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Filed under: Warlords of Draenor

Recruit Soulare of Andorhal for your garrison

How would you like a follower who will happily throw a beam of light on you if you /praise him, and hand over a toy for your Toy Box just to be nice? Soulare of Andorhal isn't your typical follower at all. He's a protection paladin with the usual array of good follower abilities, but it's the fun things this follower does that makes him appealing. There's also the fact that he's a thinly-veiled reference to the Dark Soul character Solaire of Astora, but that's just the icing on the cake.

Getting this follower, however, is slightly more difficult than you'd think. He starts out at level 90, because you don't find him out in the wilds of Draenor -- you recruit him from your Inn. In order to get Soulare, you're going to need the right building, the right set of abilities, and a whopping dollop of luck on top of it. But it's all worth it in the end. And if you're not quite feeling up to the challenge ... well, there's some good news on that end, too.

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Filed under: News items, Warlords of Draenor

Patch 6.0.3 Hotfixes for December 19

A small round of hotfixes have been deployed for the weekend and posted to the official blog. There are only three of them this time around, but players with a Gladiator's Sanctum in their garrison should make a note of the fix applied, in case they were unable to receive new Nemesis quests.

December 19

Garrisons, Followers, and Outposts
  • Garrison Buildings
    • Gladiator's Sanctum: Resolved a situation that could cause players to be unable to receive new Nemesis quests.
Quests
  • Frostfire Ridge
    • The Cure: Frostwolf Gladiators can no longer be killed by Alliance players.
UI
  • Guild Bank Money Logs should now be able to correctly display records of transactions greater than 215,000 gold.


Filed under: Hotfixes, Warlords of Draenor

Get creepy with Blind Palefish

Once a player has upgraded their garrison mine to level 2, it contains an often-overlooked pool of water. We think it would be fair to say fishing isn't the most popular of activities in World of Warcraft, and for those who do fish, the fishing shack holds far more allure than a glorified puddle in a cave. However, that puddle yields something of interest to fans of ye olde Savory Deviate Delight: Blind Palefish.

Blind Palefish transform you into a pale orc for 5 minutes. While you can't mount in that form, it does persist through combat, making pale orc raids on Highmaul totally viable. Unfortunately, Blind Palefish are soulbound and Unique (5), limiting how many you can carry around. You don't need maxed (or even high) fishing skill to catch them, but they have roughly a 10% catch rate -- you'll end up somewhere in the vicinity of 50 Crescent Saberfish of varying sizes before you get your 5 Palefish. If you're hoping to fish up anything other than Palefish or Saberfish, you're out of luck; nothing else can be caught in the mine.

Filed under: News items, Warlords of Draenor

World of Warcraft in the new year


Blizzard has just released a preview of some exciting new things we can expect from WoW in 2015. Let's get right down to the highlights:
  • In patch 6.1, the legendary quest will be rewarding you with a legendary follower.
  • They will be testing the ability to send tweets (with screenshots) from inside the game.
  • Better flight paths, with more direct routing.
  • New incentives to invite friends into your garrison with daily tasks (complete with rewards and achievements).
  • New ways to spend Garrison Resources, new follower missions and rewards, new follower modification items, and a new tier of difficulty for garrison invasions.
  • The ability to purchase game time tokens (with real money) that can be traded with other players in game for gold.
  • Account-wide heirloom system, with the ability to upgrade heirlooms to level 100.
  • New blood elf models and tweaks for existing models.
  • Improving Ashran faction balance.
  • Blackrock Foundry will begin opening in February 2015.
Check out the full blue post after the break.

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Filed under: Warlords of Draenor

Patch 6.0.3 hotfixes for December 16


If you were wondering what happened to that hotfix to reduce the number of Inn quests needed for the level 3 blueprint, it has finally been implemented. I personally recommend doing most of the quests anyway. At least the quests that reward toys and pets. The one reward is the closest you'll get to flying in Draenor in the foreseeable future. Here are some of the highlights:
  • A hotfix in testing from December 11 for the Inn has been implemented. The achievement, Stay Awhile and Listen now only requires the character to complete 10 of the 20 Inn quests (down from all 20).
  • Tectus' health has been reduced by about 15% when the raid is scaled to 10 players on Raid Finder, Normal, and Heroic difficulties. As the raid scales up to a maximum of 30 players, Tectus' health for 30 players remains roughly unchanged from before this hotfix.
  • Resolved an issue where having a player join the Dungeon Finder or Raid Finder group just as another player was leaving could cause the button to queue up for additional players to remain greyed out for the rest of the group.
Today is pretty light on the hotfixes. See the rest after the break.

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Filed under: Warlords of Draenor

Know Your Lore: Breakout Characters of 2014, Part One

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Since 2014 saw the end of one expansion and the beginning of another, it's actually got quite a list of characters that got an expanded role in the lore. Some of these are fairly predictable, and others less so. Since I like to talk about lore (it's what the column is about) I decided to round up some of the ones I found the most interesting. I've set myself a few arbitrary rules for this. One, Mists of Pandaria characters are fair game. I know the last patch was in 2013, I don't care. Secondly, they had to do something in terms of story. Sorry, Varian, but you really didn't do much at all in Siege and you haven't done much in Warlords, either.

This isn't listed by priority - the last character we talk about isn't more or less important than the first. So let's get down to brass tacks - who do I think broke out in the past year? (If somehow you still haven't had any exposure to Warlords of Draenor's story, be warned, Here Are Spoilers.)

Vol'jin
This one is kind of borderline for me - while he certainly took a big role in the end of Mists of Pandaria, he hasn't done a whole lot yet in Warlords. But I think it's an indisputable fact that Vol'jin's mere presence as a non-orc (a troll, even) atop the Horde power structure is a very significant change in terms of what it means for the Horde going forward. Before Vol'jin's rise to power, there had only been four warchiefs, two from the old Horde and two for the new, and all were orcs - the institution of warchief itself was an orcish one, brought over from Draenor when the Horde invaded.

No other change in the history of the Horde has done more to draw a strong line of demarcation between past and present. The ascension of Vol'jin says to the world of Azeroth (and beyond it) that the Horde is no longer Orcs and their Amazing Friends, but instead a collective of races banded together for mutual survival, and one where no particular race predominates (at least in theory). We have yet to see how successful Vol'jin is in the role, but he definitely changes the status quo dramatically for the Horde.

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Filed under: Analysis / Opinion, Lore, Know your Lore, Mists of Pandaria, Warlords of Draenor

Patch 6.0.3 hotfixes for December 15


Today we have a little more class numbers tuning, along with a bunch of quality of life changes and other miscellaneous bug fixes. Those of you with Barns are going to be very happy. Here are some highlights:
  • Beast mastery and survival hunters, as well as all rogue specs have received buffs.
  • Alliance Tier 3 Garrison: Dungeoneer's Training Dummy for healing and damage have swapped places so melee classes are less likely to trigger the tanking dummy by accident.
  • Barn: Captured beasts can now stack to 20 (up from not being stackable).
  • Dwarven Bunker/War Mill: Armor transmogrification items obtained from the Dwarven Bunker/War Mill are now truly account-bound and can be sent to other characters on the same Battle.net account.
  • Poundfist now has 40% more health and increased the upper limit on the number of players his health can scale to.
  • Raid Finder difficulty Highmaul should now be creating raid groups comprised of 2 tanks, 5 healers, and 18 damage dealers (instead of forming raid groups with 6 healers).
  • Tome of the Clear Mind now stacks to 200 (up from 20).
See the full list of fixes after the break.

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Filed under: Warlords of Draenor

The Deserter Debuff is a good thing

We talked yesterday about dungeons. Today, while crawling the blue tweets, I came upon this exchange between community manager Lore and a player who doesn't like the deserter debuff. Only Lore's side of the twitter exchange remains, for whatever reason, but it's worth reading.

The disparity between tank/healer and DPS queues for heroics has always been there, and it's likely going to remain for the future. It's simply a matter of math - for every tank and healer in a dungeon, you need three DPS, but the actual number of DPS per tank and healer is much closer to what we see in LFR. And even LFR doesn't pop instantly or even close to it.

But the deserter debuff isn't just implemented to control tanks and healers and keep them from dropping group at the first sign of trouble, knowing they'll immediately get a new one. It also exists to try and curb the mentality that any perceived or real failure is immediately grounds for bad behavior - because dungeons are and are supposed to be a group activity, and using the dungeon finder is essentially partaking in a social matchmaking system that breaks down is such behavior isn't penalized in some fashion. The deserter debuff exists not necessarily to punish, but rather to serve as an incentive - it is as much carrot as it is stick.

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Filed under: Analysis / Opinion, Warlords of Draenor

The Feast of Winter Veil begins tomorrow, December 16th

Every year, Greatfather Winter brings treats to all the good boys and girls of Azeroth, and this year is no exception. From December 16th until January 2nd, the Feast of Winter Veil teaches us all the true meaning of Winter Veil with a cavalcade of gifts and other fun things like toys. A variety of seasonal pets, achievements, and hats are yours for the taking, including the brand new Rotten Little Helper.

For the complete skinny on what you can get and what you can do, Wowhead has this helpful guide. If you're looking for one of those toys for your toybox, a rare pet, or a hat from one of the bosses (with several new Draenor bosses as well) then you have until January 2nd to get started. May Greatfather Winter watch over you.

Filed under: Analysis / Opinion, Events, Warlords of Draenor

Recruit garrison kitty Goldmane as a follower

He may not be the best-dressed or most literate garrison follower you'll ever have, but Goldmane has one thing going for him, and it's right in his name. Goldmane the Skinner is a level 100 follower with the Skinning trait, allowing him to work at your garrison Barn and increase work order production. Available to both Alliance and Horde, Goldmane is pretty easy to pick up -- he just requires a short trip out to the southern coast of Nagrand.

Head to Ironfist Harbor on the southwest shores of Nagrand and you'll come across a base for the Iron Horde that also includes a bonus mission, if you feel up to the challenge of killing a lot of orcs. If not, look around for the tallest tower in the base -- your objective is at the top. Fight your way up the tower, and you'll see two things of note: One very angry kitty locked away in a cage, and an orc by the name of Bolkar the Cruel, who is gloating over his latest captive.

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Filed under: News items, Warlords of Draenor

Grimoire of the Four Winds offers BoA Pandaria flying for alts

There may not be any flying on Draenor, but if you have alts that you haven't boosted to 90 and still need to take through Pandaria, you might be wondering how they can learn flying early. Bind-on-account flying manuals have been in place since Wrath of the Lich King, and although it appeared at first that there were no manuals present for Mists of Pandaria -- or at least the flight vendor out at each faction's respective shrines didn't seem to be selling anything along those lines. However, there is in fact a Grimoire of the Four Winds available -- it just requires a little hike and a possible bidding war to acquire.

The Grimoire of the Four Winds is only sold at the Black Market Auction House, which has been relocated from its old home in the Veiled Stair to the Ring of Blood in Nagrand. The approach to the Ring of Blood, located at roughly 53,14 if you have coordinates available in your game, is crawling with level 100 mobs. However, once you get to the Ring of Blood itself, all guards are neutral. Madame Goya is in a small building at the back of the Ring, and offers much the same items as usual -- raiding gear, transmog gear, and of course, the Grimoire of the Four Winds. While bidding starts at 1,000 gold, be aware that this is of course an auction house, and you might find yourself outbid.

Reports on Wowhead suggest that either the tooltip or the manual itself is bugged for the moment -- players that have successfully bought the tome and tried to use it receive a message that the item cannot be used until level 90. It's likely we'll see this hotfixed or addressed in the future -- after all, if you're level 90, you're going to be on Draenor and not really caring about flight at all anyway! But if you've been looking for the Grimoire, just head to Nagrand and see if you can pick one up.


Filed under: News items, Warlords of Draenor

Hotfix tweets from December 12

The latest round of hotfixes didn't roll out on the official hotfix blog, but resident Blizzard CM Rygarius made a series of tweets on Twitter that outlined the hotfixes with a note that since there is no update to the hotfix blog, he wanted to get the information out before the weekend. On the list are some PvP adjustments, as well as a fix to the transmog armor acquired from the Dwarven Bunker or War Mill.


Read on for more tweets from Rygarius.

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Filed under: Hotfixes, Warlords of Draenor

Trade your Restored Artifacts for Archaeology Fragments on Draenor

We've reached the point in Warlords of Draenor where many players have hit the level cap and have begun delving into alternative activities such as archaeology. Our time spent in garrison general chat has revealed many players are unaware they don't need to return to Pandaria to trade their Restored Artifacts for Archaeology Fragments. For that, you can visit Ashran. More, the vendors in Ashran allow you to trade your Restored Artifacts for Pandaren, Mogu, and Mantid artifacts, which cannot be done in Pandaria. The Alliance is looking for Grakis in Stormshield. For the Horde, you'll want Srikka in Warspear. Both NPCs are arakkoa near the town's archaeology trainer.

Grakis and Srikka are also the NPCs that sell Draenor's treasure maps. If you're having trouble tracking down the last few treasures you need -- or don't want to bother hunting them down unassisted -- make sure you buy those. Each treasure map will run you 200 gold. Of course, you could do that with addons free of charge, so consider these guys the addon-free version.

Filed under: Warlords of Draenor

Upcoming changes to garrison outposts


If you've regretted any of your garrison outpost decisions, it's now going to sting just a little bit less. Instead of costing 10,000 gold to switch outposts, it will soon be reduced to 5,000 gold. The exception is Nagrand where it will only cost 500 gold to switch between the siege tank and mounted combat. Blizzard is also going to allow you to recruit followers from the other outpost (previously this was not possible, even if you switched). These changes won't happen until the next maintenance. Looks like I have yet another reason to get a level 3 Barracks.
Lore
We're planning to make some changes to the Garrison Zone Outposts, to reduce the costs necessary to change out the building you initially chose while questing through the zone, and also allow you to earn the unique follower associated with alternate building choices. Specifically, these changes will be:
  • The cost to change your Garrison Outpost building in Gorgrond, Talador, and Spires of Arak reduced to 5,000 gold
  • The cost to change your Garrison Outpost building in Nagrand reduced to 500 gold
  • Changing your Garrison Outpost building in a zone will also grant access to the building-specific questline for that zone, including the building-specific follower
Note that you will still be unable to change your Garrison Outpost building until you've reached level 100 and earned your current building's zone achievement, at which point the building can be changed by speaking with the outpost's foreman NPC (who varies from building to building).

These changes are currently not planned to go live until the next maintenance period for each region, but we wanted to give as much advance notice as possible that they're on their way.

Filed under: Warlords of Draenor

Patch 6.0.3 hotfixes for December 10


Citizens of Dalaran! Re-enable your sound and listen! Rhonin has finally lost his yelling voice after the millionth hero saved the world from certain destruction. Cold logic deemed your ears not worth saving. Cold logic, however, does not account for the power of hotfixes!
  • Rhonin, Leader of the Kirin Tor, should now be reciting their spoken lines to characters within a much smaller radius in the streets of the city of Dalaran.
  • Players defeating the final boss that pushes their invasion score to over 1000 should now correctly be able to receive credit for obtaining a gold rating.
  • The world bosses Drov the Ruiner and Tarlna the Ageless in Gorgrond now share a single loot eligibility lockout.
  • Both Drov the Ruiner and Tarlna the Ageless should no longer be available at the same time.
  • Raid buffs to Mastery no longer counts for food that provides a well fed buff to the highest secondary stat.
Check after the break for the rest of today's hotfixes.

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Filed under: Warlords of Draenor

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