Jul 21st 2009 11:36AM This thread of comments proves why something like this is necessary.
"Just because someone hates all gay people doesn't mean they're homophobic; it means they just hate them. Not my fault I hate gays, but I sure as hell aint scared of em!"
The online gaming community, made up, not mostly, but largely of teenage, stupid males is racist, sexist, homophobic, and generally the worst group of human beings imaginable. Any group attempting to correct this issue is a good group in my eyes.
Jul 18th 2009 6:58PM Very good advice.
Got my mage to 55 in the last two weeks (from 1). Most fun I've had in the game.
Once you get evocation and can spec into 10% mana cost reduction in frost, I've found I can keep my mana up most of the time in between evocates, only eating when I also need to drink. Glyphed Mage armor helps a lot.
Be sure to do all the quests that ask you to telport around. I got half a level, in my 50s, for teleporting to each of the main cities and talking to someone, and then flying back. Also, grabbing quests available in your home cities is MUCH more worth it than on other toons, since distance is much less of a boundary.
Jun 17th 2009 9:11PM Really, its simple.
The mount looks just like the paladin mount except recolored... because it is. If they let anyone get it, it'd be retarded.
So they wont just let it go to waste, so they're throwing paladins a bone.
I wont even be getting it unless its borderline free... gray? I like WoW because its colorful.
Jun 14th 2009 7:45PM Why doesnt the forum remember me by my AOL name that will fing post without emailing me?
Def rolling a jedi on a RP realm.
Jun 12th 2009 12:37PM Yogg.
Downed him for the first time (fought him for the first time!) last night and it was the most fun ever.
May 29th 2009 12:03AM Totally irrelevant, but you talking about wings brought that to mind and totally got me irritated. Sorry :P
May 28th 2009 11:56PM A ret paladin with a 100% uptime on wings would basically be near the damage that pure DPS classes are doing in best in-slot gear. The hybrid tax has gotten out of hand, and is frankly retarded. I don't tank in raids, and I don't heal in raids; I try to get as high in recount as possible to fulfill my role as a DPS.
May 27th 2009 4:41AM Have to say I love the blog and the guides you have, Ferraro. They were a huge help when dual specs came out and I got to try out all that awesome gear I had saved up for off sets, but totally had no idea how to use effectively.
And I definitely love someone who actually seems to have a voice getting pissed off when our beloved class is treated like crap.
May 21st 2009 5:25PM Some of your ideas are awesome. The cool-down that basically allows us to use Seal of Command's burst once every 2 minutes would solve our problem with controlled burst. Perhaps they could give us this at the expense of costing us a little bit more RNG so that people don't whine. And SoC should disappear as soon as possible.
I definitely agree that Aura's should be off the GCD. This has the added benefit of allowing us to make a macro that uses crusader aura when mounting. =)
Your idea for exorcism, if you want it to be usable for pvp, would be a bit OP in BG where people are too dumb to dispel, can't dispel, and don't have someone doing it for them. Right now ret isn't great in arenas, but since we are very good against undergeared people (e.g: BG players) who dont know how to play, lots of people whine about ret-- and it seems like Blizzard is increasingly listening to stupid QQ.
My idea for ret:
Basically, I don't want it to be too complicated, or to be proc-based, but I want there to be some situations where we mix up FCFS, which becomes a bit mind numbing.
My idea is that critical Judgments (or perhaps crusader strikes) have a chance to reset the CD on exorcism, which would then buff our next Divine Storm's damage by a significant amount so that we choose to prioritize it over crusader strike rather than just following our normal rotation.
This would give good paladins who pay attention a boost over facerollers, which is what they seem to be going for. We wouldn't be able to just follow the same rotation the entire fight-- without losing some DPS. Bad players would be penalized a bit.
Also, If exorcism misses, we wouldn't benefit from using DS over CS, so paladins who just got in the habit of using DS after exo would lose out on DPS too, thanks to exorcisms high miss rate. Skilled players would, once again, benefit from some DPS.
Its not too complicated, and mistakes made in terms of either not following the rotation adjustment, or in following it even when exo missed, would not be huge. It would just reward good players and punish facerollers.
Perhaps the buff granted by exo could only last, say, 4 seconds, when DS's CD is 10 seconds. This would require players to time exo useage when they will have DS coming off CD shortly (but also when it is best to use based on CDs).