Feb 24th 2012 5:24PM I look at the long-term, not this week/month, but in a year or two, and all I can think about is scaling. Surely that has to be the ultimate target? I don't actually want 10, or 25. They're just arbitrary impositions placed on us by old code. I want 13, or 27, or perhaps even 3 or 4. I want to play with my mates whenever they manage to get on, and take as many as I can find and it still be a challenge. We'd get loot appropriate to the head count, the boss/add damage and HP would scale as would the add count. Sure there would be compromises, but there is in the current 10 and 20. It's roughly what Guild Wars 2 is looking to run with thoughout it's instances, and it should be the ultimate aim for Warcraft to ensure people continue to enjoy the game the way they want to.
Feb 5th 2010 9:07AM I don't mind paying for bits and pieces in-game, the vanity pets are great, and for those people that feel the need, name / realm / allegiance changes are just what the doctor ordered.
These paid-for items don't affect your ability in the game, your skills, your gold, nothing. They're just surface alterations. But if you have to start paying for tools that essentially give you an edge over your fellow players, in this case more effective handling of your auctions giving you the capability to rake in more gold, then I see big issues, and big question marks about my continued playing.
Because of course a line is crossed here. The black and white is, (and long-standing players of Magic the Gathering will get this straight away), if more paid-for features like this start popping up, the more money you have and are willing to spend, the better you will do in-game compared to your poorer brethren. Skill, ability, practice, talent, all go out of the window. To my mind, that, Blizzard, is a recipe for unmitigated disaster and the beginning of the end.
Please be careful. Very very careful.
Jan 23rd 2010 4:31AM The inaccuracies don't surprise me at all. I did an internship last summer at a national technology paper. Their editor had recently come from hotel and caterer magazine, and their leading tech guy wanted me to talk to him about databases because he knew nothing about them and needed to write an article. The state of journalism today I'm afraid.
Dec 9th 2008 5:26AM Totally agree with the Holy Pally needing an AoE heal; anyone up for Concecrate hurting baddies and healing goodies? Kinda fits with the "holiness" of consecrated ground...
If Holy pally's get the "goodness" side in the talent tree, or perhaps Holy training gives additional percentages healed, could it work?
Nov 2nd 2007 5:39AM This is fantastic - just what I've been waiting for. A column to help me maximize what little time I have to spend on Warcraft. Perfect!
Aug 16th 2007 9:47AM Don't try and make the game more realistic, I love the look and feel, BUT adding real-world things alongside the stunning sunsets and clouds would be amazing. Weather was a great step. Wind would be good. Changes of seasons? Tides? Waves? I guess just other bits and pieces that just make the world feel like a living breathing entity (to try and offset the creatures ping-ponging back and forth screaming at you that it's not). One of the things that I've enjoyed in my time is sitting on the end of a jetty watching the sun set. Anything like this that can make me sit for a while and really get sucked into and connected with the warcraft world is going to get my vote.
May 31st 2007 7:18AM The one question I would ask is "Would Apple have created this?". And then I fall about on the floor laughing.
A piece of boring, blinkered, technology requiring another piece of hardware - in this case a very particular phone (that most people will only have until the iPhone comes out) - to be of any use.
Sure some people my buy it, some people bought most of the flubs from the past, but set the world alight? Become a hot new revenue stream? Inspire designers and workers alike? I think not. There's just too many also-rans (and too inspirational products) out there to waste time and money on something so clearly last century.