Apr 26th 2009 10:09AM Blizzard finally found a way to take their absolutely worst holiday event and make it even worse. "Camp-garden" indeed. If you're not camping a node, you're not getting this one.
Oct 20th 2008 12:28PM Several times in a row, in fact. Now if only something other than the broom and witch's ring would drop.
Oct 20th 2008 11:07AM on Ysera enjoys Hallows End. I was really hoping we'd get our flustered paladin (brought in to pug when a guildy was a half-hour late) and his "Where's your healer" comment. We're downing the Headless Horseman with only a rogue with bandages for heals.
Jan 12th 2008 10:47AM Illidan is evil. He has always lived up to his billing as "The Betrayer". Kael'thas serves the Legion now, largely because Illidan led him to do so. It is less clear where Lady Vashj stands regarding Illidan. She seems to have her own agenda. The Naga serve the Old Ones, or, at the very least, Neptulon, whose motivations are unknown. What are the Naga doing with the water they drain from Zangarmarsh? Why, summoning a great and powerful water elemental, no doubt. For what purpose? Only they know.
Illidan must know that his defeat by Arthas has Kil'jaeden enraged at him. This is why Doomwalker is pounding at the gates of the Black Temple. If he has any plan for surviving Kil'Jaeden's retribution, it will clearly involve betraying *someone*. Betraying Kil'Jaeden makes a great deal of sense at this point, as Kil'Jaeden is out to get him. However, this doesn't make Illidan our friend. He sees his old allies as weak, and the Horde as useless (The Legion has cast the orcs aside, remember). Worse, we're now in his way, standing between him, and his ultimate victory.
His defeat by Arthas has clearly unhinged him. He sees the mere fact that he survived the battle as "victory"; proof of his power (Kil'Jaeden is afraid to take on Arthas directly because the Lich King is indeed more powerful than he). This emboldens him. He is dangerous: powerful, evil, completely insane. Illidan is likely to do something we'll ALL regret.
If we don't take him out, Kil'Jaeden himself may come to Outland to do it. We don't want to see Kil'Jaedan at this point.
Dec 2nd 2007 6:39PM I got TWO Star of Elune in my Bulging Sack of Gems. All I need is a Primal Nether, and those Destruction Holo-Gogs are MINE.
Nov 28th 2007 12:34AM I have found a soul mate! I too have an addiction to hats. Mine tends to be a tad more specific. I like floppy hats with big wide brims. A hat like that makes one look dashing and stylish. I guess it all started with the Lucky Fishing Hat, and then followed me through the dark portal into Outland. My favorite hat is the Shadowbrim Travel Hat. It has everything I like in a hat. It's flat on top, not pointy, has a wide brim, and a nice decorative filigree on the hat-band. I am disappointed that there are so few epic hats (none that satisfy my need for non-pointy, wide-brimmed, floppiness), and that I must doff my good friends to up my DPS with headgear that is NOT A HAT. It's like riding a mount which is not a Turbo-Charged Flying Machine, or even more bizzarely, not being an engineer! Happily, I've limited myself to one 18 slot bag in my bank dedicated to my hats, and aside from the Deepdive Helmet, and the Gnomish Mind Control Cap, I only carry the Shadowbrim Travel Hat on my person.
Oct 30th 2007 8:36PM Members of my guild are doing this, and we're not even ON an roleplaying server!
Oct 29th 2007 12:36AM Actually, there is a situation in which the paid name-changes makes perfect sense. Many guilds have a dedicated character, with some variation on the word "bank" in them. This character will, after Patch 2.3, serve no purpose, what with guild banks and all. Wouldn't it be nice to, for a nominal fee, RE-NAME your bank-alt to something less embarassingly out-of-date?
It's not ALL about looters and stalkers.
Sep 19th 2007 10:13PM Smott's Chest is the first part of a chain. The problem is that the second step in the quest is hidden, and the final step requires that you farm the mats. Few people know that there are THREE sea giants in Stranglethorn Vale, and Smott will reward well anyone who seeks to avenge him for their destruction of his ship. Worthy level 50 adventurers should swim out to Janiero's Point and kill Mok'Rosh, and worthier level 52 adventurers should lure out the eldest of the giants Negolash and defeat him.
Absolutely a fun pirate quest.
Aug 28th 2007 12:16AM This is why a) There is no "Ultrasafe Transporter: Ironforge", and b) Engineering items are Bind on Pickup.