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Filed under: Death Knight

Lichborne: New Mists of Pandaria talent updates for death knights

Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done.

As I'm sure you've heard by now, Blizzard treated us to a nice new chunk of news this past week with an update to the Mists of Pandaria talent calculator. Death knights received some new talents and new skills as well as adjustments to old ones that definitely deserve some analysis. We'll start by looking at the talent tiers, then move on to some of the new modified skills we're seeing in this build.

Level 15 begins our journey with a couple pieces of very welcome news. Outbreak is back to a general class skill, once again taking its place at level 81 for all three specs. In its place for tier 1 talents is the old-school Unholy Blight, in all its AoE glory. That's right, you can once again have that awesome semi-permanent damage aura. Alas, this welcome change is accompanied by the similar removal of Corpse Explosion in favor of Vile Spew, an ability that will explode an undead minion for AoE damage and disease infection.

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Filed under: Death Knight, (Death Knight) Lichborne

Lichborne: Divining the direction of death knight lore in Pandaria

Forsaken Death Knight in Ebon Hold
Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done.

Let's face it: We had it pretty good in Wrath. Since that expansion was our grand debut, we were everywhere. We had an opening experience where we connected with our origin and found out that our own factions, for obvious reasons, barely trusted us. We were instrumental to the battle in Northrend, doing things other factions wouldn't do, with a clear goal of destroying those who wronged us. We were perfect tragic figures with some robust story and great characters in the form of Thassarian, Crok Scourgebane, and Darion Mograine, among others.

In Cataclysm, things have been, to say the least, a little bit sparser. With Arthas dead, do death knights have a purpose in lore anymore, or are we just around because it'd be sort of silly to remove the class and have everyone reroll? I tend to think death knights are still a pretty interesting and dynamic class, story-wise, and this week, we'll look at where we are at the end of Cataclysm and where our story might go in Mists of Pandaria.

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Filed under: Death Knight, (Death Knight) Lichborne

Breakfast Topic: I love Ashkandi

Pretty much no weapon model in the history of World of Warcraft has affected me like Ashkandi, Greatsword of the Brotherhood has. To me, it's emblematic of all that I love about Warcraft's model design -- excessive, bold, imaginative and evocative.

From the moment my guild first started running Blackwing Lair, I wanted one. I ended up getting a Sulfuras instead, which is certainly a fine weapon in its own right, but as much as I liked Sulfuras, I always knew I was making the logical decision (take the one that drops first) over the one my heart wanted (wait for Ashkandi). Years passed. We moved out of BWL and into AQ, then Naxx, and then The Burning Crusade launched. No model could replace Ashkandi in my heart. The Gladiator sword, Despair, Cataclysm's Edge, Apolyon, The Lionheart Executioner -- all fine models, all solid weapons. None could take its place.

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Filed under: Paladin, Warrior, Breakfast Topics, Death Knight

Lichborne: Useful consumables your death knight should stock

Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done.

So you've geared out. You've memorized your rotations. You've practiced them at the testing dummy. What's the next step? What do you do now to get your game to the next level and get some good habits going that will set you apart from the pack? One of the easiest ways to do that is to pay attention to your consumables.

Consumables are one-time use items that can heal you or give you a stat boost of varying lengths of time. The downside is that they do cost money or time to acquire. The upside is that they can have a significant boost on your DPS or survivability. Any player who's trying to play at the top level or even the middling level can and should use them. Today, we'll take a look at some of the most basic consumables death knights should be using and discuss how to get them and when to use them.

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Filed under: Death Knight, (Death Knight) Lichborne

Lichborne: 5 common death knight mistakes

A blood elf death knight outside molten core
Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done.

A guide that tells you how to play is pretty helpful, don't get me wrong. But just reading that and following along often isn't enough. Sometimes, we make mistakes anyway. If it were simple as reading a guide, we'd all be in heroic raid groups never doing any less than 40,000 DPS on Madness of Deathwing and/or never dying due to our constant chain of Blood Shields while tanking. But human error will always enter into things.

Of course, realizing what mistakes you're making and getting them fixed is easier said than done, especially when they're being yelled at you by an irate guild leader or that especially grumpy member of your Raid Finder group. This week, we'll look at some of the most common mistakes death knights make and offer some short and sweet commonsense tips to avoiding them.

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Filed under: Death Knight, (Death Knight) Lichborne

Raegwyn and friends claim first all-death-knight Firelands

Raegwyn, one of WoW Insider's favorite blood death knights (sorry, Daniel!), is at it again. The blood elf death knight of Onyxia (EU) holds a stunning array of previous solo kill achievements including The Lich King, Kael'thas Sunstrider (at level 80!), and two of the four bosses in heroic Stonecore. Now he's released a new video highlighting the ridiculously cool self-healing power of blood death knights -- except this time, rather than riding solo, Raegwyn brought along nine other blood death knight friends for an epic romp in Firelands. No healers, no DPS ... just 10 tanks.

Part 1 of their adventure has the band of blooders facing off against heroic mode Rhyolith, Alysrazor, and Baleroc. My favorite moment of the video is at 7:30, when all 10 players simultaneously pop their Army of the Dead right before the pull. Part 2 includes normal Beth'tilac, heroic Shannox, normal Majordomo Staghelm, and the fiesty firelord himself. Some of the fun moments here are watching the sole surviving death knight tank Shannox for his last few hundred thousand hit points, and marveling at the talent of these 10 players on the incredibly high-magic-damage fight that is Ragnaros.

As an enhancement shaman whose preferred form of making money is soloing old raids like Caverns of Time: Mt. Hyjal, Raegwyn's videos constantly both amaze and humble me. I get excited when I can manage to down Karazhan's chess encounter weekly, but Raegwyn is a player who constantly manages to push the boundaries of traditional playing, and I'm always excited to see what he has in store for us next. If you'd like to read more about Raegwyn's approach to soloing and what he considers to be the hardest aspects, check out Lisa Poisso's interview with him.

Brace yourselves for what could be some of most exciting updates to the game recently with patch 4.3. Review the official patch notes, and then dig into what's ahead: new item storage options, cross-realm raiding, cosmetic armor skinning and your chance to battle the mighty Deathwing -- from astride his back!

Filed under: Machinima, News items, Death Knight, Cataclysm

Lichborne: 3 predictions for death knights in Mists of Pandaria

A Temple in Pandaria
Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done.

Let's face it. The Mists of Pandaria information drought is ongoing and likely to keep up for quite some time. As a result, we're stuck in a holding pattern. We know the class needs some changes. We know we have been promised (or threatened with, depending on your viewpoint) changes for blood death knights, if only via a general change to the tanking paradigm. None of that information is forthcoming, however, and the blues lately have indicated it won't be coming for a while.

With that in mind, what we're left with is speculation. Today, I'd like to discuss three major changes I think we'll probably see with the new patch 5.0, one for each death knight tree. We already know change is a pretty huge constant for our class. It comes with the territory. We'll roll with the punches, as always, but it's nice to know what's coming. It helps you brace for it.

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Filed under: Death Knight, (Death Knight) Lichborne

Lichborne: The top death knight DPS gear of patch 4.3

Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done.

I will be honest: I am still not impressed with our tier 13 set. The whole bone motif just isn't working for me. The set bonuses are also a little iffy for me, what with half of them being sort of OK and half sort of lackluster. It all leaves a bit of a lukewarm feeling. That said, I'm not too disappointed with the final tier of Cataclysm, because we have definitely received some pretty nice surprises from the itemization team.

Every tier should have those one or two items that make you stop and look again, items that, more than their superior stats, have a look or feel that just makes you feel warm and fuzzy and makes you want to get it no matter what the cost. We'll look at some of those items from the Dragon Soul raid today, starting with everyone's favorite sword that summons horrible visions from the depths of the earth, Gurthalak, Voice of the Deeps.

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Filed under: Death Knight, (Death Knight) Lichborne

How could tanking design be changed?

Tanking is designed around holding threat and using abilities to stay alive. The current paradigm, wherein tanks work hard to passively gear themselves for predictable incoming damage in order to make healing them easier, has its drawbacks. Tanks usually ignore stats that contribute to threat generation (to a degree that baseline threat generation has repeatedly been increased, currently sitting at five times damage dealt by the tank), which has led to the discussion of active mitigation in the tank design of Mists of Pandaria. The goal is to make tanks desire threat generation stats such as hit and expertise by making them not just threat stats, but also to tie them into survivability.

By making threat gen stats also generate resources that are used to actively mitigate incoming damage, the goal is to make tanks want those stats, rather than simply aiming as close to complete coverage of the combat table as they can get, reducing incoming damage to something as reliable and easily anticipated by healers as possible. Tanks currently value dodge, parry, and their mastery stats well over any potential threat generation from hit and expertise.

Since we've already seen quite a bit of the Mists of Pandaria talent calculator, we know that design of the new tanking system is probably fairly well advanced. We also know that the monk, another tank/DPS/healing hybrid class, will be debuting with the expansion. Therefore, it's worthwhile to examine tanking changes that could be implemented, even to stretch our vision of tanking significantly past where it is now and most likely past where it will go in Mists.

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Filed under: Druid, Paladin, Warrior, Death Knight, Monk

Lichborne: Fall of Deathwing Raid Finder tips for death knights

Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done.

I will be frank: Every death knight should have a solid goal to defeat Deathwing this expansion. It's not for the experience, it's not the glory, it's not even for the achievements. No, it's for one thing: It's for the tentacle sword. This baby is everything that one can aspire for in a WoW weapon. It's a sword. It can be transmogrified into our signature runeblade. It has an awesome creepy pet proc. What's not to love?

Of course, to get to the sword, you'll first have to take down four bosses, hope the sword drops, and then hope you win the roll against who knows how many other plate DPSers in the raid -- but hey, you have to start somewhere, right? Let's dive into the Fall of Deathwing.

To be frank, the most annoying part of the fight with Ultraxion, the first boss, is his trash. Dragons will fly in slowly from the skies above and must be pulled down where you can DPS and/or tank them. If you can get past that, Ultraxion himself should be a breeze.

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Filed under: Death Knight, (Death Knight) Lichborne

Lichborne: Siege of Wyrmrest Raid Finder advice for the death knight

Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done.

Once you've finished the new patch 4.3 dungeons and gained a bit of loot from them, you may ask yourself: What's next? One of the most obvious answers is the Raid Finder tool. You'll get better loot and faster valor point gain, as well as some starting experience in the raid game if you ever get the desire or chance to join an organized raiding group.

Still, the idea of heading into a raid (even a simple one) can be a little daunting, so today I'd like to help allay your fears by giving you a quick look at the first of the Raid Finder scenarios, the Siege of Wyrmrest.

Before we get into the boss strategies, though, there are a few things you should get down.
  • Make sure your gear's good enough. If you can, get it gemmed (with strength gems) and enchanted. While you can head into Raid Finder as low as ilevel 372, don't be afraid to pick up an extra piece of gear or two from the heroic dungeons. A good weapon upgrade, for example, will do wonders for your DPS.
  • If you can afford them, consider grabbing some consumables. A Flask of Steelskin and some Lavascale Minestrone for tanks or a Flask of Titanic Strength and some Beer-Basted Crocolisk for DPS will put your performance at the next level, and for a good group, you'll only need one flask to face the whole dungeon. Morchok's easy enough that sometimes I save the flask until we engage the second boss, just to make sure it stretches.
  • Follow your raid leader. A raid is only as good as its raid leader and its members' abilities to follow their raid leaders' instructions, even in Raid Finder. Use these boss strategies, but defer to your raid leader where you can. They don't always know what they're doing, but in Raid Finder, sometimes that doesn't matter; either way, the more everyone works together, the easier things become.
  • Don't Panic and don't get uptight. This is a pickup group, so things will go wrong and people will randomly drop between groups. Just stay loose, have fun, and be prepared to wait a bit for replacements in between each boss. Griping just makes it less fun for everyone.

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Filed under: Death Knight, (Death Knight) Lichborne

Lichborne: 2011 in review for death knights

Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done.

As 2011 draws to a close, we have come to an end in some places. Patch 4.3 has been confirmed as the last major raid patch for the Cataclysm expansion. Certainly, Blizzard could always change tracks and create another raid or two if it can't get Pandaria up and running fast enough, but we can probably assume that most new class balancing will be put off.

With that in mind, it's a good time to look back on the year that was 2011 and see what death knights have been up to, what's happened with our class, and maybe make a few guesses about what we can expect going forward. 2011 was strange for us. We were never, perhaps, horribly underpowered, but we had some weird quirks, some strange deficiencies, and a lot of mechanical stuff to worry about. If I had to give it a title, perhaps I'd call it the year of contradictions.

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Filed under: Death Knight, (Death Knight) Lichborne

Lichborne: A guide to leveling your death knight in the Cataclysm era

Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done.

So the news that pandarens can't be death knights in the new expansion is a bit of a bummer, but it does mean you can start a new death knight right now without worrying about missing out on a new race choice. If you've read my guide to death knight racial abilities, you probably have a good idea of what race to roll, too. With that done, you've already taken the first step into a larger world.

Death knights, of course, start at level 55 and have that starting experience, which for the most part is pretty intuitive. You'll get more talent points as you finish quests, which can be fun in that you get your goodies a lot faster than other classes, but frustrating in that you don't have as much time to get used to everything. Luckily, we're here to help.

This guide isn't about maximizing your DPS at the raiding level or even the dungeon level; it's about getting you to level 85 as smoothly as possible. With that in mind, let's look at each talent spec and what they have to offer, starting with my favorite leveling spec, frost.

Frost is a great leveling tree (if there's a best leveling tree, this is it) because not only does it have On A Pale Horse, which allows you to move between mobs and quest objectives faster, but it has Lichborne for emergency heals and Howling Blast for superior AoE capability.

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Filed under: Death Knight, (Death Knight) Lichborne

Lichborne: Hour of Twilight tips for death knights

Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done.

With End Time and Well of Eternity down, the last dungeon we examine is the Hour of Twilight. This dungeon technically takes place in the present day, acting as a precursor to the Dragon Soul raid. Unfortunately, you do have to escort Thrall through the dungeon, but if you turn off the sound on the voice acting and squint, maybe you can pretend it is a cooler shaman like Nobundo or Mylra.

For now, though, what we're most interested in is getting through this dungeon as a death knight, be that tank or DPS. It's a short, sweet dungeon, but there are a couple of tricks and gimmicks you'll want to know to make the fight as smooth as possible. As with the other two dungeons, the loot here will be mostly sidegrades to Firelands stuff, a great way to catch up an undergeared death knight for Dragon Soul. (For a more complete overview of the dungeon from all angles, be sure to check out WoW Insider's guide to Hour of Twilight.)

Trash for Arcurion, the first boss, isn't too annoying -- just some run-of-the-mill elementals. The second pack comes at you from both sides, so you may either want to wrangle the single dude in with Death Grip or have one of your DPS CC it.

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Filed under: Death Knight, (Death Knight) Lichborne

Lichborne: Well of Eternity tips for death knights

Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done.

I have a confession to make: I have never liked Illidan. Ever since Warcraft III, I haven't ever really been impressed with him. His decision to use demonic power seemed numskulled at best and probably treasonous and evil. His fixation on Tyrande was creepy. And his weapons and mode of dress seemed tailor-made to be cool and edgy.

Well of Eternity, the second of the patch 4.3 dungeons, has made me change my mind. The Illidan in this dungeon is cocky, sure of himself, and strong enough to back up his bluster. Plus, he's not a jerk like his brother. If we get Illidan back and he acts like the Illidan from this dungeon, I think I can live with that.

This week, we'll bask in the presence of Illidan as we head through the Well of Eternity. As with the End Time guide, I'll remind you that the gear here is ilevel 378 and likely to be no better than a sidegrade if you have Firelands gear. If you don't, though, you may just find some upgrades here. Also, if you want the full scoop on the dungeon, check out Allison's guide to Well of Eternity. This guide will focus mostly on what death knights can do and what gear they can grab.

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Filed under: Death Knight, (Death Knight) Lichborne

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