spell animation for Fulmination on the beta. For those that don't play shaman, here's what you need to know: Fulmination stacks with your Lightning Shield. When you reach 20 stacks of Fulmination, you can hit Earth Shock, and all those charges of Lightning Shield will be packed on to your hit. On the beta, this Earth Shock is also accompanied by a gigantic, gorgeous strike of lightning, as shown in the image above.

Every class has an ability like that, though -- an ability or spell that is so iconic, so ridiculously fun to use, or just plain incredibly cool to look at that you want to use it as often as possible. So I'm wondering -- what's your favorite class spell or ability? What's that one thing that makes the class you play just a little more cool than the rest? What makes that ability so much fun to use? Is it the animation, the amount of damage it puts out, or some other fun factor?


Filed under: Breakfast Topics

Breakfast Topic: What expansion feature do you want to see next?

Earlier this week, we learned that work is already underway on the next expansion, which is interesting in and of itself. Naturally that means that things like story and lore are probably already in the process of being fleshed out. But with every expansion there's usually one or more fairly big things -- Heroic Dungeons, the LFG system, LFR, Transmog, Scenarios, Garrisons. You know what I mean, the kinds of features that players use again and again, the stuff that we eventually have for so long that we only vaguely remember what the game was like without it. Remember the original meeting stones? Yeah, I can't exactly say I'm unhappy that they're gone.

It's almost kind of magical how Blizzard is still coming up with all these innovative things ten years after the game originally launched. But even with all the additions, there are still some things I'd really like to see. Garrisons are all well and good, but the housing system in Wildstar is still a magical playground of infinite possibilities, the kind of possibilities I'd very much like to see in World of Warcraft. Level 90 boosts are fine, but I still want to see some sort of championing system that will allow you to scale down and join your friends in lower-level dungeons without overpowering said dungeons, or maybe even just go the other direction and have every dungeon in the game just automatically scale to whatever level you happen to be. Level 100 Gnomeregan? Let's do this.

What about you guys? What kind of expansion features are you hoping for with future content? Is there a cool thing you've seen in other games that you'd like to see implemented in WoW? Is there a feature already in game that you'd like to see updated or overhauled for current content? If expansion content is already underway, and future expansions are already planned, what do you hope will be the next big thing, and how do you think it could work?


Filed under: Breakfast Topics

Breakfast Topic: How The New Models Got Me To Play A Nelf Again

This is one of those Breakfast Topics where I really feel like I could point to the headline, then the comment section, and then go eat a delicious whole wheat bagel while y'all had at it. But because that's shockingly selfish and lazy of me, I shall instead relate to you a story.

Back in Wrath, I started tanking for my guild again. Because we were doing heroic Anub, I decided to race change to night elf for the Quickness racial, because it made pushing unhittable to tank the adds just that little bit easier. I did this thing. And man, I hated it. Playing as a night elf meant looking goofy as heck. Luckily, we were soon in Icecrown Citadel and our tier set covered up a multitude of flaws, but I was still unhappy with the night elf dude and did not miss it when I switched to draenei for the hit.

Flash forward to now. The new night elf guy has his work in progress model. Aside from still burying his face in his shoulder like he's sobbing when he uses a 2h weapon, it's leaps and bounds improved. I like it a lot better. And so, now I'm running around the beta on a nelf. And that's my story.

And now, comment time. Have any of the new models got you to try a race you normally never would? Horde side I'm seriously contemplating a troll right about now.

Filed under: Breakfast Topics

Breakfast Topic: Where to next?

Okay, now that we know that Blizzard is already designing zones for the next expansion, my question becomes this - where is it set? Where are we going? Back to some lost continent on Azeroth? The Emerald Dream? The Dark Below? (I never get tired of that one.) Argus or Xoroth or some other world entirely? The Azeroth that would result if the Horde didn't invade it thirty-five years ago, so we can see all those cool Alliance heroes like Lothar and Turalyon and Alleria? Sanctuary? (Seriously when is the Warcraft/Diablo crossover going to happen already?) Are we going to actually go to Nexus, the setting of Heroes of the Storm? Probably not. But where are we going?

Well, of course none of us know. But we can speculate. Where do you think we're going next?

Filed under: Breakfast Topics

Breakfast Topic: Six expansions?

I mean, I like planning ahead as much as the next guy, but six expansions? I read that and I actually had to sit down and think about what that means. They're already working on zones for the expansion after Warlords. Does that mean we'll get an announcement at BlizzCon? Does that mean we'll see those zones? How long of an expansion will Warlords actually be - will it be a year and then on to the next one? And then the one after that? Will we level up 5, 10, more or less between expansions? That could put us at level 160 and the year 2020, if all six take a year between releases. What would we even be doing at level 160?

I can't be the only guy scratching his head at the idea of six expansions being in the conceptual pipeline, can I? It just blows my mind. What're your thoughts, gentle readers?


Filed under: Breakfast Topics

Breakfast Topic: Who do you want to see in your garrison?

The garrisons that are due to arrive in Warlords of Draenor have a full cast of characters, with plenty of familiar faces among them. (How Dog has made it from your Halfhill farm all the way to Draenor I don't know, but I'm glad he's there.) But as we try to make our garrisons feel like home in the wilds of Draenor, I wonder who should be there but isn't.

Will we see pandaren eventually joining us in Draenor? Though the garrison's trade outpost was originally staffed by pandaren, they were replaced by other races in a recent beta patch... but that doesn't mean our garrisons have to be completely panda free. Perhaps Li Li or Lorewalker Cho might make the trek out to Draenor to join our crew of adventurers. And where's Harrison Jones this expansion? Exploring an alternate universe for artifacts seems like it would be just his thing.

So tell us, readers: who do you want to see in your garrison?

Filed under: Breakfast Topics, Warlords of Draenor

Breakfast Topic: Will Mythic Raiding bring back raiding prestige?

One of the things I've never cared all that much about is world firsts. To my way of thinking, I don't care when someone else kills a boss. I care when I kill it. But in talking about this topic on twitter this week, I've been presented with the argument that once upon a time, the world first races on various bosses really mattered to some people. They kept track of which guilds got the world first kill, watched the rivalries develop.

The argument is that the 10/25 split caused some difficulty, because it was hard to know which kill counted - does guild A killing, say, Heroic Rag on 10 man count more than guild B doing it on 25? I have no idea if that actually diluted the interest in world firsts and kill rivalries or not, but perhaps it did, and if it did, perhaps Mythic with its fixed raid size will once again give us this sense of interest as a community in who kills what first.

What do you think?

Filed under: Breakfast Topics

Breakfast Topic: What does your character think about you?

Unless you're playing on a roleplaying server, chances are you don't really think of the character you play as a person. You haven't made up some kind of back story for their life, you don't really think about how they feel about queuing for yet another battleground or jumping into the Siege of Orgrimmar for more gear, or just running around killing stuff for other people. It's just not something that really occurs to most people -- your character is just a little collection of pixels.

And that little collection of pixels has come under close scrutiny lately with all the new model revamps. Players have been watching like hawks to make sure their beloved characters still have the same faces they've always known and loved, and that new expressions and emotions don't look weird. We're all being incredibly judgmental, but for some of us, we've been playing these characters so long that even if we aren't roleplayers, they still feel like old friends.

What if we flipped that around, and just for a moment, looked through everything with our character's eyes? What would they think of us, the people that constantly stick them in these situations where it's either fight or die? The people that happily hurl them off of cliffs without any regard for fall damage, or encourage them to go poke something large and dangerous looking just because it's large and dangerous looking? What, hypothetically, would your character have to say about you? After all, they've known you for exactly as long as you've known them.


Filed under: Breakfast Topics

Breakfast Topic: Have you considered a race change?

With the latest beta build, all of the scheduled new models are currently playable on the beta servers. Although some races are obviously in need of tweaks, by and large they all look pretty solid. But I have to say, it's a little weird going into the character selection screen now and seeing all the old familiar faces and models exchanged with gorgeous updated versions that are on par with the pandaren from Mists. Moving hair, emotive expressions, and in the case of female trolls, even eyelids and blinking -- it all blew me away.

And after looking at all the new models, the urge to switch it up and play a different race is admittedly tempting. Orcs, humans and trolls in particular are so far removed from the original models -- yet they still retain that distinctive Warcraft look and feel. I know I have a handful of friends who have decided to switch it up and change what race they're playing when Warlords hits -- not for racial abilities or anything like that, but just because the new models are that impressive.

So I'm curious what you guys think -- are any of you considering a race change? Do you like the new models well enough to switch from one race to another? Have you ever used the race change service before? Was it to take advantage of racial perks, a faction change, or some other reason entirely?


Filed under: Breakfast Topics

WoW Insider Show 

Subscribe via  iTunes for our latest show.

Hot Topics


 

Upcoming Events


Around Azeroth

Around Azeroth

Featured Galleries

It came from the Blog: Pandamonium
The gaming artwork of Jessica Dinh
Mists of Pandaria Raid DPS Analysis
Mists of Pandaria Collector's Edition
Death Knight plague epidemic
Mega Bloks: Goblin Zeppelin Ambush
Mists of Pandaria Beta: Ruins beneath Scarlet Halls
Mists of Pandaria: New warlock pets
Female Pandaren Customization

 

Categories