Oct 27th 2009 4:10PM I assume your last comment refers just to damage dealing classes, since there are no classes that can only tank and no classes that can only heal.
Mar 27th 2009 4:40PM I'm sure the same person who coded this app would be the same person on the assembly line in a third world country producing more of the dongles.
Mar 11th 2009 2:36PM Mana Spring, like the rest of the Water totems, are not raid wide. They are party wide only.
The majority of Shaman totems are now raid wide, but a few are not.
Apr 18th 2008 11:34AM I've run one instance since open beta. Wailing Caverns. Once. My first time through the Barrens.
I'm an introvert. Other people tend to annoy me. I want to go at my pace, not theirs. Yet MMORPGs are great for the reasons she gave, plus I'll add PvP. You don't get that challenge playing Oblivion.
Apr 14th 2008 9:54AM That's funny, I just did those same quests last week. The eels were annoying to my Rogue, but the Bog Lords were the pits. They did a ton of damage and their disease or whatever prevented cannibalize, bandaging, and stealth until it wore off. A huge PITA.
Meanwhile, I can grind on caster mobs all day long. As a Rogue I can keep them locked down and without their spells they don't do much damage.
Apr 11th 2008 11:17AM Interesting tidbit from the wowhead comments:
It works on all party members, regardless of level.
A friend of mine had rerolled on my server and I invited him to party. I used the drums and he got the 80 rating buff, which amounted to a 312% attack speed buff for him at level 10. I dropped party and he proceeded to own every Dun Morogh wolf in sight ;)
Not very useful seeing the duration and cooldown, but a funny fact (and possibly a bug).
Apr 1st 2008 10:26AM Okay, saying you're going to rename the site is mildly amusing. This many articles is not.
Jun 26th 2007 2:57PM My problem is switching goals. I'm very much an achiever in these games and I set goals. When I achieve these goals I feel lost. If you take a look at where I last left my characters, almost all of them are immediately after a major goal. I have a mid level hunter with all available PvP gear. I have a Rogue who just entered the Outlands. I have a number of characters who just got to level 40 and got their mounts. A number more who just got that one really cool talent I wanted to try.
I need to get better about continually evolving my goals so I don't feel lost and abandon the character once the primary goal has been met.