Sep 3rd 2008 8:23PM Seriously doubt the motivation is to find gold sellers and hackers. Saving this stuff to the server can be disabled. There's plenty of justifiable reasons to turn it off. Anyone that's concerned with Blizzard seeing this info will simply turn it off.
And this is very old news...
Sep 2nd 2008 1:37AM Tell that to my level 2 miner on beta that I used to get some copper. You can pickup trade skills at level 1 if you want.
Aug 30th 2008 6:41PM Not implemented yet though in this bulid. Nature's Grasp is just flat out gone from the game now.
Aug 30th 2008 6:40PM Read the article. The pushback talents are now in the resto tree on the very first tier in the Nature's Focus talent now. You can argue if 70% pushback avoidance for more spells is better than the 100% for 2 that was available before.
The wrath pushback avoidance has been replaced with spell haste for all spells.
Aug 27th 2008 5:09PM Someone needs to look up the term "forward looking statement." So let's do that:
Now let's look at the press release that caused all this by the end of 2008 madness.
To save you all having to download the PDF it says "the second expansion set is anticipated to be released in the second half of 2008."
This became last quarter when Mike Morhaime told Shack News that it would not be out in the 3rd quarter, leaving only the 4th quarter of 2008 to still meet the above statement.
Remember those words the wikipedia page said implied a forward looking statement? Let's see which one they used. Ohh look "anticipate."
And if you go all the way to the bottom of the press release is the good old forward looking statement disclaimer.
So no they're not obligated under SEC rules to do anything. It'll be out when it is out.
Aug 21st 2008 3:55AM 3 words:
Refer A Friend.
A lot of people made an account and ultimately bought a copy of the game just to get the triple xp.
Aug 20th 2008 3:19PM I put out an update promptly whenever patches come around so it's not really as big of an issue as you'd think. Also it's not something that gets broken much by Blizzard's patches.
Jul 20th 2008 2:00PM At this time there is not a way to turn that off in TBag.
Jul 20th 2008 2:34AM You mention that TBag seems to be inspired by Ark. Both addons are inspired by EngBags (which is no longer being maintained). Ark is written from scratch using Ace Libraries. TBag is a modified version of EngBags adding a number of features.
While I can't speak for every addon I can say that I've done my best to minimize the memory usage of TBag. However, features always come with a cost. The costliest feature for bag addons is allowing you to view other characters inventory, your bank when you're not at the bank, etc... This is a costly feature because all that information needs to be stored.
A lot of this is due to the way the addon system is designed in WoW. WoW allows us to store data on a per character basis or data available no matter what character we are on. The per character data is loaded only when you are on a given character. In order to allow viewing of inventory items no matter what character you are on requires we write all the item information to that global data file.
All of this information is loaded into memory and is in memory the entire time the game is running. It'd be nice if we could load only what we wanted from disk when we needed it but this isn't possible with the design of addons.
I've done a large amount of work trying to optimize TBag and will continue to do so. Feedback on performance and memory is welcome. But there is a limit to what can be done given the design of the WoW addon system.
Jul 8th 2008 4:21PM Shouldn't be any issues with the buying of bank slots. If you have a reproduceable problem I'd be very interested in fixing it.
I'm aware of the issue with losing tracked inventory but it happens pretty rarely and I have yet to find the exact cause of it. Any information you can provide on it may prove to be helpful.