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Filed under: Skinning

Farming Chilled Meat and Borean Leather in Northrend

We've already posted about just how useful Chilled Meats are -- they're a staple of the cooking dailies, so chefs and anyone else trying to earn Dalaran cooking awards are after plenty of them. And reader ScytheNoire sent us a good tip on how to pick up not only a ton of Chilled Meats, but stock up on Borean Leather if you're a skinner, too: lowering the Reef Bull population on Scalawag Point, just off the coast of Howling Fjord. Because those guys are needed for the daily quest, the respawn rate is great on them, and within a half hour, says ScytheNoire, he picked up a couple stacks of Chilled Meat and the same of Borean Leather (with a few Arctic Furs in there as well). Just stay away from the folks trying to do their dailies and you can rack up a nice bunch of animal products.

As many players will tell you, Sholazar Basin is another great place to get both Chilled Meat and Leather, given that most of the zone is beasts (thanks to the Nesingwary quests around there). I've found that the best place over there is the Hardknuckle Foragers and Chargers near the Frenzyheart Tribe's camp -- the Foragers are neutral and go down fast, and will give Chilled Meat and Leather at a high rate, close to one per kill each.

For leather, obviously the Jormungar Cave in Storm Peaks is another good place to pick up skins, not only from the worms, which will also give you scales, but from the worgs they kill as well. Unfortunately, I haven't yet found any mobs that will consistently drop more than one leather (the Black Morass was such a goldmine for Knothide), so it's slow going no matter where you are, but there are a few good spots to hit up if, like me, you're getting Leatherworking and Cooking up to speed.

Filed under: Skinning, Cooking, Leatherworking, Analysis / Opinion, Tips, Odds and ends, Expansions, Leveling, Wrath of the Lich King

Insider Trader: Twink gathering controversy, updated

icanhascheezburger.com
Insider Trader is your inside line on making, selling, buying and using player-made products.

Back in patch 3.0.3, you might have missed one of the changes. This one line in the patch notes informed us that leveling requirements to train gathering professions had been removed. The reasoning seemed to be that they are self-restricted, as you can't exactly go romping around Northrend at level 15.

The problem with this logic is that you can, in fact, with some help, and this change definitely did not go unnoticed in the twink community. With a little patience and some dedicated high level friends, you too could become a level 19 PvP terror with two of the following buffs; 32 critical strike rating, 500 stamina, and/or an instant cast self-heal for 2000 health over 5 seconds every 3 minutes.

The critical strike buff would vary depending on your class, but as an example, a level 19 rogue would gain 10.8% critical strike chance.

Understandably, some members of the twink community are none too happy about this development, and would like to see it corrected.

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Filed under: Herbalism, Mining, Skinning, Patches, Analysis / Opinion, PvP, Features, Buffs, Alts, Insider Trader (Professions), Forums, Battlegrounds

10 things I learned from a destitute alt on an RP realm

I have a few alts on an RP realm that I visit from time to time, and I remember thinking to myself at one point: "These characters are a bunch of deadbeats." I'd gotten too used to the alts on my main realm being a bunch of pampered brats, spoiled rotten by the presence of a hardworking main, so financial discipline had grown to be a thing of the past.

Not so on another realm where you don't have a main, and I realized that unless I went back to a few monetary basics, my alts would wind up dancing naked on mailboxes in pursuit of gold. This is a fine tactic with a long and storied history, but when your most promising alt is a level 16 Undead Mage, you're up the proverbial creek. No one wants to see a rotting, naked corpse.

So I started not being a deadbeat, and it was with surprise and delight that I logged on to find the little tyke sitting on a pretty respectable pile of gold by level 21 -- as in, he can afford to pay for his level 30 mount and training several times over, and still have enough left over to train himself all the way to 45 even if he doesn't make another penny.

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Filed under: Herbalism, Mining, Skinning, Cooking, How-tos, Economy, Humor, Making money, Mounts, Alts

Insider Trader: Patch 3.0.8

Insider Trader is your inside line on making, selling, buying and using player-made products.

The upcoming patch, 3.0.8, is poised to make some real changes to professions. In the majority of cases, these are positive changes that will help you level, craft, and save on money or materials.

In some cases, you may even want to consider halting the production of certain items, and focus on hoarding the materials instead. Many things are getting cheaper, and there is little point in wasting materials unnecessarily now, unless you absolutely have to.

As a special note to Blacksmiths, I recommend making your epic frost resistance gear for you or your guild before the patch! Read on to see why.

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Filed under: Herbalism, Mining, Skinning, Alchemy, Blacksmithing, Cooking, Engineering, Leatherworking, Tailoring, Enchanting, Patches, Economy, Jewelcrafting, Features, Enchants, Insider Trader (Professions), Inscription

The Best of Insider Trader: Our WoW Insider Profession guide round up


In the last year and a half that we've run this weekly column, Lisa Poisso and Amanda Miller have written many a column giving you the inside angle on making, selling and buying crafted items. Below is a compilation of the best of our advice for you to use as reference in your crafting adventures.

Note that any of the leveling guides going over skill 350 were written pre-Wrath. You should stop following the guide at 350 and look for Wrath profession leveling guides at that point. The exception to this is Inscription.

GENERAL PROFESSION GUIDES

PRIMARY PROFESSIONS

Alchemy
Blacksmithing

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Filed under: Herbalism, Fishing, Mining, Skinning, Alchemy, Blacksmithing, Cooking, Engineering, Leatherworking, Tailoring, Enchanting, First Aid, How-tos, Jewelcrafting, Insider Trader (Professions), Inscription, Achievements

Poaching for skins

I have to thank you, other players on my realm. If it wasn't for you, I probably wouldn't have reached 450 Skinning already. Yes, the garbage of dead mobs that you leave behind becomes my profit -- when you leave that worg corpse or the dead drakonid behind, I'm all too happy to run over, skin it, and clean up that little mess you've made, while sticking a little gold in my pocket as well. Matthew is right there with me -- he calls it poaching, though we're both referring not to stealing, but to simply skinning the leftover mobs of all those players before us.

Truth be told, I probably poached more than ever down in the mines of Netherwing Ledge -- there were always players killing down there, and what they didn't skin, I did, both for the quest skins and for my own Knothide. But in the expansion, things are even better -- everywhere I go, there are fields of leftover mobs, and even when someone is able to kill a mob before I get there, I hover over them to pick up the skin afterwards.

Matthew has put together a list of all the great places to pick up extra skins -- I'll agree that Coldarra is full of poaching options right now, as is Kamagua on the other side of the continent. Grizzly Hills, also, is not only full of creatures to skin, but lots of leftover corpses as people quest across the zone (though odds are that if you keep up on skinning, you'll be 450 by then anyway). Think of it as a service -- we're the garbagemen of the realms, cleaning up your kills so the next can spawn and the circle of loot can go on.

Filed under: Skinning, Items, Analysis / Opinion, Tips, Leveling, Making money, Wrath of the Lich King

The Queue: Tradeskill bits and pieces


Welcome back to The Queue, WoW Insider's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft.

First off, I want to apologize for an error I made yesterday. I didn't research the sockets that Blacksmiths can give only to themselves enough, and due to one-part misinformation, one-part assumption, I said those sockets overwrite enchants from Enchanting. That's actually not true. Leatherworking's fur linings do overwrite enchants. Tailoring's cloak embroidery overwrites enchants. Blacksmithing's sockets do not. Again, I apologize for that. Socket One-Handed Weapon still never made it into the game, though. With that all said, let's get into the questions.

pietrex asked...

I've got another question about sockets. I remember that we had lots of socketed quest rewards in Outlands. But I've completed three zones in Northrend and seen only few of these. Does it change in mid-70 zones or do we have to wait until we get our hands on gear from Heroics?

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Filed under: Skinning, Leatherworking, Analysis / Opinion, Jewelcrafting, Wrath of the Lich King, The Queue

Insider Trader: Gather in Northrend


Insider Trader is your inside line on making, selling, buying and using player-made products.

As more of the player base steps into Northrend, the demand for goods and services rises. Craftspeople are especially concerned with developing their skills, and for this to be possible, there needs to be a decent supply of gathered raw materials available.

This is where you gatherers will shine. Of course, you will have to level your skills as well, and this week's edition of Insider Trader will have you maximized and making cash in no time.

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Filed under: Herbalism, Mining, Skinning, Items, Analysis / Opinion, Tips, Walkthroughs, Quests, Expansions, Features, Leveling, Guides, Making money, Insider Trader (Professions), Wrath of the Lich King

Breakfast Topic: Are you leveling your Professions?

I admit, I'm not, which is new. When BC came along, while I leveled to 70, I always stopped to mine the Fel Iron nodes. Even on my initial tramp from 1-60 on my characters, I usually stop every few levels to make sure their chosen tradeskill is up to date. But this time, on my Death Knight, I'm not stopping for a thing.

It's a weird feeling. I'm conscientious about making sure my characters are well-rounded, making sure they have the skills to pay the bills, so to speak, first aid and cooking in addition to a set of well maintained trade skills, but on my Death Knight, I just can't bring myself to let up on the questing and grinding for professions, even if it means leaving piles of dead, unskinned Bog Lords in my wake.

Admittedly, this may have something to do with the fact that his trade skills start at level 1 while he's level 55. In the end, I'd rather level in Hellfire Peninsula instead of picking daisies in Elwynn. Can you blame me? Still, I promise at level 80 that I will make time to level up his Inscription.

While I have asked about this before, I thought I'd see if the responses were any different now that Wrath is underway. Are you taking breaks on the road to 80 to level your tradeskills? Why or why not?

Filed under: Herbalism, Fishing, Mining, Skinning, Alchemy, Blacksmithing, Cooking, Engineering, Leatherworking, Tailoring, Enchanting, First Aid, Items, Analysis / Opinion, Breakfast Topics, Jewelcrafting, Leveling, Wrath of the Lich King, Inscription

Professional Wrath round-up


Over the past few weeks, the WoW Insider team has been working diligently to provide Wrath content, including galleries, guides, preparations, new items, and more.

Professions is an issue that affects every player, so in case you missed any of the tradeskill goodies, here's a round-up to give you something to read before the expansion goes live.

Filed under: Herbalism, Fishing, Mining, Skinning, Alchemy, Blacksmithing, Cooking, Engineering, Leatherworking, Tailoring, Enchanting, First Aid, Expansions, Jewelcrafting, Features, Wrath of the Lich King, Inscription

Finding your Wrath profession trainers


One of the first things on your mind after stepping into Northrend will undoubtedly be the most convenient location of your profession trainers.

You gatherers are going to need the know-how to start hoarding items for fun and profit, and craftspeople will want to see what new items can soon be constructed. Besides, you won't want to be left behind in the server-wide race to the new level cap, 450.

This information might affect which starting zone you choose to explore first, so pass through the break to see what stops you should be making before you venture out to quest and conquer.

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Filed under: Horde, Alliance, Herbalism, Fishing, Mining, Skinning, Alchemy, Blacksmithing, Cooking, Engineering, Leatherworking, Tailoring, Enchanting, First Aid, How-tos, Expansions, Jewelcrafting, NPCs, Wrath of the Lich King, Inscription

Patch 3.0.2 guide to the new Gathering Profession Abilities


The new gathering profession abilities were undocumented in the patch notes, but they are definitely live in Patch 3.0.2. I was very pleased to discover that my Herbalist Druid has a new self heal and that my Skinner Rogue and Miner Paladin also had some unexpected goodies. Over the summer, Blizzard experimented with some abilities for all of the professions, but all that are live in the patch are the ones for the gathering professions. At least Mixology is trainable, and other ones may be available, though undocumented in the patch notes. This will be covered in a later post.

Each ability can be found in your Spellbook under the General Skills tab. They have 6 ranks, with 5 being the maximum you are able to achieve before Wrath of the Lich King. The first rank is acquired with Journeyman or the skill of 75 and scales with your profession's rank. So, for example, a Master Herbalist will have Rank 5 of Lifeblood. Details for each ability are after the break.

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Filed under: Herbalism, Mining, Skinning, Patches

Breakfast Topic: Professions and Leveling

The debate over whether Death Knights should get a free hand up on their primary professions continues to rage, but what actually interests me most are some of the arguments put forth by those opposed to Death Knights getting "free" tradeskills. Some of them are saying that it doesn't matter that Death Knights have to wait, because people should wait until max level to deal with professions anyway.

This is a completely alien concept to me. On any new character, the first thing I do upon hitting level 6 is run to the nearest profession trainers to learn my chosen professions. I like being able to doing something about those herbs and mineral nodes I see while I'm leveling. I can go do some tradeskilling if I start getting bored of leveling, and I can use the final product for my own leveling process, or sell the raw materials on the AH for a nice chunk of change.

I can't really fathom waiting for maximum level before I started a profession in earnest. Why go back to Elwynn forest to harvest bushels of Peacebloom at level 70 when you could have done it from level 1-11 while you were there?

So here's something that may be considered somewhat of a companion question to yesterday's profession question: Do you level your professions while you level up, or do you leave them until after you've leveled up?

Filed under: Herbalism, Fishing, Mining, Skinning, Alchemy, Blacksmithing, Cooking, Engineering, Leatherworking, Tailoring, Enchanting, First Aid, Analysis / Opinion, Breakfast Topics, Jewelcrafting, Leveling, Making money, Inscription

Breakfast Topic: What profession will you be going for in Wrath?


With Wrath's release inching closer and closer, we've had a flood of profession information coming in. The latest Blizzcast gave up some insight into the future of professions, and we've seen rumors and recipe lists for quite a few professions. Even gathering professions aren't immune to the fun, with some nice little innate bonuses being granting to mining, skinning and herbalism.

So, with Wrath coming, it's the perfect time to take inventory of your tradeskills and decide which way you're going to go. Will you drop Leatherworking now that you don't need the drums for raiding? Will you head over to Inscription so you can trick out your own spells and skills? Will you go strictly gathering for the buffs and for selling off raw materials to everyone trying to level their professions?

In short, what profession will be your primary pursuit in Wrath of the Lich King?

What Profession will you pursue in Wrath?
Inscription2892 (24.5%)
Alchemy1068 (9.0%)
Blacksmithing1171 (9.9%)
Enchanting844 (7.1%)
Tailoring1041 (8.8%)
Jewelcrafting756 (6.4%)
Leatherworking968 (8.2%)
Engineering1688 (14.3%)
I'm going with gathering skills1379 (11.7%)

Filed under: Herbalism, Mining, Skinning, Alchemy, Blacksmithing, Engineering, Leatherworking, Tailoring, Enchanting, Analysis / Opinion, Breakfast Topics, Expansions, Jewelcrafting, Leveling, Making money, Wrath of the Lich King, Inscription

Professional benefits in Wrath

Thanks to the information slowly (we just can't get them fast enough around here...) leaking out from the Wrath of the Lich King Beta, we already learned that the professions trend started in The Burning Crusade will continue in the new expansion. The Burning Crusade (or Patch 2.0) introduced new items or enchantments that confer bonuses exclusively the character with the profession, such as ring enchants for Enchanters or Bind-on-Pickup gems for Jewelcrafters. This was a welcome change that rewarded players with their choice of profession -- almost to the point where such profession-only bonuses compelled many to choose professions somewhat incongruous with their class.

Hardcore PvP players pursued Enchanting for the ring enchants, for example, while hardcore raiders leveled their Leatherworking for the Drums of Battle. In Wrath of the Lich King, the different professions get even more exclusive goodies designed to keep professions more or less in tune with their intended classes. Eliah reported about the passive buffs for gatherers, and they seem to be in thematically tuned to some classes. Take Master of Anatomy, for example, which seems to be a benefit given to Skinners. Traditionally, Rogues, Hunters, and Shamans were the classes who pursued Leatherworking and its complementary profession, Skinning. The passive benefit to critical strikes are certainly welcome to those classes, so players who chose to stick to their Skinning will actually receive a pleasant boost in Wrath.

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Filed under: Mining, Skinning, Enchanting, Analysis / Opinion, Wrath of the Lich King

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