Dec 14th 2011 5:46PM "This year, I hear tell of a 24 hour Firefly marathon on another channel."
Hw do you get 24 hours of Firefly? What they are going to play all the episodes twice?
Nov 3rd 2011 6:14PM To pick a new character name, I think of authors names of my old uni maths and physics textbooks, and usually find a name that has a nice ring to it. Frequently these are names of Eastern European sound. Anyway works for me and they never seem to be taken.
Oct 17th 2011 7:06PM I don't like to say this but don't listen to Lisa's advice on this one. Your story about playing WoW rather than looking for a job tells us that you have a problem that can't be solved by a present. Robin's advice about agreeing to a strict playtime routine is the only way I think you are going to manage it.
I feel for you though. My wife stopped playing after our 2nd kid was born and has never returned I quit for all of WOTLK and have returned in Cata. I have tried to stick to a schedule. This means I can't raid 3-4 nights a week with my guild. Instead once a week go with the core raiders alts on an alt run, and fill in on occasions. This means I'm not likely to down rag anytime soon, but we can get through the rest of FLs (or previously BWD or BOT) in an evening. Ocassionally I log on an stay up too late running heroics, but generally I am fairly good balancing it. It takes a lot of work though. Were I single without kids I can easily see myself on most weeks nights and during the days on weekends, wanting to raid hardcore.
In the end real life is more important, but that doesn't mean you shouldn't try to enjoy the pleasures that WoW brings as well. If you can maintain the balance.
Oct 10th 2011 8:43PM " I would call that semi-hardcore if not hardcore. "
I think a definition of hardcore is anyone who plays signifigantly more than me.
but its fair enough people play way more than that while holding down full time jobs, not to mention the people without jobs working part time etc.
As to the article, while I understand the problems with the repetitiveness of ZAZGZAZG etc I always find it strange people list ZG as a slog when its 25-30 minutes with a half decent group (skipping optional boss). ZA is way more of a slog, don't remember doing it under 40 minutes even on successful bear runs.
Sep 21st 2011 9:26PM Well I was only 1/7 till last night, although the guild was 6/7 I rarely got a chance to raid with the main teams due to not being able to make the schedule for the core groups.
Then last night did it post nerf with a group that had little experience(2 were 4/7 a couple 1/7, half nothing other than trash). Shannox 1 Shot, Beth 1 shot, Baleroc 1 shot (even though healers totally cocked up the decimation strike healing and I died twice). Ryolith 2 shots, had some problem steering as no one had done it before, but easy 2nd time through. Alyrazor 2 shot, people died to tornadoes that never saw it before first time. ok 2nd time. Didn't get time on Staghelm.So the fights went from very challenging to ezymode in 1 giant nerf. I am sure we will still have some issues with Rag, but still.
Way to big a nerf in one hit for current content. I would have thought a 5-10% nerf then another in a month would be more on the money to give people a feel of a challenge, maybe to this point when 4.3 drops. Triviallising fights to the point where people not even outgearing content can stuff up mechanics and still down the boss is poor IMO.
Sep 14th 2011 9:01AM I'm surprised people still complain about the Zul's. I can understand they are bored with them, but not complain about the groups. These days most of your group totally our gears them, knows them backwards and ZG runs can take < 30 minutes. ZA take a little longer but still less than 45 most times.
I've had bad guild runs as well as bad LFG runs. Sure the guild runs didn't have people abusing each other, but 98% of LFG runs don't either.
Mostly I prefer to run randoms than guild groups unless I know the guildies are all good. that 15% LOTD buff can make up for a lot of bad play.
Aug 22nd 2011 8:53PM "Drakehide Leg Armor is a dodge bear tanking enchant.
Charscale Leg Armor is an agility and stamina enchant.
Drakehide is what plate tanks use.
Charscale is what Bear tanks use. (Agi is the wonder drug for bear tanks) Drakehide is ok but inferior in mitigation, and dps/threat.
Most of the money I have made via leatherworking is by buying Savage Leather and converting it into Heavy Savage Leather and reselling it and/or converting some of that into pristine hides and selling.
Its not a high margin activity but can be a reasonable volume and turnover. It won't make you rich but gives me a few hundred gold per day of real time - fluctuates depending on competition, for little in game time spent. Do the conversions while taking a bio break.
Aug 10th 2011 9:12PM Hopefully they keep alternating 5 man and raid patches and keep them rolling closer together.
So 2 new 5 mans with 365 loot. Downgrade ZA/ZG valor to say 100 VP per random, Have these ones at 140 VP, min ilvl 353.
Jun 20th 2011 10:17PM That is because New Zealand is a lawless breakaway state from Australia. Our constitution lists New Zealand as part of Australia and its only a matter of time until we reassert control.
May 31st 2011 7:56PM Bears suffer from a small toolkit, and savage defence doesn't scale well in multi-mob groups (although better than it did pre 4.1). That's the bad bits.
I like looking like a bear and don't really care about the armor models, I am so rarely out of some form, so I hardly see it.
On the upside we take less dmg single target than all other tanks (if you gem enchant properly ie agi). With a nelf druid the boss misses + you dodge about 50% of the time, which helps greatly if they are giving you a stacking debuff (eg Halfus). Makes damage a little more spiky. AOE threat generation is fine post 4.1. And the damage done is insane and getting nerfed. Currently tanking a heroic I am often top or 2nd on dps meters. Occasionally top by 10% or more, and I'm only geared at the mid 350s level.
Basically bears are great but not quite so flexible as Warriors.