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Filed under: Gnomes

Breakfast Topic: If you could choose your racials

If you haven't already checked out the list of updated racial abilities, you should. Some have been nerfed, others were buffed, and new ones, like the "Voodoo Shuffle" were added.

While racials are a nice bonus, they can weigh heavily on your racial decision when rolling a given class. For example, many Horde warriors roll Tauren because of the 5% health increase. This conflicts with rolling the race that you'd prefer combined with the class you desire.

There has been much speculation about what it would be like to be able to choose your own racials, and reader Mike even came up with a talent tree method for doing just that.

If you were given the power to choose, which three or four would you choose, and why? Keep in mind the overall balance which generally includes a passive ability, an active one, and one or two minor buffs to stats such as resistances, health, or professions.

Filed under: Human, Night Elves, Dwarves, Gnomes, Orcs, Tauren, Undead, Trolls, Breakfast Topics, Expansions, Draenei, Blood Elves, Alts, Wrath of the Lich King

Some Gnomes glitched in Wrath beta


Gnomes can't handle their weapons. At least not in the Wrath beta. In a strange graphics glitch, gnomes of certain classes look as if their swords are glued to the backs of their hands instead of being grasped. The glitch occurs whether fighting or not. It doesn't happen with Warlocks, who hold their weapons correctly, but I was able to replicate it with a Rogue and there are Warrior screenshots elsewhere on the web. Some players are even reporting that their offhand weapon is floating away and seeming to fight by itself. Blue forum poster, Gradina, says that Blizzard knows about the issue and is working on a fix.

Now in the meantime, I think a little creativity is called for. Instead of stabbing or slicing with your sword, you could slap mobs upside the head. (Who doesn't like the phrase "upside the head"?) Or, you could spin around really quickly, Whirlwind style, and scrape everyone on the ankles, thereby cutting them down to your size. Maybe for the female Gnomes out there, you could use your weapon as a mirror for smoothing out split ends after a fight. And if your offhand weapon gets frisky and floats away? Take some time out for a bite of toast or to smell the roses while your extra weapon does all the work.

Filed under: Gnomes, Mage, Rogue, Warlock, Warrior, Bugs, Death Knight, Wrath of the Lich King

Making the Racial traits more individual

Hot on the heels of word about all the new changes to racial abilities in Wrath, reader Mike sent us a suggestion he thought up to give a little twist to racial abilities in game: Blizzard could unlock some of them from a few races, and instead give players the ability to choose a few on a peronal basis -- they could pick and choose certain abilities for their characters to have from the beginning. As in, each ability would get put into a budget, and instead of merely choosing a race, players could then choose one or two skills from the budget to give to their characters. You could end up having a Troll with Escape Artist and Diplomacy, or a Human with Hardiness and Magic resistance.

Of course, some abilities are pretty strictly defined by the races themselves, so not everything could be pick and choose -- Gift of the Naaru and Will of the Forsaken would have to stick with Draenei and Undead, respectively (they'd have to stay Racial traits, not personal ones). But abilities like Endurance and Quickness are so insignificant in the bigger picture of things that it would be nice to customize your character a little bit more -- match it up to your style of play rather than just want race you'd like to be. Character creation is quickly becoming the one thing in the game that's stayed exactly the same since launch, and for many reasons, from RP to theorycrafting, players would really get a kick out of customizing their characters that little bit more.

As Mike told us, each character has their own personal background and insights, so why shouldn't each individual character have their own personal traits to shine in? It's a little late for Wrath, of course, but it's something to think about in the future -- if Pets get their own choices about their strengths, why shouldn't the different ingame races?

Filed under: Human, Gnomes, Trolls, Patches, Analysis / Opinion, Virtual selves, Odds and ends, Expansions, Buffs, Wrath of the Lich King

New racial abilities for Wrath


It looks like Blizzard isn't done tinkering with everything for Wrath of the Lich King. This time, they've turned their attention to racial abilities, which many have pointed out to be imbalanced. Kalgan dropped by the forums to answer a good question regarding the Orc racial Hardiness, which grants a passive 15% resistance to stuns. It's been nerfed a long way from its original 25% resistance, but the poster made a good point about the game's direction towards reduced durations instead of resistances.

Kalgan responds by saying that Hardiness was being changed into exactly that -- an effect duration reduction of 15%. He also goes over all the other racials, some of which were changed, others of which were buffed, and yet a few others of which were inevitably nerfed. The changes should make it into the next Beta push. Check after the break to see the complete list. [CLARIFICATION: This isn't the complete list of racial abilities. Abilities not listed here are unchanged or, if they will be changed, will be mentioned in the future.]

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Filed under: Human, Night Elves, Dwarves, Gnomes, Orcs, Tauren, Undead, Trolls, Analysis / Opinion, Blizzard, Draenei, Blood Elves, Wrath of the Lich King

Barrens Chat: Evolution revolution



I mentioned in an earlier strip that I greatly dislike the Recruit-a-Friend program in an earlier comic. Mainly because the last two people we could have possibly talked into playing World of Warcraft started playing long before the benefit was offered. Needless to say, we're helping them out the old fashioned way, which occasionally includes hopping on an alt and running around with them.

After the jump, I actually have more to babble about today.

Gallery: Barrens Chat

Spoiled RottenBubbles bubbles everywhereAlways a catchDead RingerRevolution evolutionAll hands on deck

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Filed under: Alliance, Human, Gnomes, Comics, Barrens Chat

Around Azeroth: The plan

Was all of Wrath of the Lich King designed while watching Comedy Central and Adult Swim? New death knights need to kill Mayor Quimby, some mobs drop ground gears (a probable Family Guy reference), and now the gnomes in the Borean Tundra are stealing their plans from South Park. The Wrath questlines are beginning to strongly resemble my DVD collection. Anyway, Namus of Korialstrasz noticed this master plan on the wall of an oil derrick in the geyser fields of Northrend. My question is, why do you even need Step 2? Oil rigs are a great way to profit. At least until the mechagnomes come.

This image came to us straight from the Wrath of the Lich King beta -- and we'd love to have your beta screenshots, too! If you have anything our readers might like, beta or not, sharing it is as simple as e-mailing aroundazeroth@wow.com with a copy of your shot and a brief explanation of the scene. You could be featured here next!

Remember to include your player name, server and/or guild if you want it mentioned. We strongly prefer full screen shots without the UI showing -- use alt-Z to remove it. And please, no sunsets.

Filed under: Gnomes, Screenshots, Around Azeroth, Galleries, Wrath of the Lich King

Barrens Chat: Guess who


Have you ever woken up and known you were going to have one of those days? It's been one of those days for going on a week now. Before you say anything, I went outside of the "lines" in a few places on purpose on my elemental there. The lines and I are having a disagreement, perhaps next week we shall come to a resolution of our differences.

This is something I would like to be doing right now. Maybe in a slightly larger facility, not to mention one without its own face. I once saw a screen shot on the World of Warcraft homepage that had a Gnome standing inside of her Voidwalker. So I wondered, you know those giant water elementals found here and there? Yeah, totally on top of that sport.

I thought now would be a good time to use this idea, seeing as how some people are starting school again soon. Missing summer? Try this!

See you next week!

Gallery: Barrens Chat

Spoiled RottenBubbles bubbles everywhereAlways a catchDead RingerRevolution evolutionAll hands on deck


Barrens Chat is a weekly comic strip that brings to light some of the stranger things in Azeroth. From emo oozes to mooching floozies, nothing is safe from the battered and bruised tablet of doom. Stop in weekly to see a new comic, spy on some old faces, or perhaps meet a new victim.

Filed under: Gnomes, Mage, Humor, Comics, Barrens Chat

Players respond to the cinematic


Welp, the cinematic is out now for your viewing pleasure, and the response is... mixed. While pretty much everyone praises the technical quality (Blizzard's got that cinematic magic, which makes it all the more surprising that they went with live action for the movie), there is some back and forth on whether this cinematic stands up to the other two. While fans of Arthas definitely got their fill (and it was interesting to hear Terenas' voice echoing from the past, which hearkens back to perhaps the best cutscene Blizzard's ever done), other players were disappointed to see that this cinematic doesn't follow the standard "various classes and races battle it out" formula. And that only shows that this expansion will be very much more about the guy in the Lich King suit than anything else.

We'd point out, too, that this trailer didn't really have a "You are Not Prepared"-style catchphrase (though the word "King" definitely echoes with significance right at the end there). Clearly, Blizzard chose to go a different direction this time around, and whether it worked or not, of course, is up to you.

Unfortunately, Gnomes didn't get their day... or did they? When players cry foul on the forums, Vaneras (in official blue text) answered with the picture above. Can you see the Death Knight Gnome hidden in among the Undead army? I like Schwick's answer even better, though -- there's probably a Gnome Rogue stealthed right behind Arthas. Those little buggers are everywhere.

Update: A few people are suggesting that there is more to the trailer that we haven't seen, but Nethaera has confirmed that that's everything. She commented on the forums that the trailer only showed half the battle, but later confirmed that she meant the story was incomplete (and that we needed to complete it by going to Northrend), and not that there was more of the trailer to show.

Filed under: Gnomes, Analysis / Opinion, Odds and ends, Blizzard, Expansions, Bosses, NPCs, Death Knight, Wrath of the Lich King

DC Unlimited releases Series 2 of the Warcraft action figures


DC Comics has released series 2 of their World of Warcraft action figures. Coming after series 1, and the next series due in November, this set includes a Draenei Paladin, a Gnome Warrior (looking great despite being mounted), a Human Warrior (rocking the Sword of a Thousand Truths), a Night Elf Druid, and a Troll Priest. You can see pictures of all the figures below -- they look great as usual, but as usual, it would be even better to have actual figures of our characters that look this good. Too bad FigurePrints hasn't got that figured out yet.

Are you planning on picking one of these up? You can get them from the DC direct sales site, or at a comics and hobby retailer near you. Looks like MSRP is around $14.99, but as with all of this collectible stuff, your mileage may vary.

[via WorldofWar]

Filed under: Human, Night Elves, Gnomes, Druid, Paladin, Priest, Warrior, Items, Analysis / Opinion, Draenei, NPCs, Comics

A Death Knight with pink pigtails

Ever since we heard way back at BlizzCon last year that Death Knights would be available for all races, the lament has been heard: Gnome Death Knights will ruin it for everyone else. Death Knights are, by their very nature, supposed to be pale and scary and imposing, and given the fact that there are bound to be a ton of Gnome Death Knights out there just for hilarity's sake, the Death Knight starting area is going to look more like a nursery than a gothic bed of evil.

But will it really ruin the lore? Daniel already pointed out very insightfully that Gnomes definitely have a dark side -- we all seem to overlook the fact that Gnomes can be Warlocks, and that doesn't make the Felguard they send after you any less scary. And while yes, on launch day, there'll be a lot of Gnome DKs running around (the starting areas will be chaos no matter what gets rolled), after that it should settle down for sure. After all, if Gnomes were all people wanted to play, we'd never see Humans or Dwarves on the realms, and there are plenty of those.

So I'm all for Gnome Death Knights, pigtails or otherwise. If nothing else, it'll give us Horde something to laugh at -- right before we go in for the kill.

Filed under: Gnomes, Analysis / Opinion, Virtual selves, Blizzard, Humor, Classes, Death Knight, Wrath of the Lich King

Do you need to prepare to switch mains?


We've talked before about using Wrath of the Lich King as an opportune time to switch mains. As Daniel mentioned in that post, I'm planning on switching from my human warrior to my draenei warrior once WotLK comes out. Now, one of the things I've noticed from reading forums, talking about it with my guild mates, and of course from you commenters here at WoW Insider is that there seems to be two or three camps of opinion on how to go about switching mains at the expansion.

Camp one we'll call the laissez faire approach. These people, although they intend to switch mains, aren't really doing much about it. They expect that the gear reset from Wrath will take care of any gearing inadequacies and that we're all going to be running around in clown clothes anyway for a while.

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Filed under: Gnomes, Warrior, Analysis / Opinion, Odds and ends, Draenei, Wrath of the Lich King

Sunday Morning Funnies: Of edible size

This week we have a new comic up for scrutiny concerning Blizzcon, a comic depicting the humorous side of the Midsummer Fire Festival, and some pretty aggressive battle strategy.
  1. A new comic has sprung up about the adventures of two 'durids' attempting to get to Blizzcon. It makes use of a bit too much lol-speak for my tastes, but what do you guys think?
  2. The fellows of Dark Legacy Comics are going to require a Plan B if they hope to reclaim their place on the top of the hierarchy. Also, I am jealous of their murloc action figure.
  3. On LFG, the gnomes are coming to save the day! This episode actually stands well on its own.
  4. When stealth goes wrong. NoObz.
  5. Episode 21 of The Adventures of Disgraph T. Dwarf is A Midsummer Night's Dream.
Are you ready to vote?

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Filed under: Gnomes, Polls, Humor, Screenshots, Comics, Sunday Morning Funnies

Gnomes or Dwarves: Which would be better to attach to a bottle rocket?

I don't know if it's just the kid in me that likes to blow things up, but I always find myself aiming to make a few explosions happen around this time of year. As I've grown older and understood more about physics, chemistry, etc., I've come to make the explosions even larger. For instance, putting a bunch of fireworks in a barrel, lightening them all on fire at the same time, and then funneling the explosion towards the ground usually has a humorous result.

Humorous might be a few missing fingers, but they can be reattached. And really, who needs their middle finger for anything good?

This year I'm going to try to attach things to bottle rockets, perhaps 10 to 20 all tied together in a bundle. My goal is to see how high I can make things go up in the air. It's going to be a grand ol' time. And after all, what better way to celebrate the birth of America than to blow your own little part of it up?

All this talk about blowing things up has got me thinking though, which race would fit better on a rocket, and which would fly farther? Gnomes or Dwarves? Let's look at the strengths and weaknesses of both.

Who would you attach to a bundle of bottle rockets?
A Gnome1929 (41.8%)
A Dwarf214 (4.6%)
My raid leader539 (11.7%)
The person that gets a beta key before me1373 (29.8%)
You're insensitive! I don't celebrate the 4th of July!555 (12.0%)

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Filed under: Dwarves, Gnomes, Humor

Ask a Lore Nerd: You're how old?


Welcome to Ask a Lore Nerd, WoW Insider's newest weekly feature column. Have a question about the story and lore of the Warcraft universe? Click the Comments link below, ask your question, and blogger/columnist Alex Ziebart will answer you in a future installment!

We have no reason to delay, so let's get right into the meat of things!

Jere asks: I might be wrong on location, but why is there a member of the Argent Dawn stationed in Dun Morogh just southeast of IF?

Answer: Unfortunately, we have no idea. Father Gavin might just be an emissary or representative from the Argent Dawn to Dun Morogh, but he has no quests or dialogue attached to him. It's possible he'll be used for something in the future, but it seems unlikely. He simply exists. Nothing more.

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Filed under: Gnomes, Analysis / Opinion, Lore, Wrath of the Lich King, Ask a Lore Nerd

Arcane Brilliance: Leveling your Mage, 1-20



Every Saturday, Arcane Brilliance freezes you in place, then Blinks behind a pillar and turns Invisible. You can look for Arcane Brilliance if you want to, but I can tell you that's a bad idea. You see, while you're looking, Arcane Brilliance is positioning itself behind you, cooking up a giant Pyroblast and aiming it up your tailpipe. You really only have a few options here. You can a.) cry, b.) curl into the fetal position and wait for the sweet embrace of death, or c.) distract Arcane Brilliance by quickly yelling "Spell damage is more important that spell hit rating, discuss!" and then log out while Arcane Brilliance is busy posting on the forums about what you just said. I'd go with c.), personally. Works every time.


Recently, I discovered that there seem to be leveling guides on this site for just about every class but Mages, so it's time I stepped up to the plate. The problem is, Mage was my very first class, on my very first character, on my very first foray into the World of Warcraft, which took place approximately forever ago. Ok, so it's only been about two-and-a-half years, but in WoW years, that's the rough equivalent of a million kajillion years ago. My memories of those first few levels are fuzzy at best, and I can condense what I remember learning into two statements: "Murlocs are evil," and "The only way out of Undercity is to use my Hearthstone." One of those statements eventually stopped being true for me, and the other one is "Murlocs are evil." Needless to say, I didn't feel entirely qualified to write a leveling guide for the first few levels of Magecraft.

To rectify the situation, I decided to roll a brand new Mage, so that I could experience those first few levels all over again. To ensure that the experience was as pure as I could make it, I created my Mage on a new server--the newest actually--Cairne. I knew nobody on that server, and had no alts there, so this Mage, a Human female I named Niwt, would be an entirely virgin Mage. I had never played an Alliance Mage before, and never leveled any character in the Human starting area, so the quests would be new to me, and the landscape foreign. I disabled all of my mods and dove in.

It was horrible.

I learned a lot though, or remembered learning a lot, depending on how you look at it. After the break, more text!

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Filed under: Human, Gnomes, Undead, Trolls, Mage, Mining, Tips, How-tos, Draenei, Blood Elves, Leveling, Guides, Classes, Making money, Alts, (Mage) Arcane Brilliance

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