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Filed under: Shaman

Looking back on healing in Cataclysm

Now, this is a forum post that I think merits a little more attention. We all know that developers weren't happy with the spamfest that healing often was in Wrath of the Lich King and that they looked to make it a far more cerebral activity in Cataclysm. Now that we're approaching the end of the expansion, Practical, one of the Blizzard forum MVPs, recently started a thread examining how healing turned out and what can be improved. Most of the people in the thread generally agree that healing started out pretty fun in tier 11 but declined afterwards. Reasons given range from boring boss mechanics to fights with random elements that made healers feel useless when they couldn't control or prevent player deaths.

Practical observes that a lot of the later problems with healing in Cataclysm might actually be the result of a surfeit of raid fights that required constant stacking, and the inevitable effect they had on certain healing spells' being too powerful. Having recently looked at healer numbers in Dragon Soul, I'd also venture that AoE healing spells that aren't numbers-restricted (for example, Circle of Healing versus Holy Radiance) on top of that raid stacking are making healer balance look worse than it actually is.

So what are your thoughts, healers? How did healing work out for you this expansion, and are you looking forward to the Cataclysm changes? And are the problems we're seeing really the result of healer mechanics or raid design?

Filed under: Druid, Paladin, Priest, Shaman, Analysis / Opinion

Totem Talk: A restoration shaman wish list for Mists of Pandaria

Every week, WoW Insider brings you Totem Talk for elemental, enhancement and restoration shaman. Want to be a sultan of swing healing? A champion of Chain Heal? Totem Talk: Restoration, brought to you by Joe Perez (otherwise known as Lodur from World of Matticus and cohost of the For the Lore and Raid Warning podcasts), shows you how.

Leading up to any expansion, especially before any beta access has gone out, is a great time to start your wish lists -- things you want to see, things you don't want to see and changes that you just might not want to consider as a possibility. We've already have received a sneak peek at the new talents that will grace our classes when the expansion goes live, as well as some changes to the way spells are being distributed.

The fact is, though, that what we've seen so far has raised quite a few questions that have yet to have an answer. One of those big questions is what will happen to our beloved Telluric Currents? We're at a point where most restoration shaman can't live without the talent. It's a huge source of our mana regeneration, especially now in Dragon Soul.

Also, before we get any further: This week's image is supplied by an up-and-coming artist by the name of Jeanette Dulzo, daughter of one of my raiding priests Galdrea. She hasn't set up a website, but I'm hoping this young artist will keep at it and set one up soon. The full picture of her concept of a female shaman can be seen after the break.

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Filed under: Shaman, (Shaman) Totem Talk

Totem Talk: 4 ways to increase your shaman DPS

Every week, WoW Insider brings you Totem Talk for elemental, enhancement, and restoration shaman. Josh Myers once only tackled the hard questions about enhancement but has recently expanded his sphere of responsibility to all shaman DPS specs. (And no, two-handed enhancement is still never coming back.)

DPS is an art. It's not art in the sense that the Mona Lisa or Friday by Rebecca Black are art, but it's art. It requires practice, knowledge, and dedication to make work, and judging by the Battle.net forums, Twitter, and various other social media outlets, it's an art form that a lot of people still have trouble getting right. As a DPS shaman (really, as any class), there are a few basic rules every player should follow to enhance their DPS.

1. Use addons that make up for what the default UI lacks. I know that there's a set of players out there who totally swear by using the default UI. In reality, I can understand that sentiment. I didn't realize it until I found myself with a sprained hamstring and only able to raid my borrowing my boyfriend's laptop and downloading an addon-less WoW onto it this week, but I actually thought the default UI looked really cool.

Unfortunately, despite how cool it looks, default isn't optimal. Doing the Raid Finder as elemental, I realized a couple of things -- that of my 30-plus-addon suite, I really only missed six or seven of them, and those six or seven I missed were ridiculously important. I was lacking OmniCC for watching my cooldown timers, and I didn't have Power Auras to watch Fulmination stacks or ForteXorcist for tracking my DoT timers (important for both ele and enhance). I know that I played sloppily as a result. I missed Lava Surge procs like crazy, I Fulminationed as Flame Shock ran off, and I made other small mistakes that I would normally not make because I have addons to help me keep track of the fight.

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Filed under: Shaman, Analysis / Opinion, Raiding, (Shaman) Totem Talk, Cataclysm

Totem Talk: The 3 easiest ways to improve your restoration performance

Every week, WoW Insider brings you Totem Talk for elemental, enhancement and restoration shaman. Want to be a sultan of swing healing? A champion of Chain Heal? Totem Talk: Restoration, brought to you by Joe Perez (otherwise known as Lodur from World of Matticus and cohost of the For the Lore and Raid Warning podcasts), shows you how.

No matter how good you are at the job you're doing, there's always something more that you can do to make yourself better. Even at the top of your game, most of us are continuously looking for ways to improve our performance -- to squeeze out a little more DPS, to survive a bit longer, to do that much more healing.

While you can spend your time poring over logs or upgrading your internet to faster speeds, tweaking your stats or replacing your mouse and keyboard, I like to follow words of wisdom given to me years ago by a musician friend of mine: Sometimes you have to get real simple before you can get real good. To that effect, let's highlight the easy things you can do to improve your healing performance.

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Filed under: Shaman, (Shaman) Totem Talk

Totem Talk: The ups and downs of playing enhancement in Dragon Soul

Enhancement shaman mid0Morchok fight
Every week, WoW Insider brings you Totem Talk for elemental, enhancement, and restoration shaman. Josh Myers once only tackled the hard questions about enhancement but has recently expanded his sphere of responsibility to all shaman DPS specs. (And no, two-handed enhancement is still never coming back.)

I've said in the past that enhancement is in a good place in 4.3, and that's the truth. Despite some really awful itemization and some as-yet-unresolved issues with the spec, enhancement is remaining a strong middle-of-the-pack contender. In non-cutting-edge raid groups that don't have multiple Dragonwrath-wielding casters, we're even better.

Dragon Soul is a great instance for enhancement in 4.3 because it offers a variety of fights. Some play to enhancement's strengths, some highlight its weaknesses, and some fights are Ultraxion and your DPS spec doesn't matter, provided you can push buttons and click a shiny purple dot on his screen every 45 seconds. For the purpose of brevity, I'm going to assume you're familiar with the normal-mode mechanics of these fights (and if you're not, some are conveniently covered by my frenemy Tyler Caraway in the Ready Check column) and just speak to how enhancement specifically fares on these fights.

Chopping Morchok

There's nothing particularly special about Morchok for enhancement, except if you're doing the fight on heroic. Shamanistic Rage and Glyph of Stoneclaw Totem make Morchok's Stomp damage negligible, but Stomps don't really hit hard enough on normal to worry about. However, if you have a healer in line of sight during a black phase (and you've done nothing in recent memory that would cause them to hate you), Glyph of Stoneclaw Totem and Shamanistic Rage will let you stay on the boss for most if not all of the phase. If you don't have a friendly healer, enhancement still fares better than most melee on this fight, as cast Lava Bursts and Lightning Bolts still hit hard.

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Filed under: Shaman, Analysis / Opinion, Raiding, (Shaman) Totem Talk, Cataclysm

Totem Talk: How much do resto shaman set bonuses and mastery matter?

Ultraxion stares
Every week, WoW Insider brings you Totem Talk for elemental, enhancement and restoration shaman. Want to be a sultan of swing healing? A champion of Chain Heal? Totem Talk: Restoration, brought to you by Joe Perez (otherwise known as Lodur from World of Matticus and co-host of the For the Lore and Raid Warning podcasts), shows you how.

For as long as we've been healing, there's always been a pretty solid debate on what the best stats were. Was haste the king of the castle? Was it better to stack spirit and crit? The inclusion of mastery did nothing to help this particular debate and honestly just complicated it a little bit further. Set bonuses from our tier pieces are also something that has been debated. Are they worth it compared to off-set gear? How important is it that I reach my four-piece?

The debate continues on throughout Dragon Soul, and as Cataclysm winds down to a close, those choices will have an impact long into the next expansion. In the eternal debate and questions, there are some very simple answers to be had.

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Filed under: Shaman, (Shaman) Totem Talk

Totem Talk: Choosing an elemental shaman weapon in Dragon Soul

Every week, WoW Insider brings you Totem Talk for elemental, enhancement, and restoration shaman. Josh Myers once only tackled the hard questions about enhancement but has recently expanded his sphere of responsibility to all shaman DPS specs. (And no, two-handed enhancement is still never coming back.)
One of my favorite things about Dragon Soul are the weapons off Deathwing, as proc weapons have a long but tenuous history with WoW players. Some fondly remember the Fireball proc from Sulfuras, Hand of Ragnaros, while enhancement shaman look back on Onyxia's Empowered Deathbringer and wonder what Blizzard was thinking. Seriously, the lower-ilevel Calamity's Grasp off the end boss from two patches prior was a better choice.

Losing stats in favor of a weapon's proc effect is always a gamble, especially given how incredibly loaded weapons are with stats. Going from a Lightning Rod to a Ti'tahk, the Steps of Time involves giving up a tremendous 300 hit rating and even more haste rating with the hope of the haste proc's paying off in times of great need. Because of this, I was curious about how the weapons in Dragon Soul would stand up when compared to one another, especially since there are multiple non-proc weapons in the instance to compete with the proc ones. So, I took to every elemental shaman's best friend -- Simulation Craft -- and did some simulations with a variety of weapon combinations. The shocking results: Dragonwrath, Tarecgosa's Rest is still the best weapon in the game. Surprise?

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Filed under: Shaman, Raiding, (Shaman) Totem Talk, Cataclysm

Totem Talk: The enhancement shaman of 2011

An enhancement shaman in very early Cataclysm gear
Every week, WoW Insider brings you Totem Talk for elemental, enhancement, and restoration shaman. Josh Myers once only tackled the hard questions about enhancement but has recently expanded his sphere of responsibility to all shaman DPS specs. (And no, two-handed enhancement is still never coming back.)

One of the nicest things about 2011 for enhancement was that it wasn't 2010 any more. If you've been an avid reader of my column, you probably know by now that I think that 2010 will most likely (and hopefully) go down in history as the year in which Blizzard tried and was often successful at driving droves of enhancement shaman away from the class in masse. An overcomplicated rotation that still gave us the worst single-target DPS of any spec in the game, terrible mobility, lack of scaling from armor penetration (worst. stat. ever.), absolutely zero competitive AoE DPS ... The list of the bad things about the Icecrown Citadel/Ruby Sanctum era is worth an article in and of itself. In fact, I think we've done a number of those in the past.

So one of the best things about 2011 was the changes made to address a lot of those issues. Ancestral Swiftness gave us the normal bonus run speed that classes like ret paladins received, and since Ghost Wolf was changed to be usable indoors, we're much better at maximizing time on target. Armor penetration was thankfully removed from the game (coincidentally, I'm fairly certain that 4.0 saw a significant drop in headache medicines to WoW players), and the awesomely cool mastery stat was added in its place.

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Filed under: Shaman, Analysis / Opinion, Raiding, (Shaman) Totem Talk, Cataclysm

Totem Talk: 2011 for restoration shaman

Every week, WoW Insider brings you Totem Talk for elemental, enhancement and restoration shaman. Want to be a sultan of swing healing? A champion of Chain Heal? Totem Talk: Restoration, brought to you by Joe Perez (otherwise known as Lodur from World of Matticus and co-host of the For the Lore and Raid Warning podcasts), shows you how.

Hard to believe that another year has come and gone, isn't it? It seems like only yesterday we were waiting in line for the Cataclysm to drop. Now we're at the end of the expansion, complete with the last raid tier and a battle for the survival of Azeroth against the aspect of death himself. But the new year has come, and it's a perfect time to look back on a rather full year of activity while we eagerly await the release of Mists of Pandaria.

Tier 11: A slice of heaven

The release of Cataclysm was something that was eagerly anticipated by a rather large number of players -- new talent trees, new spells and abilities, and a ton of new content. After making our way through the various dungeons and heroics, we set foot into the first tier of raid content for the expansion only to find out that we were pretty awesome. Using our new tools and tricks, we were able to destroy and outclass a lot of fights. Heroic Chimaeron was a perfect example of a fight in which restoration shaman just destroyed the competition and were heroes of a higher healing caliber.

Tier 11 gave us a lot of opportunity to make use of our brand new mastery, Deep Healing, and not just use it but let it shine. Many of the boss fights had mechanics that would bring a large number of the raid members' health down to very low totals, allowing our Healing Rain and Earthliving Weapon proc to explode onto the scene. Magmaw, Chimaeron, and Halfus all had a ton of damage to heal through and really let us pour on the healing juice.

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Filed under: Shaman, (Shaman) Totem Talk

Totem Talk: 2011 in review for elemental shaman

Magmaw, the first boss of Blackwing Descent
Every week, WoW Insider brings you Totem Talk for elemental, enhancement, and restoration shaman. Josh Myers once only tackled the hard questions about enhancement but has recently expanded his sphere of responsibility to all shaman DPS specs. (And no, two-handed enhancement is still never coming back.)

It's hard for me to believe that Cataclysm has only been out for slightly over one year, especially given how we're already on the last raid of the expansion. It's been a turbulent year for the shaman class, and elemental as a spec is no exception. Between legendaries, highly fluctuating DPS, and more tweaks to AoE then I care to count, elemental has had more than its fair share of ups and downs this year.

Tier 11: The lows

Elemental was not a strong DPS class in the first tier of Cataclysm raiding. Fights like heroic Halfus, Maloriak, and Sinestra brought our lack of competitive AoE damage into the limelight, while Cho'gall, Conclave of Wind, and Ascendant Council all highlighted how elemental's mobile DPS was terribly low. With Unleash Elements and shocks being our only mobile cast -- not to mention low levels of haste that left us with terribly slow Lightning Bolt casts -- and we really struggled to pump out respectable numbers on any fight that wasn't Patchwerk-esque.

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Filed under: Shaman, Analysis / Opinion, Raiding, (Shaman) Totem Talk, Cataclysm

Totem Talk: Healing Hagara the Stormbinder and Ultraxion

Restoration shaman in ugly sweater
Every week, WoW Insider brings you Totem Talk for elemental, enhancement and restoration shaman. Want to be a sultan of swing healing? A champion of Chain Heal? Totem Talk: Restoration, brought to you by Joe Perez (otherwise known as Lodur from World of Matticus and co-host of the For the Lore and Raid Warning podcasts), shows you how.

The siege is, by now, well under way, and now that you're done playing with slimes, it's time to move forward. Your next opponent is Hagara the Stormbinder, a shaman who has fallen under the sway of the aspect of death and now works toward the destruction of the world. Luckily for you, she's an enhancement shaman, so she's pretty easy to deal with.

The major theme for this boss is movement. Every major ability that Hagara has boils down to your moving in the correct manner in order to avoid what would be absolutely lethal damage. Moving and healing has never really been a shaman's strong point, but if you use your abilities wisely, you'll have her down in no time. (For full details of the encounters or full raid strategies, please read Ready Check for WoW Insider's boss guides.)

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Filed under: Shaman, (Shaman) Totem Talk

Totem Talk: Leveling a shaman in the Cataclysm era

Every week, WoW Insider brings you Totem Talk for elemental, enhancement and restoration shaman. This week, Josh Myers, the dean of DPS shaman, and Joe Perez, the Robespierre of restoration, do a Dragonball-Z style fusion dance and combine their class knowledge to bring you a concise shaman leveling guide.

So, young padawan, you want to play a shaman. You're following in the footsteps of some of the greatest characters in World of Warcraft lore -- Nobundo Farseer, Thrall, and yours truly. Just know that you have the full support of myself and Mr. Joe Perez, and we'll only judge you a very small amount for not choosing shaman sooner.

The shaman class has three distinct specs that each fulfill very different roles. Enhancement, which we'll talk about first, is a melee DPS class, which means standing very close to bosses and whacking them repeatedly with blades or maces imbued with flame and wind. Elemental is a ranged caster DPS class, preferring to stand at a safe distance while hurling balls of lava and electrocuting enemies. Restoration, the last spec we'll talk about, is a healing spec, revitalizing friends by creating super-soothing puddles for them to stand in. Seriously.

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Filed under: Shaman, (Shaman) Totem Talk, Cataclysm

Totem Talk: How to heal Yor'sahj in the Siege of Wyrmrest

Dead Yorggles
Every week, WoW Insider brings you Totem Talk for elemental, enhancement and restoration shaman. Want to be a sultan of swing healing? A champion of Chain Heal? Totem Talk: Restoration, brought to you by Joe Perez (otherwise known as Lodur from World of Matticus and co-host of the For the Lore and Raid Warning podcasts), shows you how.

The Siege of Wyrmrest temple has begun, and with Morchok and Zon'ozz down, it's time to begin stepping it up a notch. Dragon Soul offers so many fights that are just absolutely fun for restoration shaman. Yor'sahj the Unsleeping is a great example of a great healer workout. His mechanics are simple from a DPS and tanking aspect, but for healers, you will constantly have to be prepared to adapt to different slime combinations. Make no mistake, knowing your blobs is key to success.

Every raid team will have a different way of handling the oozes and setting priorities on which to burn. As a healer, though, you'll have to learn what each blob is capable of and the effect that the certain combinations of globules will have. Each wave of oozes summoned by the boss will have three oozes on normal and Raid Finder difficulty, and your raid will have the option of killing one of the oozes each wave. (For full details of the encounters or full raid strategies, please read Ready Check for WoW Insider's boss guides.)

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Filed under: Shaman, (Shaman) Totem Talk

Totem Talk: Gearing your enhancement shaman for Raid Finder

Every week, WoW Insider brings you Totem Talk for elemental, enhancement, and restoration shaman. Josh Myers once only tackled the hard questions about enhancement but has recently expanded his sphere of responsibility to all shaman DPS specs. (And no, two-handed enhancement is still never coming back.)

So, you want to queue for the Raid Finder on your enhancement shaman, but you don't quite have the required 372 item level for it yet. We've all learned tips and tricks over the year since Cataclysm launched to cheat the ilevel restrictions, like wearing restoration gear to inflate our ilevel. However, if you want to actually benefit the raid and increase your chances of downing bosses, those tricks are not the best way to go. There are multiple accessible 378 items for near every slot.

The first rule of getting geared for Raid Finder is to avoid Hour of Twilight like the plague. There's seriously only one drop in the instance that's worth getting, and that's the Clattering Claw. Dawnslayer Helm? Both our Erupting Volcanic Helmet and Scalp of the Bandit Prince put that ugly hit/haste helm to shame. Betrayer's Pauldrons are a possible good choice, if only because extensive testing by yours truly has proven that Mantle of the Fiery Protector does not actually exist. It's a myth. Flickering Shoulders of the Zephyr/Windstorm are both good choices to use over the Hour of Twilight shoulders, but getting a useful random enchant on an already random drop is not a sure bet.

Hour of Twilight also has the Cinch of the World Shaman as a quest reward. I'm so glad Blizzard decided to create an agility belt with shaman in the name and itemize it to be absolutely awful for the only spec of shaman that uses agility. Well played, Blizzard. If you're fresh to 85, this will unfortunately be your main belt choice, as the Firearrow Belt requires you to be honored with Avengers of Hyjal. However, you're a lucky shaman who has to run Firelands to deal with the itemization woes of the 4.3 heroics anyway, so you should be honored in no time at all!

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Filed under: Shaman, (Shaman) Totem Talk, Cataclysm

Totem Talk: How to heal Morchok and Zon'ozz in the Siege of Wyrmrest

Shaman standing on Deathwing
Every week, WoW Insider brings you Totem Talk for elemental, enhancement and restoration shaman. Want to be a sultan of swing healing? A champion of Chain Heal? Totem Talk: Restoration, brought to you by Joe Perez (otherwise known as Lodur from World of Matticus and co-host of the For the Lore and Raid Warning podcasts), shows you how.

Dragon Soul is full of fire, black goo, explosions, dragons, and an odd shaman that have gone off the deep end and sided with some Old Golds. To be honest, it's an impressive raid zone in both scale of story -- and it's one for sure that most restoration shaman should fall in love with. (For full details of the encounters or full raid strategies, please read Ready Check for WoW Insider's boss guides.)

Morchok is an elemental baddie straight from the pits of Deepholm, the most powerful elemental still under the control of Deathwing. He'll be your first roadblock on the highway to defeating the aspect of death -- and honestly, he's a fight designed with the restoration shaman in mind. Morchok's bark is much bigger than his bite when you're a restoration shaman. So what makes him such a good boss for a resto shaman healer? Well, the mechanics of the fight first and foremost lend themselves very well to your raid staying grouped up. This plays well the vast majority of our AoE healing spells.

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Filed under: Shaman, (Shaman) Totem Talk

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