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  • Marty078
  • Member Since Jul 24th, 2007

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Recent Comments:

Death Knight tanking overhaul {WoW}

Sep 30th 2008 1:39PM The dodge that needs fixing is for hunters. Go check that debacle out:

http://forums.worldofwarcraft.com/thread.html?topicId=9679634482&sid=2000

Caption This! {WoW}

Sep 12th 2008 10:11AM ... and this is the visual representation of how the devs want hunters to perform in WotLK and Arenas.

Scattered Shots: It ain't over till it's over {WoW}

Sep 11th 2008 7:21PM Create a shotgun blast ability - [RAP * 3.0 + 10,000] damage, reducing damage by 4% for each yard between the hunter and his target, knocks the target back 10 yards, stuns them for 2 seconds, and prevents the hunter from firing any other shots for 5 seconds.

30-60 second cd sounds good.

Chasing someone around a pillar? solved. Can't get away from that warrior, rogue, etc.? solved. Got that plate wearing pally down to 20% hp and he's about to bubble? solved. That priest wants to get up close and AE fear? solved. Got that fel puppy gnawing at your ankle? solved. Think it's bs that several classes can chain heal themselves while you're lighting them up? solved.

John Carmack doesn't believe in PPUs? Fine, then PPUs don't believe in John Carmack {Engadget}

Jul 24th 2007 10:55AM The future of multi-core CPUs are heterogeneous cores - which means the cores will not be identical. A core dedicated to physics is not only plausible, but significantly better than an add-on solution, which requires its own memory and communication via a (relatively) slow bus.

Forster came off like a marketing idiot IMO. Multiple CPU threads need to syncrhonize, but making a call to a controller via the PCI bus doesn't eat up huge amounts of time (relatively)? Additional data transfer may need to occur from system memory to the PPU card, eating up more time, then the results would be transfered back. If you're using a CPU core, this transfer doesn't occur as both cores can access the same memory.