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  • Ylei
  • Member Since Jul 12th, 2007

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Recent Comments:

The Queue: EVE {WoW}

Jul 19th 2010 7:56PM @Pyromelter Right now there's some lag issues that are causing problems for those big 1000 v 1000 fleet battles, but CCP is trying to fix those issues. About this time last year things seemed to be working much better in that regard, it looks like the Dominion expansion introduced the lag issues. What drew me in was when Goonswarm used corporate espionage to dismantle the BoB alliance and then started invading their territory. What keeps me playing is the sandbox nature of the game, you can pretty much do whatever you want, and with 300,000+ accounts all on the same server you've got a lot of possibilities.

The Queue: EVE {WoW}

Jul 19th 2010 7:47PM @Bromide The wormholes introduced with the Apocrypha expansion helped with that, a lot of people have moved into wormhole space and you can't get the big blobs in there that you do in 0.0 space, so fights tend to be much smaller.

@orisi check out EVE University ( when you get in, great way to learn the game.

The Queue: EVE {WoW}

Jul 19th 2010 7:25PM I've been playing EVE for about 18 months now, it's now my primary MMO. I will say that it does seem like more WoW players are showing up these days, I'm guessing it's because of some of the good press that EVE has been getting lately as well as some of the in game events (I was drawn to it when Goonswarm effectively dismantled the BoB alliance through corporate espionage and started taking their territory). I have a couple of suggestions for those of you who are interested in trying it out:

1 - *DO* *NOT* name your pilot anything WoW related, you will be mercilessly ganked non-stop until you emorage quit.

2 - As soon as you pop into the game join the EVE University's public chat channel, E-UNI, and ask how to join. EVE University is a non-profit player run corp that has been training new players to EVE for over 5 years now, and it is by far the best way to learn the game. They have regular classes on just about all aspects of the game, as well as a recorded media library of past classes that anyone (even non-members) can use. Also ask about the Uni Wiki, it has a ton of great info and well written guides to help you get started in the game.

3 - Keep an open mind while playing and learning. EVE Online is like nothing else you've ever played, MMO or otherwise. There are no levels, classes, or endgame. It is a true "sandbox" game where hundreds of thousands of players all play on the same server.

4 - EVE Online is not for everyone. While WoW is generally designed to appeal to a broad base of players, EVE Online is not, and it might not be the game for you. Don't feel that you have to try to like it or change to enjoy it's somewhat unique style of game design, if it isn't you're cup of tea then just take what you've learned and move on.

There are a lot of different ways to play EVE, so even if you're not big on PvP you can still play the game and have a lot of fun, though I have to warn you, EVE's mission system is nothing like WoW's quests, so if you're expecting the kind of PvE content that WoW has you'll be disappointed.

Rumor: Blizzard employees' real life names will not appear on the Real ID forums [Updated] {WoW}

Jul 7th 2010 5:12PM Neth has posted on the forums just a few minutes ago that bad info is going around, they still plan on having the blues post using their real names on the new forums:

The Queue: The queue {WoW}

May 26th 2010 6:20PM in my BG tanks have instant queues, healers have 5 minute queues, and DPS have 15-20 minute queues. I've seen the healer queue go as high as 10 minutes before though. will integrate with Facebook {WoW}

May 5th 2010 3:12PM unless you're like me and don't have a facebook profile. or a myspace profile. or any of those other soul stealing technological ball and chains floating around on the Internet today.

well, except WoW. :(

Breakfast Topic: I suck at playing mage {WoW}

Apr 25th 2010 9:38AM Once you go Boomkin, you'll never wanna go back to mage. AoE farming that does pretty good, plus a lot more survivability.

Breakfast Topic: Are boss mods cheating? {WoW}

Apr 5th 2010 4:21PM As someone who raid healed through vanilla and TBC, I can say without a doubt that boss mods were the only way for me to be aware of certain things going on during the boss fight that I needed to be aware of. When you're healing you do not have time to watch the boss for cues, or read the text he spits out int he chat window. You're whole time is spent watching health bars and healing your assigned targets. I still have no idea what a large portion of boss fights looked like because I was only able to watch the health bars.

This means that there is a design flaw in the game itself that the boss mods fixed. If there is an event in the fight that is important for all raiders to be aware of and react to, but it is presented in a way that a certain portion of the raiders have no hope of seeing, then you have a design flaw. Boos mods made it possible to be made aware of those events while still doing your job as a raid healer.

PAX East 2010: Turbine on renting vs. owning in the MMO market {WoW}

Mar 31st 2010 3:58AM ahh, but EVE does have a money sink, a massive money sink. In EVE almost everything you use is player made, and it's destroyable, and lootable. say you just splurged on a nice new assault frigate with T2 modules and ammo, all player made. You go out to losec to see what it can do but you're not careful and run into a pirate gate camp. They try to ransom you for half of what you just paid for your new ship/equipment, but of course you're broke now. They blow your ship up and it's destroyed, along with a portion of everything in it, and loot the wreck for whatever wasn't destroyed. Maybe they pod you causing you to have to re-invest in a medclone, so that's even more money lost.

The player run economy completely dwarfs anything WoW has going on, but that's because you have 300,000 + players all on the *same server*, where WoW has only a few thousand on each, maybe 10,000 per faction on their most overpopulated servers. Add to that the fact that almost everything you use in game is player made, the amount of money changing hands on a daily basis is staggering. CCP, the game developer, has even hired a real world economist to help track it and guide it when possible.

The Lawbringer: Legal gold sales? Not a Blizzard's chance in Hell {WoW}

Mar 16th 2010 5:52PM convert their keyloggers to the kind that steal bank account info, or other real world financial info, and start stealing real money instead of fake money.