@perculia Not in 6.0. We do have major plans to make transmog more elegant as a collection game in the future, though.- Watcher (@WatcherDev) April 14, 2014
Filed under: Transmogrification
In our brief time together, they told me some exciting info about garrisons, raiding, transmog, and the expansion's starting experience. They also provided insight into what a boosted level 90 will experience after the expansion launches.
Please note that mild spoilers about the early story of Warlords of Draenor will follow. Join me after the break for all the new info!
This was in part due to the nature of LFR. The only way to raid LFR level content is to queue for it through the raid finder interface -- you can't simply change the dropdown difficulty on a per-character basis, as you can with Normal and Heroic difficulties. Once you've passed the level threshold for Cataclysm content, the option to raid Dragon Soul LFR simply disappears from the raid finder interface. Ordinarily this wouldn't be a problem -- but transmogrification addicts everywhere have been looking for a solution to obtaining those older, uniquely colored items, and Lead Game Designer Ion "Watcher" Hazzikostas just tweeted that a solution may be on the way in patch 6.0.
Back then, I was a pretty involved raider (still am, but probably a step or so less) and almost all of my effort in-game was dedicated towards improving my gear's stats. I didn't give much thought to how it looked. Occasionally I'd make fun of myself for looks like the one above, when I simply couldn't get a hat or shoulders to drop in the first tier of Cataclysm raiding and had to settle for ones from Zul'Gurub or Zul'Aman. I wore them, because they were the best I could get, and every week I cursed the bosses in Blackwing Descent and Bastion of Twilight for not dropping better. But I always thought it was the stats that were important, not the fact that I looked like some demented tauren clown pretending to be a murloc to scare tauren children.
It took me a long time to understand how important a feature that allows you to customize your character's look can be to get you invested in that character. My groaning bank and void storage, filled to bursting with transmog items, can certainly attest that I quickly learned that lesson. But it shouldn't have been so surprising to me, considering I played in vanilla -- and back in vanilla, it was the fact that the tier raiding sets were such stark visual improvements that was half the motivation in pursuing them.
This irks me. I want this set, but I can't have it. It's not a major concern - it's just irritating.
So let's make this about you - any mobs who have something you want - an item, gear, a special mount?
One of the consequences of transmogrification is that I can blissfully go throughout my game play never really actually knowing what the gear I have on looks like. For instance, I'm really not a fan of this sword model - I love the stats, but the look of it isn't one I like. It's not as outright ludicrously evil as Xal'atoh, and not as elegant as Gar'tok, one of my favorite models from the current raid. But since I have one of those, I haven't had to look at this model since I got it.
In a way I'm kind of glad I switched everything back to its actual model. It's good to take a look at what you're actually wearing from time to time - and now I know I'm probably dumping every single piece of Warrior tier 16 as soon as I start leveling through Draenor, and I'm probably going to disenchant that sword. Or at least one of them. I admit, I'm such a completionist, DEing both would be hard. My weapon collection would be upset.
Superheroes in Azeroth
Filed under: Transmogrification
I got to do some tanking in Heroic Siege this week - nothing major, just offtanking on Dark Shaman - and it was pretty fun all around. I'd forgotten how much I enjoy tanking in raids. It was fun to get to see the Warrior 2 piece Tier 16 tanking bonus in action in a current raid at the cutting edge of content, instead of in an LFR or using it to solo Cataclysm raids. It's a very solid set bonus, and I'm going to write more about it in the future - basically, I think it should be baked into the baseline Shield Block and Shield Barrier abilities, or perhaps be baked into Shield Slam in some way (so that, for ten seconds after a successful Shield Slam, you heal a percentage of your Shield Barrier absorb or Shield Block damage prevented, as one possible example) - but I'm not quite ready to write about that yet.
Now, as I said, I've been using my tank set and prot spec to solo Cataclysm raids, up to and including the first three bosses in 10 man Dragon Soul. It's not always easy, but it is possible, and the reason I've been doing this is because I freaking love transmogrification, and therefore, I've been pursuing it with a fevered dedication that has completely robbed me of bank, void storage and even bag space. I've wanted to write about transmog and warriors forever, but I felt such deep shame at letting Cable, the mutant son of Cyclops and Madeline Pryor, write about it first. I mean, I'm so in love with transmog that I started a tumblr about it.
So let's talk about transmog and warriors. (If you're not interested in transmog, you should probably come back next week.) Why do I argue that warriors do transmog better than anyone? Well, here's a few reasons.
I run old content almost constantly now, looking for that one perfect matching piece. I do old quests I missed when the Cata revamp came in. I've completed sets that I never managed to finish (that last two protector tokens from Heroic ICC that evaded me for the entire time the instance was current? I got them this month.) I even use Warforged Seals on bosses simply to get matching pieces for transmog sets. Transmog is a huge part of how I play now, and even why I play to some extent - if it weren't for transmog I probably wouldn't log on half as much as I do.
Not bad considering how much I hated the idea of transmog when it was floated over and over again over the course of the years I played before it existed.
There was one minor problem with that, however. Shado-Pan armor was most definitely not included. This left players with the task of building outfits to go along with the sets. And due to this, players got ridiculously creative with solutions to the problem, sorting out which color schemes would look best with that unique red bandana and hunting down the various pieces, one by one.
@Shadesogrey Yes! We are working on something...- Cory Stockton (@mumper) November 10, 2013
Obviously this particular item didn't make it onto the list of major features and new content we'll be seeing in Warlords of Draenor. This likely means that we won't see this feature in place with the launch of Warlords -- given the amount and variety of armor currently in World of Warcraft, a project of this scope isn't something that can be completed overnight. But for those transmog-addicted players like myself that have been dreamily staring at the sleek and space-saving new Diablo III system, it looks like our fondest dreams will in fact come true at some point in the future.
- All items including legendaries and set items are eligible for transmog in D3. In WoW, there are item restrictions that include not allowing legendaries.
- D3 uses item appearances - once an item's appearance is unlocked, it's bound to your account and any character on that account can use that appearance in transmogrification. So if you have two barbarians and one has Unending War, the other can use its appearance in transmog. In WoW, if you have a warrior with Ashkandi, your death knight still has to farm BWL to get it if she wants to use that item for transmog.
- In World of Warcraft, if you want to use an item for transmog, you have to have that item - it's in your bank or void storage tab, taking up space. In D3, once you've unlocked an item's appearance, you do not have to keep that item.
Bigger bags will only delay the issue, and seriously how much bigger can they get before we can't fit them on our screen with addons such as Bagnon? We need new solutions to the problem beyond bigger bags. If my current 432 slots cannot hold everything I want, I doubt adding an extra 100 slots is going to fix anything after another expansion of collecting.
Filed under: Transmogrification
The recent change on the patch 5.4 PTR changing the Glyph of the Weaponmaster was, in real terms, completely insignificant. A cosmetic glyph in the first place, the idea that it worked with legendaries was nice, but hardly significant. I mean, I play the game now and I can't use my legendaries, so what changes? Realistically, nothing changes. And yet, I wasn't merely disappointed by the change. I was outright enraged by it, far more so than I have been by direct nerfs to my class of choice.
Part of it is due to attachment -- we invest time and effort into these avatars of ourselves, after all. But in the end, much of my anger was rooted in the fact that this was something small (in relative terms, since all of WoW can be considered small compared to many of the shocks and calamities of our actual lives) and harmless, that gave our characters nothing in terms of power or ability, that imbalanced absolutely nothing in terms of gameplay, and yet it was still taken from us. Sometimes, the smallest cuts hurt more entirely because they are small.