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Filed under: Hotfixes

Patch 6.0.3 Hotfixes for January 27

Another round of hotfixes for patch 6.0.3 were released yesterday and posted to the official blog -- including several bug fixes that have been plaguing players for a while now. Plenty of talents and abilities should now be working correctly for several classes, several quests have been adjusted and resolved, and on top of all of that, if you've been missing a certain promised follower, they should be happily ensconced in your garrison now. Good news all around!
  • Players that have completed the quest Primal Fury before the January 21 hotfix should now have either Thisalee Crow (Alliance) or Choluna (Horde) as a follower.
  • All quests should now be awarding XP even if the character is dead at the time that the quest is completed.
  • Swapblaster no longer works while characters are engaged in battlegrounds.
Read on for the full list of hotfixes.

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Filed under: Hotfixes, Warlords of Draenor

Hotfixes for January 21

A week has passed since the last round of hotfixes, but a new batch has been released tonight. Tonight's round includes bug fixes, class balance changes, and more. The Garrison Campaign fixes include:
  • A Stolen Heart: Azuka Bladefury should no longer be getting stuck in evade mode for Horde characters.
  • Primal Fury: Completing the quest should now correctly award Thisalee Crow (Alliance) or Choluna (Horde) as a Follower. A fix to award the followers for players that have already completed the quest will be made at a later date.
  • Socrethar's Demise: Resolved an issue that could cause the banner used to challenge Socrethar to not work correctly.
The full list of hotfixes can be found below.

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Filed under: Hotfixes

Hotfixes for January 13

After today's long maintenance, another list of hotfixes has been revealed. Some highlights today include:
  • Blackrock Caverns: Rom'ogg Bonecrusher's Skullcracker ability should now correctly deal damage to Angered Earth elementals, allowing the achievement Crushing Bones and Cracking Skulls to be completed.
  • Arathi Basin: Players should now always have a fixed 25-second resurrection timer while in a Rated Battleground match.
  • Many garrison items, such as Salvage Crates, now stack to 20
The full list of hotfixes can be found below.

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Filed under: Hotfixes

Patch 6.0.3 Hotfixes for January 12

Yes, more hotfixes. What do they entail, you ask? Well, I'm glad you did. Here's just a few highlights from this latest round of hotfixes. There are quite a few class changes, some of which I highly approve of (the ones that buff warriors) and other changes as well.
  • Death Knights see Blood Boil's damage reduced by 33.3%
  • Sacred Duty, formerly granting 5% additional haste from all sources, is heavily buffed and now grants 30% haste from all sources.
  • For you enhancement shaman, Stormstrike sees an 11.1% damage buff.
  • Gladiator Stance now only increases damage by 5%, down from 20%, but just about all damaging abilities for protection warriors see buffs - Thunder Clap, Deep Wounds and Revenge were buffed by 40%, while Devastate and Shield Slam both got 20% buffs.
There's a lot more, so head on over to the official site and take a look for yourself. Just about every class but monks saw some adjustment.


Filed under: Druid, Hunter, Mage, Paladin, Priest, Rogue, Shaman, Warlock, Warrior, Analysis / Opinion, Death Knight, Hotfixes, Warlords of Draenor

Patch 6.0.3 Hotfixes for January 9

The weekend brought another small release of hotfixes for Patch 6.0.3. The list may be short, but there are a few different notes in there that players should take note of. On the list are a few PvP battleground changes, an adjustment to Ashran, and a few fixes and changes to various creatures around the world as well. Also, while it's not specifically mentioned in this round of hotfixes, it appears as though a hotfix was applied to allow Big Crates of Salvage to stack.
  • Players camping Poundfist take note: Poundfist is now immune to crowd-control effects.
  • Trapping will now award a caged beast for each nearby party member with an appropriate level barn -- this hotfix requires a realm restart.
  • The northern track switch in Silvershard Mines should now work correctly.
Read on for the full list of hotfixes.

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Filed under: Hotfixes, Warlords of Draenor

Hotfixes for January 8

Another day, another batch of hotfixes. Today's round includes various bug fixes and balance changes, but the big highlight might be an additional change to trapping mobs for the Barn. In addition to the previously announced hotfixes, the following has been added:
  • Requires a realm restart] Increased the spawn rate and number of spawn points for Direfang Alpha, Ironhide Bull, and Wetland Trampler. This hotfix will be deployed in combination with the hotfix from January 7 to increase spawn rates slightly.
You can find the full list of today's hotfixes below.

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Filed under: Hotfixes

Patch 6.0.3 Hotfixes for January 7th

Hotfixes, piping hot. And what's in those hotfixes, you may ask? Well, I'm glad you did. Because if you hadn't, rhetorical reader, I wouldn't be able to inform you that, in addition to the trap stealing hotfix we mentioned earlier:
  • Spawn rates for Direfang Alpha, Ironhide Bull, and Wetland Trampler has increased slightly. This change requires a realm restart.
  • Alliance and Horde PvP vendors in Ashran now have collision boxes, so it should be easier for players to buy stuff.
  • Hand of Protection should now interrupt players that are in the process of capturing a point in the Battlegrounds.
  • A whole host of class fixes and changes.
Come with us under the shadow of this small jump to see what's going on.

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Filed under: Analysis / Opinion, News items, Hotfixes, Warlords of Draenor

Hotfixes for January 5

After a long holiday break, we have a brand new round of hotfixes for Warlords of Draenor. Tonight's hotfixes are primarily class balance and quality-of-life changes, along with an extension to the 10th Anniversary event. Some highlights:
  • Dwarven Bunker/War Mill: Players can now accrue as many Iron Horde Scraps as they want.
  • Lumber Mill: Players can now accrue as much Timber as they want.
  • Various Nitrogg Thundertower nerfs in Grimrail Depot
  • Various rogue buffs
Those are the ones that interest me most, anyway. It will be nice to spend a night stockpiling Timber rather than needing to venture out every few days to replenish my stack of 250. Nitrogg Thundertower was also leaps and bounds more difficult than anything else found in dungeons if you're in a random group.

The full hotfixes can be found below.

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Filed under: Hotfixes, Warlords of Draenor

Patch 6.0.3 Hotfixes for December 19

A small round of hotfixes have been deployed for the weekend and posted to the official blog. There are only three of them this time around, but players with a Gladiator's Sanctum in their garrison should make a note of the fix applied, in case they were unable to receive new Nemesis quests.

December 19

Garrisons, Followers, and Outposts
  • Garrison Buildings
    • Gladiator's Sanctum: Resolved a situation that could cause players to be unable to receive new Nemesis quests.
Quests
  • Frostfire Ridge
    • The Cure: Frostwolf Gladiators can no longer be killed by Alliance players.
UI
  • Guild Bank Money Logs should now be able to correctly display records of transactions greater than 215,000 gold.


Filed under: Hotfixes, Warlords of Draenor

Hotfixes for December 18

Another round of hotfixes has been released this evening. Along with a few class balance changes, here are some highlights:
  • [Requires a realm restart.] Socrethar's Demise: Resolved an issue that could cause Socrethar to become unattackable.
  • Primal Spirits should now be dropping more frequently while harvesting mineral and herb nodes outside of the Garrison, from Skinning, and in a satchel obtained by completing the daily Fishing quest from the Garrison Fishing Shack.
  • World Shrinker's effect is now removed when mounting up.
You can find the full list below.

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Filed under: Hotfixes

Hotfix tweets from December 12

The latest round of hotfixes didn't roll out on the official hotfix blog, but resident Blizzard CM Rygarius made a series of tweets on Twitter that outlined the hotfixes with a note that since there is no update to the hotfix blog, he wanted to get the information out before the weekend. On the list are some PvP adjustments, as well as a fix to the transmog armor acquired from the Dwarven Bunker or War Mill.


Read on for more tweets from Rygarius.

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Filed under: Hotfixes, Warlords of Draenor

Patch 6.0.3 hotfixes for December 5

Just in time for the weekend, a new round of hotfixes for patch 6.0.3 have been released to the official blog. There's a little bit of everything in this round of hotfixes, from PvP adjustments to garrison building tweaks, and even a few adjustments to professions as well. Please note that there are a few hotfixes that do require a realm restart to take effect.
  • Players leveling First Aid should note that Antiseptic Bandages no longer require Sea Scorpion Segments to craft.
  • In Ashran, Fangraal, Kronus, and faction Captains now continuously push towards the enemy faction's base.
  • Consuming a Draenor potion, elixir or flask should no longer cause players to break out of stealth.
Read on for the full list of hotfixes.

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Filed under: Hotfixes, Warlords of Draenor

Hotfixes for December 4

Another day, another round of hotfixes. Today's highlights include:
  • Player pets should now correctly rejoin the player after taking a flight path or using a vehicle.
  • Battleground Flag Carriers should now correctly have a 45-second delay before their location is revealed to the enemy team (was incorrectly revealing their location immediately).
  • Recruit-a-Friend characters should now be correctly receiving a 300% bonus to the experience awarded for completing a Dungeon (was incorrectly awarding 900% instead).
The full hotfixes can be found below. There are a few class balance hotfixes there, so don't miss them!

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Filed under: Hotfixes

Hotfixes for December 3

Another significant round of hotfixes have gone live for Warlords of Draenor. This bunch includes numerous fixes to garrisons, classes, and the newly released Highmaul and world bosses. Some highlights include:
  • Iron Horde Invasion: Made a number of adjustments to make Gold Victory more obtainable.
  • Borrok the Devourer should now drop a Devourer's Gutstone that allows more than one player to loot it.
  • Tarlna the Ageless' Genesis ability now summons a maximum of 15 Giant Lashers and has a increased duration of 12 seconds (up from 6 seconds).
It's worth noting that though there has not been concrete confirmation, there's speculation that Tarlna the Ageless summoning far too many lashers contributed to server instability Tuesday evening.

The full list of hotfixes can be found below.

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Filed under: Hotfixes, Warlords of Draenor

Numerous Inscription hotfixes now live

The latest round of Warlords of Draenor hotfixes is directed at solving a number of issues with Inscription. The following glyphs were unable to be crafted and have now been added to vendors: The glyphs are currently unique and soulbound -- you cannot buy them en masse to list on the auction house. Glyph of Frostbrand Weapon does not currently have an associated item and could not be added to vendors. For now, shaman will learn the spell automatically instead. If you're a shaman and have not automatically learned the spell, relogging should fix it. Glyph of Blackout Kick, a glyph monks have been digging to find, is not currently in the game at all -- monks will need to wait until the next minor patch to acquire it.

In addition, ink traders -- which were briefly nonfunctional -- should now be fixed.

Filed under: Hotfixes

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