In the new theorycrafting sticky on the Warlords of Draenor Alpha forums,
there's a big post by Celestalon that explains how we're going to be able to solo old raids and such with the item squish making us proportionately less powerful in those raids. It's worth breaking down here, for those of us (like me) who enjoy that sort of thing for either fun or transmog.
First up, all players will gain a damage reduction factors when attacked by creatures that are lower level, starting at
Cataclysm content and heading down from there. Creatures from
Mists of Pandaria and, presumably
Warlords of Draenor will not be affected by this. So once a creature from
Cataclysm content or below (
Wrath, BC and
Vanilla) attacks a character that outlevels them, there will be a formula that determines how little damage the character takes. Celestalon presented it as such.
LevelDiff = PlayerLevel - CreatureLevel
if (CreatureExpansion < Pandaria) then
// 10% DR per level diff, with a floor of 10%
DamageTakenFactor = max(1.0 - 0.1 * LevelDiff, 0.1)
else
DamageTakenFactor = 1.0
end
What this means is that, when your level 100 character goes inside a level 80
Wrath raid, they'll have a very large reduction in how much damage they take.
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Filed under: Analysis / Opinion, News items, Raiding, Transmogrification, Warlords of Draenor