Sep 5th 2008 9:06AM Playing Devil's Advocate I do think there should be some sort of incentive for Guild Officers and Guild Masters. It's a thankless task and the amount of effort put in by the good ones is extraordinary - and it's one of the things that keeps Blizzard's coffers full.
I don't know what the answer is - it could be something simple like a vanity mount for GM's, or maybe something like a discount on repairs for GM's.
The point is that there is no tangible reward - and an awful lot of heartache.
Sep 3rd 2007 6:27AM As ever the magic word is 'compromise'. I have children in my guild who sometimes moan at me that their parents won't let them play WOW or that school sucks.
I always tell them that being a parent is a hard job, and nobody ever complained that they had too many qualifications.
At the end of the day WOW is just a game (rank heresy, I know) - get a good job and when you're an adult you can spend all your spare time playing WOW if you want to. But you have to get there first...
Jul 13th 2007 4:06AM In my guild we take 2 routes to get new blood.
1. If it's a casual 'can I join ?' then we ask people to apply on our guild website. If people can't be bothered (and some can't) that weeds them out before any of us spend any time on it. Once they've applied one of the guild officers (usually me !) interviews them and then we decide.
2. If we've run an instance with a 'random' (ie not a guild member) and they ask to join we'll allow that straight away (assuming their performance was up to scratch). After 2 hours in an instance with someone, you quickly learn whether they're a good player and, more importantly, a decent sort of person who's not going to rock the boat.
For handling "but he's my friend" enquiries we're still quite firm about sticking to this approach - it prevents accusations of favouritism.
Jun 26th 2007 7:34AM I have no problem at all with younger players in my guild. We have quite a few 11 or 12 years olds and all ages up to my own (the grand old age of nearly 40 !).
We make it clear to them we expect the same standards of behaviour as we do from anyone else - and I'd say at least 80% of the time they live up to it. We have had some rotten eggs we've had to get rid of, some of them were kids, some of them were adults (supposedly).
One case I can think of is with a youngster who kept leaving instances early. I spoke to him with one of my officers, explained the problem and he's been a model citizen ever since.
We really value our younger players - they're always enthusastic and they're terribly loyal - probably because other guilds won't have them or treat them like crap.
Don't dismiss them - you'd be surprised that a lot of youngsters have a valuable contribution to make.