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  • Shintar
  • Member Since Jul 4th, 2007

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Recent Comments:

Mists of Pandaria Beta: New icons make questing a breeze {WoW}

Apr 1st 2012 8:01AM Erm, "this quest" being "The Good People of Hearthglen": http://www.wowhead.com/quest=27153

Mists of Pandaria Beta: New icons make questing a breeze {WoW}

Apr 1st 2012 8:01AM At first I rolled my eyes at this.

Then I remembered how annoying I found this quest, precisely because the game gives no indication whatsoever where in Hearthglen all these people are located.

SWTOR unsubscribe option goes missing for some [Updated] {Massively}

Jan 19th 2012 12:02PM @Greyhame

Was gonna say, I had that same problem with WoW last year, and my payment date was nowhere near.

Sometimes a bug is just a bug.

The Soapbox: The battle for story {Massively}

Nov 1st 2011 9:51PM Storytelling can go wrong in a pen and paper RPG too. If the DM isn't providing enough direction and the players aren't very good at coming up with their own story, it gets boring. On the other end of the spectrum we have railroading, where the DM essentially just wants the players to follow a script that he's already decided on to the letter. Being unhappy with either of those states is not a systematic problem.

Likewise I don't think that MMO players are against story in principle, but WoW in particular has been suffering from extreme railroading syndrome in this expansion, going from zones filled with lots of individual quests that players could assemble into their own rudimentary narratives to everything being part of one massive linear quest chain that you can't deviate from in any way. Rebelling against that system doesn't mean that we never want to hear another story from Blizzard ever again, but simply that it's not very fun to have no choice in our characters' development whatsoever.

Breakfast Topic: "Blizzard's Horde bias" -- fact or delusion? {WoW}

Oct 26th 2011 10:12AM I think that the Alliance does get the short end of the stick in the current storyline to a certain extent, but I don't think that this is because the developers like the Horde more, I think it's simply a side effect of gameplay balancing.

Remember when pretty much all Horde characters spent the entirety of levels 10-20 in the Barrens, because there simply wasn't anywhere else for them to go, while Alliance could pick and choose among Westfall, Redridge, Darkshore etc.? In Cataclysm they tried to balance that out, but how do you justify the Horde suddenly having more zones? Winning at military expansion.

Or to bring up Southshore: I suspect that the entire reason that they levelled it is that it used to be in an extremely awkward spot in levelling progression for Alliance, and they wanted to streamline levelling in Cata. Of course you're not going to get any quests about the loss of Southshore then, because they simply wanted Alliance players to not go there anymore.

I wouldn't be surprised if the recent Theramore developments were based on similar ideas: "Man, we haven't touched Dustwallow Marsh since BC. The Horde still lives in some little mud village there while the Alliance has Theramore and Jaina. We can do something with that!"

The Daily Quest: I bring Pa -- OK, I just bring posts {WoW}

Oct 25th 2011 12:05AM Well, I think that's kind of hyperbolic, but I actually agree that it's strange that Anne linked this post of mine. I mean, *I*'m quite aware that WI readers probably don't care about reading me whinge about stuff that they are positively excited about. And personally I could do without the angry anonymous trolls that this kind of advertising gets me as well.

WoW Moviewatch:: How to Tell if Your Raid Will Wipe {WoW}

Sep 12th 2011 8:08PM Back in BC we had a resto shaman who went afk to "help his brother move furniture" just as were were getting ready to pull Archimonde. He never came back that evening and eventually we removed him from the raid. I do wonder if it's a more widely used euphemism for something? Uncanny.

The OverAchiever: The 25 most entertaining achievements finale {WoW}

Aug 20th 2010 8:41AM I always feel like I missed out on the Wrathgate experience. I first did it as Horde and I have to say that the quest chain didn't really particularly stand out to me among all the other "we must fight the Scourge here" quests. (When I redid it as Alliance later, it seemed to be a lot more focused.) Then I got to the Wrathgate itself, and due to a problem with my game's language settings, I just saw the phase change but no video, and panicked a little when nobody in my party responded to my questions about what was going on - because they were watching the cinematic! Seeing the Wrathgate change from bustling to burnt and destroyed with no explanation was just confusing and frustrating. To this day I can't get the cut scene to play unless I log out and change my game's language settings first. Seeing it on Youtube just isn't quite the same. :/

I fully agree about the Quel'dalar quest chain though. I've never won a battered hilt myself even though I've seen it drop multiple times, but there's always someone willing to hawk theirs on the AH for a couple thousand gold, and anyone can earn the money to buy it there.

The Queue: Dendrophilia {WoW}

Jul 30th 2010 1:59PM I imagine it's going to suffer the same fate as the Outland PvP objectives: mostly abandoned and only occasionally captured by someone who wants to achieve something specific.