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  • Xoonaka
  • Member Since Jun 25th, 2007

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Joystiq605 Comments
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Recent Comments:

David Jaffe leaves Eat Sleep Play, layoffs hit developer [Update] {Joystiq}

Feb 7th 2012 10:21AM @baby sea tuna

Personally, I like my console experiences, and I don't want them to suffer.

New Soulcalibur 5 trailer is like four trailers in one {Joystiq}

Jan 27th 2012 10:19AM @(Unverified)

That's how they did SC3, and I personally loved it. Some folks complained of balance issues for the other fight styles, which is fair... but there's no reason to assume the same fate for any custom styles introduced in this game.

Netflix drops plan to offer video games like it was Qwikster {Joystiq}

Jan 25th 2012 7:27PM Come on 3D streaming to 3DS....!!

Crush3D: A second look in the third dimension {Joystiq}

Jan 24th 2012 4:21PM Crush on PSP was really good, but yeah, it's tiring after a while, and the music and environments really did a good job of draining your energy. Then again, I had the same problem with Echochrome....

Did they change up anything else? Like the music, maybe? New levels? Anything?

Gearbox reveals its new real-world Lilith model for Borderlands 2 {Joystiq}

Jan 18th 2012 4:41PM @BernardMarx

I actually think it's just a default response actresses (or in this case, a model) use to describe a character when they really don't know anything about them.

Double Fine's Happy Action Theater conjures up Kinect magic {Joystiq}

Jan 12th 2012 9:11AM The screenshots look pretty lackluster... I guess I'll have to see the game in action.

Best of the Rest: Griffin's picks of 2011 {Joystiq}

Jan 4th 2012 7:07PM 2 PS3 games, 3 Kinect Games, 1 Wii Game, and 1 PC game... man, you're all over the spectrum!

What motion controls could do for JRPGs {Joystiq}

Dec 16th 2011 7:00PM @sammo21

I liked it quite a bit, especially the levelling system. I hated the art style / character design, though.

Hideo Kojima gets his Revengeance with Metal Gear Rising {Joystiq}

Dec 14th 2011 8:59AM @Benstamania

I think players are more willing to accept such ridiculousness when they're the ones doing it versus seeing it in a cutscene.

I felt like a bad ass taking out all those Rays.

Hideo Kojima gets his Revengeance with Metal Gear Rising {Joystiq}

Dec 14th 2011 8:56AM @Lucky48

There's degrees of plausibility, for sure. As a fan, I tend to overlook the parts of the games I don't like (especially the Bee Guy...) and just enjoy the parts that I do.

But I think the thing that bothers me the most with this game is the idea that it's action. I don't really like action games. I liked MGS for the stealth gameplay.


I think I'm more upset by the blatant racism displayed about western developers. He's proven his design chops to me, and if he says the design sucked, then I believe him. Doesn't matter how hard you work if you can't get it done. He's probably taking a lot of heat for this as well, considering he was supposed to keep the project on track.