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Filed under: Interviews

Over the Haste Cap: What keeps Olympic gold medalist Aries Merritt hurdling raids?

You might imagine that an Olympic gold medalist and world record holder would take a competitive approach to gaming -- and in the case of hurdler Aries Merritt, you'd be absolutely right. Aries comes in over the haste cap both on the track and in Azeroth. Want to see how a true competitor tackles a game like World of Warcraft? Take a look at this guy's beastly activity feed: progression raiding, rep grinds, quest lines, rated battlegrounds, arena PvP, holiday events, maxed-out professions, pet battles, multiple characters at the level cap with more not far behind, farming, fishing -- even finding lore objects.

This guy takes his DPS parses as seriously as he takes his world records. He dashes it all off in a good-natured, down-to-earth manner that makes talking shop about shadow priests feel as natural as ticking down the to-do list of a phone interview. Aries lets us look into the life of an Olympian with a glimpse of how his competitive spirit propels his gaming hobby, including how he maintains his world-class winning edge and how he got through a potentially devastating injury with career-saving advice from a guildmate.

WoW Insider: One look at your character profile online, Aries, and it's obvious that you're really into WoW!

Aries Merritt: Actually, I have three 90s. My lock is 90, and my mage. My priest is my main, who's 90. And I have my 87 paladin I'm working on probably next, and then my druid. I'm probably going to try to get everything up to 90 eventually, but I'm kind of slowing it down a little bit (laughs) because I'm starting back training.

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Filed under: Interviews, 15 Minutes of Fame

WRUP: Because you're wearing a costume this weekend

WRUP Because you're wearing a costume this weekend
Halloween is right around the corner. Let's be honest, though: this weekend is the Halloween party weekend. This weekend is when we will dress up as ghouls, ghosts, and goblins and terrorize one another with pumpkin shots and pumpkin muffins and pumpkin pies and pumpkin all the things. We might go a second round on Halloween itself, but this weekend is the party weekend.

So let's see what the intrepidly ghoulish WoW Insider staff is doing this weekend...

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Filed under: Interviews

Behind Wowhead's Data: Perculia's peculiar talent for curation

Behind Wowhead's Data Perculia's peculiar talent for curation
I've always imagined the content manager of Wowhead as WoW's version of Star Trek's Majel Barrett, the iconic voice of the stream of data we can't help but consult like an oracle. Like Barrett, she sometimes appears in character, here in the game or there among the community blogosphere, but Perculia's primarily known for her steady grip on the fire hose of data represented by the Wowhead database.

No mere data junkie, Perculia brings a trained art historian's sensibilities to curating the game she loves. Ironically, when Blizzard commemorated her devotion to WoW's data earlier this year by naming an item after her, it was a guildmate who discovered its existence and tweeted the link -- yes, a Wowhead link -- to her.

WoW Insider: Perculia's Peculiar Signet -- congratulations! Tell us how Twitter managed to uncover this news before you did!

Perculia: Thanks! I had just finished posting a daily blog to Wowhead News and was settling down to write about new archaeology changes when one of my friends and guildmates, Esoth, sent me a tweet with the Wowhead link. Half-expecting it to be a broken page that required coding, I was pleasantly surprised to see my name on it! To the best of my knowledge, the item had a different name when we first datamined it, which explains why I didn't notice it at first.

I was super-excited and humbled when I clicked on the link; the following outpouring of congratulations on Twitter was similarly heartwarming. It's a fan's dream come true, one of those things everyone secretly thinks about but it's too abstract to think about practically shooting for. It's a lovely cycle where I was recognized for my contributions to the community, and my work in turn was shaped by my pre-Wowhead experiences in Azeroth.

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Filed under: Interviews, 15 Minutes of Fame

Behind the bookshelves and keyboards of WI's published authors

Behind the bookshelves and keyboards of WI's published authors
If anything's got the power to pull a dyed-in-the-wool WoW player away from Azeroth for an extended period of time, it's a good read. Is there anything more tantalizing than cocooning with a good book you've just discovered? I've recently discovered GoodReads, my daughter's into the lowbie version at EpicReads, and we've made our city library and local Half-Price Books our home away from home. And when we're not reading, we're writing. When the sixth-graders had to turn in their first big compositions for the year, my little bookworm's study mate managed two pages on a funny time her foot got stuck in her shoe; my daughter demonstrated her speculative bent by cranking out 2,000 words on "The End of Humankind." Reading and writing, we just can't quit you.

Like a good meal and a bottle of wine, good books are best when shared, so I thought you all might like to meet two published authors from WoW Insider's own staff of bloggers. Matt Rossi's collections are the kind of anthologies you find yourself still flipping through at 2 a.m. -- "Ooh, what's this one about? Just one more essay before I turn out the light..." Scott Andrews' guide to leading an MMO guild offers the same straight talk and smart strategies as his Officers' Quarters column here at WI.

We peeked beyond the pages of WoW Insider to discover the speculative worlds crafted by Scott and Matt. They told us how they got published, what they're writing now -- and an extra bonus, what's feeding their imaginations in their personal reading piles.

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Filed under: Interviews, 15 Minutes of Fame

The Data Guy: Meet the dev behind The Undermine Journal, Realm Pop, and more

The Data Guy Meet the dev behind The Undermine Journal, Realm Pop, and more
Every now and again, a double facepalm moment occurs among potential news tipsters deep in the bosom of the WoW player community. "Say what?! 15 Minutes of Fame hasn't featured this guy yet?!?" It happens. There are only 52 weeks in a year, after all (even if weeks like this one manage to include a few extra minutes of fame).

So let's get cracking. You know that cliché about people who "toil quietly behind the scenes"? This interview is with that guy. Meet the unassuming Erorus, the man behind The Undermine Journal, Realm Pop, and a handful of other hard-working WoW resource sites.

WoW Insider: We WoW players are in your debt, Erorus! One look at your centralized project website, everynothing.net, and it's obvious that you're a very busy guy.

Erorus: EveryNothing.net was supposed to be a list of all the things I'm working on, both inside and outside of WoW, but I don't keep it as updated as I should. Most projects end up being something I spin up in a week or two and let run, the only projects I really kept up with over time were Quick Armory back in The Burning Crusade and Wrath of the Lich King days, and The Undermine Journal since the auction house came to the armory back in early Wrath of the Lich King.

My currently supported projects are:
  • The Undermine Journal Auction house pricing history and event notification system
  • Realm Pop Realm census and population statistics
  • Phenix Armory A spiritual successor to the now-defunct Quick Armory; look-ups for characters focusing on achievement, companion and recipe collection
  • Goblinventory A small addon and website to help you view and share all the items in your bags and banks
  • Transmog Fashion A tumblelog that displays random transmogged characters

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Filed under: Interviews, 15 Minutes of Fame

Interview: Maine Senate candidate tells why gamer shaming bodes ill for the future

Interview Maine Senate candidate tells why gamer shaming bodes poorly for the future
Is playing World of Warcraft so bizarre and disturbing that players should be considered unfit for public office? According to the Maine Republic Party, the answer appears to be yes. Late last week, the party launched a jaw-droppingly clueless campaign attempting to shame Democratic State Senate candidate Colleen Lachowicz for -- oh yes, here it comes again -- playing a video game.

"We're not attacking Colleen for being a gamer," Maine Republican party communications director David Sorensen denied in an interview with Polygon. "Our website and mailers are focused on Colleen's extremely offensive remarks made in connection with her gaming, including saying that Maine's governor must have been a child prostitute or drug dealer, and how she might drown conservative activist Grover Norquist in a bathtub."

Despite the GOP backpedaling, one look at the mailer and ColleensWorld, the supporting website, makes the gaming slur (and the noncontextual nature of Lachowicz's comments) painfully obvious. Clearly, whoever conceptualized the campaign suffers from a lack of cultural context. Perhaps they didn't know that World of Warcraft is even used as a teaching tool in public schools, making gaming a natural fit for 48-year-old Lachowicz, a licensed social worker, stepmother, and licensed foster parent. We're guessing they probably didn't visit Lachowicz's campaign Facebook page, where a clip from gaming innovator Jane McGonigal outlines how gaming in moderation actually makes people better at the other things they do.

Why does nonsense like this persist? In an exclusive phone interview with WoW Insider, Lachowicz told us why the Maine GOP's embarrassing misstep hasn't negatively impacted her campaign but still fills her with foreboding for the future of young people growing up in the digital age.

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Filed under: Interviews, 15 Minutes of Fame

Realm First! Level 90 Derevka on his race to the level cap

USWhisperwind Realm First 90 Derevka on his methods etc crap title
WoW Insider previously featured Derevka's tips on how he was preparing for his Realm First! Level 90 race, with gaming endurance tips, and having got that coveted achievement, he's returned to answer a few questions about how he did it.

Why did you want to get Realm First Level 90?
Why? Mainly because I had never done it before and lots of people in my guild were getting really excited about Mists and all the hype... It was hard not to get all wrapped up in the excitement! Besides, it was something I had always wanted to do and just wanted to see if I could do it. And I'll show a little bit of hubris here: its always nice to see your name go across the screen in realm spam.

What did you do to prepare in advance?
Well, I had leveled to 90 on the beta. That said, I did that leveling very early on in beta so I knew there was going to be a number of changes (as well as bug fixes) that i didn't experience. I was familiar with all my class changes, so I knew I was going to be comfortable with both healing and DPSing in Shadowform.

Perhaps the two best things we did to prepare was to formulate a strict strategy with our 5 man team and to plan our dungeon time. Our 5 man leveling team had a rogue, Torima, who had quested a lot on beta and has a phenomenal memory so he somewhat became our de facto guide through the maps and quest chains -- he actually remembered some quests that were dead ends or particularly painful in getting RNG quest drops: if the quest was skippable, and ate up too much time we didn't do it -- such as the Yak quest out in Dread Wastes.

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Filed under: Interviews, Mists of Pandaria

Shadow priest fan revives dying Shadowpriest.com via HowToPriest.com

Shadow priest fan revives dying Shadowpriestcom via HowToPriestcom
It was the end of an era when the community-defining website Shadowpriest.com slipped from the hands of a priest/player and began a long, frustrating slide into what eventually became a barren landscape plagued with invasive ads and bereft of updates and regular moderation. It was a sad state of affairs for a website that had once shone as a gathering place and focal point for WoW shadow priests.

Then in late August, long-time shadow priest Veiled stepped through the shadows, purchased the site, and transferred the community to a new and growing home at HowToPriest.com. "I can promise you that H2P won't be sold to the highest bidder," she wrote in an impassioned message to former community members. "I won't litter it top to bottom in ads. I will do everything in my power, even if it means spending my own money, to keep H2P alive, thriving, and happy for as long as I possibly can."

Dispersing the cold hand of commercialism, Shadowpriest.com lives on in spirit via HowToPriest.com, where Veiled and a collective of priest fans labor to provide a resource and community center for not only regathering shadow priests but priests of all specs.

WoW Insider: What an unexpected return for this community resource! Can you give us a look behind the scenes, Veiled, and explain how the changes came about? How did you make this happen?

Veiled: Originally, the site was created by Nikitabanana back in 2006. Back then, it was ad-free and it was just a wonderful and thriving community. Here's the history as I know it: Nikitabanana eventually switched to holy paladin and sold the site (in 2007) to Bryghtpath. The company was passionate about the game and actually played a shadow priest, so it wasn't too bad. They had made promises of how things would be run (such as no ads or any monetization goals). Those promises were eventually broken as the site became more popular and more expensive to keep online.

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Filed under: Priest, Interviews, 15 Minutes of Fame

Interview: Funny guys Chris and Mike of The Daily Blink webcomic

Interview Funny guys Chris and Mike of The Daily Blink webcomic
Readers of our Sunday Morning Funnies will immediately recognize the wry mockery of The Daily Blink webcomic. It's all over the web of Warcraft. So are its creators; "great guys" is the phrase you'll hear over and over again. Chris Hanel and Mike Owen are funny guys, too -- and because they're both also rather talkative guys, we'll hop right into our exclusive interview with the creators of this popular World of Warcraft webcomic.

WoW Insider: For keeping us laughing with The Daily Blink, you guys have obviously added up a lot more than 15 minutes of fame under your own steam. How did The Daily Blink come to wink into existence?

Chris Hanel: The idea of The Daily Blink grew out of this because I'd opened up my screenshots directory to Photoshop a wallpaper for my guild and spotted a shot I'd taken of Katrana Prestor standing next to Prince Wrynn, and started mentally writing an Onion article-type joke in my head. I ended up doing that instead of the guild wallpaper, made a couple more, and then started posting them on the blog. I posted four, left the blog shortly after due to lack of time, and then quickly forgot about the idea for a few years. It was an idea without a home.

The strip actually became what it is now in January 2010, when I finally got back on the horse and decided to give it a full and earnest shot as a regular webcomic. I had a coworker, CP, who worked with me on it as a cowriter for that first year before our company closed and we parted ways. That was also right about the time I met Mike.

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Filed under: Interviews, Comics, 15 Minutes of Fame

YouTube Skyrim cover phenom Malukah on epic music and playing WoW

Hauntingly beautiful music from a hauntingly beautiful voice ... You'd have to have the soul of a black dragon not to be transported by the strains of video game music composer, arranger, and musician Malukah of Monterrey, Mexico. Malu's evocative cover of "The Dragonborn Comes" from Bethesda's video game Skyrim catapulted the unassuming musician to more than 8 million views across her own channel, Bethesda's blog, and countless other gaming sites that couldn't get enough of her ethereal voice.

And wouldn't you know it? She's a World of Warcraft player. While she was reluctant to discuss exactly which WoW track she's been toying with for an upcoming cover (but come on, given her style, is it so difficult to figure out?), we did get her to chat with us about her music and her love of gaming: Malukah, on the cusp of becoming a musical force to be reckoned with.

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Filed under: Interviews, 15 Minutes of Fame

WoW Insider interviews Lead Quest Designer Dave Kosak

Dave Kosak talks Theramore, dailies and more
Mists of Pandaria is a gigantic undertaking of an expansion that has subtly reworked everything that was painful about Cataclysm and turned it into a fun and interactive work of art. Responsible for much of that is Lead Quest Designer Dave Kosak, who graciously sat down to chat with us about the changes, and what went on behind Mists' development to make it the expansion we've all been waiting for.

What makes Mists so fun? The substantial revamp to endgame, and the crazy number of quests and content to complete. The key to Mists is the sheer amount of quests and content to play through, presented in an interactive and entertaining environment designed and executed by Kosak and crew. Read on if you're wondering where that that world event we were expecting went to, what exactly happened to the Jade Forest, or how dailies are going to be less grind and more fun.

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Filed under: Interviews, Mists of Pandaria

Why the NFL's Chris Kluwe will always be @ChrisWarcraft on Twitter

Why the NFL's Chris Kluwe will always be ChrisWarcraft on Twitter
It's been a big week or two for Minnesota Vikings punter Chris Kluwe. Beyond his resolute focus on the field, the former WoW player has been juggling an avalanche of media interviews after lighting up the internet with a ferociously profane tongue-lashing on equality and gay marriage. When a Maryland legislator tried to tighten the screws on Baltimore Ravens linebacker Brendon Ayanbadejo's support for marriage equality, Kluwe unleashed a tirade on sports blog Deadspin that quickly went viral.

"Your vitriolic hatred and bigotry make me ashamed and disgusted to think that you are in any way responsible for shaping policy at any level," Kluwe wrote. "I can assure you that gay people getting married will have zero effect on your life. They won't come into your house and steal your children ...They won't even overthrow the government in an orgy of hedonistic debauchery because all of a sudden they have the same legal rights as the other 90 percent of our population."

While we couldn't actually print the Kluwe's most choice quotes on a safe-for-work site like WoW Insider, Kluwe most assuredly made his point. The Maryland delegate backed off, and Kluwe's been snowed under with interviews. One of those interviews was with yours truly at Tecca -- and we concluded our discussion with an email conversation about that other thing you've all been waiting to hear about: his love of gaming and history with World of Warcraft.

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Filed under: Interviews, 15 Minutes of Fame

WoW Insider interviews Micky Neilson and Sean "Cheeks" Galloway

WoW Insider interviews Micky Neilson and Sean 'Cheeks' Galloway
Pearl of Pandaria, the latest comics offering from Blizzard and DC, releases September 25. The tale of Li Li Stormstout and her journey to find her Uncle Chen was written by Senior Writer and Voice Director Micky Neilson, whose other works include Unbroken, Ashbringer, and Curse of the Worgen. Bringing the book to life is Sean "Cheeks" Galloway, whose other works include character design for Hellboy Animated and Spectacular Spider-Man.

That's an impressive bunch of credits for an equally impressive book. Sean and Micky were kind enough to sit down with us and discuss the art and history behind Pearl of Pandaria. In addition, we talked short stories and comics as well as some exciting upcoming print projects and the answer to the pesky question of why pandaren eyes are gold instead of green.

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Filed under: Lore, Interviews, Mists of Pandaria

Blizzard previews the Jade Forest

Blizzard previews the Jade Forest
We're all going to have the chance to step into the Jade Forest in two weeks, and Blizzard is preparing us all with this preview of the zone. It's packed with screenshots and has a Q&A with quest designer Helen Cheng giving us a tour of the zone's highlights, explaining who the factions are and what locations we'll be seeing when we explore. It also places the Horde and Alliance conflict into the beginning context. So go ahead and check out Blizzard's official zone preview of the Jade Forest now.


It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

Filed under: Blizzard, News items, Interviews, Mists of Pandaria

Soulbound: A World of Warcraft-themed wedding

World of Warcraft-themed wedding
We've all heard about weddings that get taken over by overbearing relatives and fussy wedding planners -- celebrations that end up bearing not the slightest resemblance to the hopes, dreams and plans of the hapless bride and groom. Even when the couple keeps a firm hand on the steering wheel, some personal touches get shut outside the circle for fear of seeming inappropriate. You guessed it -- we're talking about geekery of all sorts, from gaming to sci-fi and fantasy and all the way down to garden-variety nerdiness. It's hard to find a place to give a nod to these sorts of interests in a more formal or traditional setting.

Then there are those unabashed couples who let their so-called freak flags fly high and proud. But we don't think there's anything freaky at all about the wedding of World of Warcraft players Amanda and Jeremy. They encapsulated their WoW romance in a traditional celebration that nonetheless managed to pack in game references in ways even the uninitiated could appreciate. A talented artist, Amanda toiled for two months to create all the WoW-themed details. It was personal, it was romantic, and it was truly the event of a lifetime.

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Filed under: Interviews, 15 Minutes of Fame

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Around Azeroth

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