Feb 18th 2009 4:47PM Europe is several time zones ahead of the U.S. so their websites get updated earlier?
Feb 13th 2009 11:42AM Erekem by a long shot. The Commander's whirlwind kills Erekem's adds, Erekem goes nuts, spams Stormstrike until everything else is dead.
Feb 13th 2009 11:30AM Most people I know, after trying to level as a healer or a tank, often give up part way to 80 and respec to DPS. I can't count the number of people I've seen moaning about how hard it is to level a Holy Paladin or Priest, or Resto Druid... well no kidding!
Is tanking or healing at level 40 really anything like tanking or healing at level 80 anyway? By the time you reach the level cap, you have so many more abilities, spells and variety of tactics, than you do when leveling.
I don't think it's unreasonable for dual spec to wait until level 80. While it would be nice to have a second spec in order to do low level instances "the right way" most of these instances are also easy enough that you don't have to be properly specced in order to fill a role.
Sep 4th 2007 2:14PM Fist weapons in the early game are unloved because Blizzard developers used to see them as "joke weapons" or as completely secondary to just about everything else. Presumably, they were never intended to be very commonplace or useful, and pre-BC itemization for fist weapons really shows that. Most of those weapons were flat-out bad - the only "good" ones that I can think of were Claw of the Black Dragonflight (which was overshadowed by Chromatically Tempered Sword, drops only 2 bosses later), and the Rank 14 fists (which until the honor system revision where basically unattainable for most players).
Sep 4th 2007 12:45PM When epic mounts looked pretty much just like normal mounts (no armor). And only a half dozen people on the server had one.
Aug 30th 2007 10:04AM Shoulder armor has always been very important in Blizzard games, from Starcraft, Diablo and Warcraft II, all the way to World of Warcraft. It's a simple equation in the minds of Blizzard art designers: the bigger the shoulders, the closer to god.
Aug 27th 2007 4:38PM Fury warriors don't stealth.
I've been every rogue build under the sun, Mutilate, Combat Swords, Combat Daggers, Shadowstep w/Daggers, Hemo, (but not Hemo Daggers :P), you name it. To me, daggers just aren't fun. Having to twitch position constantly, always seeing "You must be behind your opponent to do that," that's not fun. From a gameplay perspective, daggers just bug me.
From an RP perspective? Well, there are people who fight by rushing in the forefront, taking the hits and giving as good (or better) than they get. Those are warriors. There are also people who fight by thinking carefully, fighting dirty, picking off the weak and wounded, evading attackers and moving quickly and quietly. Those are rogues. And you don't have to use a dagger to do all that. A warrior or a mage can take a dagger and stab someone from behind; that doesn't make them a rogue.
Aug 17th 2007 12:21PM Even quality publications like the New York Times and Wall Street Journal make mistakes, typos, report inaccurately, etc. If your standard for quality is so high, especially for a blog entry that doesn't even contain original information of any kind - just a link to a forum post - then I suggest you either create your own blog, or stfu.
And to actually contribute to the discussion at hand: Enhancement Shamans are actually desirable for 25-man raids, albeit usually with a limit of only one, in order to provide Windfury, Unleashed Fury, and other buffs to melee DPS groups.
Aug 8th 2007 4:02PM @10
If you look closely at DPS spreadsheet, there is a Talent sheet which allows you to adjust your talent specs. You can even manually enter in your stats, if you don't feel like browsing through all the lists of gear and checking off which buffs you have.
Aug 7th 2007 9:57AM A lot of people are saying "too early for expansion" but we don't even have a release date for Wrath yet. Weren't people at Blizzcon predicting 2009?