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Around Azeroth: I read it in the daily mail

"Everyone knows about the poor mail service in Azeroth, what with wages and benefits being reduced and mail carriers on a work-to-rule campaign," writes today's submitter. "Sestertaa, my faithful banking alt on Thunderlord (US-A), therefore didn't have high expectations the other day that her anticipated package had arrived. Much to her surprise, however, some poor sap was in a much worse state from the long wait for his mail to be delivered. Sestertaa is now seriously considering using AAMS (Anytime Anywhere Messenger Service) next time she sends that special package."

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Filed under: Around Azeroth

Breakfast Topic: This huge patch drops and all I do with it is...

Okay, so I also ran around soloing old raids like a fiend, did some of the new UBRS, and did the Blasted Lands quests on my alt. But in 100% sincerity this was the first thing I thought to do with the patch. It's little things like finding out they let staves and polearms mog over swords, axes and maces that just tickle me - well, that, and seeing people all desperately trying to relearn how to play their characters at the same time, just like I was.

So, what was your first move? (Or will be, for our EU friends just now getting the patch.) Barber shop to fix up your face? Blasted Lands? UBRS? Transmog fun? Something I'm completely forgetting? Let us all know - it's what the comments are for.

Filed under: Breakfast Topics

Patch 6.0.2 hotfixes for October 14


The hotfixes are in for patch 6.0.2's first night on the live servers. It didn't take long for Blizzard to respond to several issues -- this is a good sign for things to come. Major points this evening include:
  • All quest boss NPCs in the Blasted Lands now have scaling health pools based on the number of players engaging them.
  • Resolved an issue where the toy collection count was incorrectly increasing each time the character logs in.
  • The title, "of the Iron Vanguard" received from completing The Iron Invasion achievement is now account-wide.
  • Reduced the health and damage of high level creatures and NPCs in Pandaria to more closely match their relative difficulty before the stat squish.
  • Auction house NPCs in Siege of Orgrimmar's should no longer be level 100.
  • Garrosh Hellscream's Iron Star explosion damage has been reduced to a more reasonable level in a post stat squish environment.
  • Mage: Supernova now deals 30% less damage against player targets.

The full hotfixes after the break.

Read more →

Filed under: Warlords of Draenor

Live with new character models, it's The WoW Insider Show!

Tonight we're going live at 8:00 p.m. PDT / 11:00 p.m. EDT with the WoW Insider Show. You can join us right above with the live stream or head over to our Twitch.TV page and chat with us there. If you can't make the show don't worry! It'll be posted on iTunes tomorrow, along with a full recording right here.

Remember that we need to keep the chat civil, so there are mods about to make sure everyone plays nice. Thanks for stopping by!

World of Warcraft back up to 7.4 million subscribers

Though Activision Blizzard's quarterly earnings call isn't for another month, Blizzard has released their latest subscriber numbers a little early. As of October 14, World of Warcraft sits at 7.4 million subscribers, up 600,000 from their previously reported 6.8 million.

Warlords of Draenor's impending release is having an effect -- players are finding a renewed interest in the game. More than ever, it's clear that the long wait between content releases is Warcraft's worst enemy. If you build it, they'll come. But in the meantime, they'll have fun somewhere else.

Filed under: Blizzard, News items

Patch 6.0.2: How to queue for UBRS at 90

Players are of course salivating at the idea of exploring the first new content we've seen in World of Warcraft since Patch 5.4 dropped well over a year ago. That being said, it's worth remembering that there are always issues on patch day of a big new patch like 6.0.2, and also that this particular dungeon is a special case - it's a dungeon that will ultimately be for level 100 players, and we're getting a taste of it now at level 90. So it's worth keeping the following in mind.
So remember, when you're trying to run UBRS when the servers come back up, please keep these two facts in mind, as it will make your experience more pleasant. And also remember, this is new content tuned for ilevel 510 and up - if you've been steamrolling Mists of Pandaria dungeons for a while, those were tuned for much lower gear requirements. Maybe slow your roll a tiny bit until you get the feel of the place.

Filed under: Analysis / Opinion, News items, Mists of Pandaria, Warlords of Draenor

How professions are changing in Warlords of Draenor

Like with every expansion before it, Warlords of Draenor will be shaking things up. Professions will get their skill caps increased to 700 and you'll find new recipes (and new epic gear) waiting for you in Draenor. But it's not all business as usual: some major changes in Warlords will be shaking up how professions work and how they fit in with the rest of the game. Blizzard's goal here seems targeted to opening up player choice: you shouldn't be forced into a profession or be penalized for not having or leveling one. This doesn't mean that the advantages of having a profession are going away, but come Warlords some unique bonuses will be gone, people without a profession will have additional access to it, and leveling professions will be more straightforward for players who might not have focused on professions in the past.

Here are the biggest changes:
  • Profession-based bonuses are gone. And, though we may be losing some perks, with the stat squish and resultant rebalancing in Warlords, this is the ideal time for Blizzard to make this switch. The end result is that you won't have to pick a profession for a specific combat bonus... but can have whichever professions you most want.
  • You can gather anything in Draenor, regardless of skill level. We saw this happen with mining and herbalism in Pandaria in patch 5.3, and now it's expanded to cover all gathering professions, making it easier to level up a gathering profession from zero. Players with higher skill levels will gather more materials than players with lower skill levels.
  • In addition to gathering professions being easier to level, crafting professions all have catch-up recipes that will let you level from zero onward using Draenor materials. This will probably make it more expensive if you plan on buying materials (since everyone will be looking for the same new-world materials), but less of a nuisance if you're gathering your own.
  • Garrison buildings will allow you limited access to professions you don't have... or improve your abilities in professions you do have.
Want to know all the details? Read on to see just what's happening for professions in Warlords of Draenor.

Read more →

Filed under: WoW Rookie, Warlords of Draenor

WoW Moviewatch: Pointless Top 10: Shipwrecks in WoW


Have you missed Wowcrendor's Pointless Top 10s? Besides a list of the top 10 top 10s, it's been a while since we've seen a new top 10 from Crendor. But wait no more, because we have been graced by a new -- but still completely pointless -- top 10 list. This week, we're talking shipwrecks.

Because it's a pointless top 10 and not a super serious top 10 (do those even exist?), there are some liberties taken... like the inclusion of a whale, which is not a ship. (Unless maybe you put a saddle on it.) Still, if you haven't taken the time to explore the myriad coastlines of Azeroth this gives you a look at the surprising number of devastating wrecks along the shorelines. And, while some of these were clearly the work of the cataclysm or attack, with the sheer number of shipwrecks -- the list is a long way from comprehensive -- you've got to wonder whether Azeroth's captains are terrible or Azeroth's ships are terrible. Or maybe both.
Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an email at moviewatch@wowinsider.com.

Filed under: Machinima, WoW Moviewatch

World of Warcraft Battle Chest now includes Mists of Pandaria

Mists is now included as a basic part of WoW. This means that, for the time being, the entire game and all expansions are available for $20.

This is great news for those that are trying to come into the game, and presents a super low barrier of entry. As the game continues to age it's important for newer players not to have to spend hundreds of dollars to purchase parts of the game that they're only going to spend a little bit of time on. Included Mists in the Battle Chest makes a ton of sense, and is a smart business and community move on the part of Blizzard.

You can find out more about the Battle Chest over on Blizzard's page.

Filed under: Blizzard

Win a Playstation 4 from WoW Insider, Massively, and Joystiq

We're all World of Warcraft players here, but engaging in the console life is no crime, especially with Diablo III now on consoles. If you've yet to dabble, the Joystiq network is giving away a Playstation 4 courtesy of PenFed.

You can enter through the Rafflecopter widget below and earn more entries by participating with our sister sites Massively and Joystiq.

a Rafflecopter giveaway

Be sure to read the official rules before entering. One winner will be chosen from the entries across all three sites. The contest ends Tuesday, October 21st, at 11:59 a.m. EDT. May there be a new console in your future!

Filed under: Contests