Oct 1st 2010 1:53PM I can't help but think that, if you're going to go this far, why not go the whole hog and simplify everything in the process:
Anyone can kill any boss on any size raid of any difficulty as many times as they want in a given week.
They're only eligible for loot from the first kill every week. If they've already killed that boss they get no rep, no badges/points and no roll window. On master looter their name will be grayed out.
It just, makes more sense. The only downside to it would be that the really hardcore raiding guilds could practice killing stuff over and over for no reason... but let them. It doesn't matter.
Apr 29th 2010 3:22AM It's not this complicated. If you have 25 people in your guild that prefer doing 25-mans then you can still run them. If you don't you can't. If you're in a minority, leave and join up with the others and make a 25-man guild.
Yes, there are some people that find 25-mans more fun. But the majority do it just because the gear is better. That's backwards. When your motivation for the game becomes anything other than 'having fun' you're doing it wrong. If you need to 'incentivise' 25-man raids then it's broken.
The complaint is basically "I prefer 25-mans, but most of my raid don't. And with these changes I no longer have any way to force them in to doing 25-mans when they'd rather be in 10-mans."
That's it. That's what all this talk of 'incentivising' and loot differences and stuff comes down to. A minority wanting a way to force the majority to play the way they prefer.
Apr 16th 2010 12:31PM Matt, the problem is that very fact: druids are cobbled together from other classes. Yeah, we got a great chunk of Warrior tanking CDs, but we sure didn't get them all. Got a lot of rouge abilities, but not all. Whereas Druids suffer from a total lack of anything unique. Innervate is great but was copied as Replenishment in many ways...
My point is you can take most of what make a Warrior unique, give it to a bear, and Warriors still have a few abilities that make them unique. The bear doesn't. Druids have so few unique class skills to start with that losing one is a bigger deal.
And mages aren't getting heroism. They're getting something with a similar effect. For all we know it'll be no more like hero than a DK ghouling someone is like CR.
Apr 12th 2010 9:58AM That's an interesting analogy there.
See, because imagine you ran a system like that in WoW. And suddenly decided you weren't going to put up with it anymore. You tell those slackers "pay up or don't raid". They reply "we don't have the time/skill/opportunity to farm that money, so we'll have to not raid then" which could be true. Or they could be slackers. What happens? No-one raids. You have 17 people, which isn't enough for ICC 25. So everyone loses out. If you don't look after the less fortunate, the results are felt across the guild.
So in real life, what do we do? Tell the unemployed and low earners and lazy "tough luck" and let them die of starvation? That's basically what you're suggesting. But then, who's going to clean your offices? Who's going to collect the trash? Who's going to do all those shitty low-paid jobs you're utterly reliant on for your own comfort?
Feb 5th 2010 9:02AM He did exploit it. He didn't know he was exploiting it but he did regardless.
In the US you have these jaywalking laws: pedestrians can't cross the road if there's a red light. Over here in the UK we don't have them, and people cross when the road is clear and there's a red light all the time.
If someone goes to the US and jaywalks, and gets pulled up on it, he can still be charged. "I didn't know" isn't a defense.
Feb 5th 2010 8:58AM Am I the only person that falls right in the middle on this? The idea that Ensidia are innocent and that Ensidia didn't get the world-first are not mutually exclusive.
There's absolutely no way Ensidia deserve the world-first or the loot or achievement from that encounter. They didn't do it how it was meant to be done, they made it easier. Yes, they probably would have killed him anyway, but we don't know that for sure. I mean on that basis, we may as well announce that Ensidia have the first Cataclysm Ragnaros kill, because, y'know, they probably will.
Yes, it looks accidental and it sucks for them that they ran in to a bug that basically meant they missed out on the chance to get the kill the right way for the week.
On the other hand, there's absolutely no reason they should be banned. They did everything they usually do and unknowingly hit a bug that made the fight easier. They did nothing wrong. Strip the loot and achievement and maybe reset the boss for them. A three day ban is crazy.
Jan 13th 2010 12:57PM He didn't actually break the Terms Of Service, incidently. And it's likely he wasn't intending to. He was never going to sell the accounts in the first place. Hell, there's a good chance he doesn't even play WoW and the accounts were entirely fictitious. That's the funny thing about this entire story: if he had sold the accounts he would be absolutely fine.
One interesting thing though: what if he did own the accounts, was intending to sell them, Blizzard picked up on this and banned them, so then he no longer had accounts to sell, leading to the fraud. Unlikely but I'd love more details on this.
Jan 13th 2010 9:10AM So many people complaining, but no-one seems to want to go even slightly out of their way to fix it.
The other night I got put in to HHoR. The priest healer refused to use the corner tactic as "corner = wipe". I asked him how he wanted me to tank it then "normally". Before I could explain to him that druids don't have a ranged silence and that meant I couldn't pick up the casters, he'd started the event. Refused to join the rest of us in the corner and we wiped and he left.
"At least he spoke in chat so we can scroll back up and ignore him" said I.
"If you ignore them you don't get grouped with them again?"
"Awesome, didn't know that"
When people act like idiots, and are rude about it and won't listen to advice, and the whole group knows it, you have to get everyone to put them on ignore. Explain they won't get grouped with them again and they'll be more than willing. And if he pulls the same crap with every group, and every group did that, he'd be getting pretty long queues fairly quickly.
Jan 11th 2010 12:44PM I think most people are fine with mandatory authenticators, as long as Blizzard sends them out to everyone for free (or bundles them with Cataclysm and any new releases of the game).
I think it's a great idea but I for one would be pretty narked if we were told we had to pay $10 for one to keep playing (I know it's less than a month's sub but it's the principle of thing).
Jan 8th 2010 2:18PM They're moving to Canada. Relocating halfway across the world is expensive.
The actual story is probably that wifey said "there's no way we're paying the cost of having that shipped safely to Canada" which is fair enough. Stuff like that always gets left behind in a cross-country move. So they gave it to the kid.
The paper spun it in to a "me or the statue" story because that's more interesting. Note that none of the actual quotes given suggest that she gave him such an ultimatum. I have a feeling that "no room for (the orc) in our life" may have even been meant literally: the place they are moving to in Canada has nowhere to put the thing, even if they could ship it over in one piece.