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  • fealubryne
  • Member Since Jul 25th, 2007

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Recent Comments:

The Twelve Days of Winter Veil: Day one - Steelseries gear {WoW}

Jan 3rd 2010 11:05AM Never hurts to enter, right?

That woman is a man, man {WoW}

Mar 31st 2009 7:47PM Darn, when I first saw the headline I thought someone had actually nailed down the truth of this matter and got all excited.

My boyfriend and I have been having this discussion for a long time. Her name, obviously, doesn't follow the general naming conventions of the bronze dragonflight, but then again, as has been pointed out, a number of other dragons don't follow their "rules" either. The beard thing doesn't really work either, as there's also several confirmed females that sport them. So it could really go either way, I guess.

In the end we've come to a theory we both like the idea of Chromie actually being male, but just picking to take on the form of a cute gnome female when he goes all "mortal-y" for us. And why not? There's enough guys out there who play female characters, why wouldn't a dragon choose to do the same thing?

For that matter, maybe the devs did it on purpose, for just that reason...

Who knows! I'd love to see the truth someday, though.

Back to the Horde {WoW}

Feb 1st 2009 4:32PM Horde at heart.

It's funny, since I was just thinking about this the other day. I've played Horde since day one, a female orc to be exact. And, as an off-note, nothing irks me more than other girls who state that they play Alliance because all the Horde races are ugly. I happen to think my femorc is quite hawt, thankyouverymuch. But I digress.

Alliance has never really appealed to me. I love the dwarves, and I have a dwarf priest simply because I love them as much as I love Horde and wanted to play with a friend whose main is Alliance. But aside from that all my true mains are Horde. I like the tribal feel, the shamanistic religions, and the loyalty and passion that seems to go along with them. They have their problems but they face them head-on, welcome other outcasts into their midst, and fight not for themselves, but for each other. Alliance seems very artificial in its nobility, boasting its own grandness while attempting to cover its flaws. Both sides have had their problems in the past -- the Horde brings them to the forefront as a constant reminder of what they need to overcome, while Alliance pushes theirs into a closet and tries to pretend it never happened.

A lot of controversy was brought up about some Horde-side questlines in Wrath. Some people were utterly disgusted by the torture quests, and the Forsaken's experiments. It's war. No matter what side you're on, there's going to be unpleasant things that happen during war. I wouldn't doubt if there's equally horrific going on Alliance-side, but it plays far less into the storyline than the Forsaken's drive to lash back after all they've been through and therefor isn't highlighted to the same extent. On the opposite end of the spectrum, however, think about all the good that's going on in the Horde that you really don' t see Alliance-side, either. The quests bringing the Taunka into the faction really touched me, as well as the ones in Warsong Keep where the father and his son were looking at the Alliance deserters being held. In this quest the son asks his father why they deserted their people, and his father tries to explain that they're afraid and don't want to fight for their familes, their friends, their people. The boy just can't understand this, the idea that someone, let alone so many, could put themselves over the good of their own people.

I asked a friend, who's played a lot more Alliance than I have, if there's any quest like that for them. He said no, Horde doesn't have deserters. Which I would honestly believe. Horde may be savage, barbaric, and uncivilized compared to the Alliance, but they have real loyalty. Strength, honor, and your people above all else. The will to die for others, and make things better -- not for you, but for your friends, family, and the generations to come. That's why I love the Horde.

WoW Insider's Loot-idays: Day five {WoW}

Dec 26th 2008 4:40PM I'll give this a shot.

For my disco-loving undead warlock!

Tosog goes 0 to 70 in 28 and a half hours {WoW}

Mar 20th 2008 7:18PM I like this version.

Wyndforge releases new WoW character art {WoW}

Mar 17th 2008 10:23PM I wouldn't go so far to call WoW the "prettiest" of all MMOs out there. Dungeons and Dragons Online (at least back when I played it) had some utterly breathtaking scenery. Or have you played Lord of the Rings Online? It may not be so flashy, but the locations are beautiful in a nice, subtle sort of way.

As for favoring the Alliance "for once" -- they're far from lacking attention. I'd honestly say there's an equal number of artists who specialize in Alliance and Horde, it just depends on the taste of that particular person and/or his or her clients. Alliance is generally seen to have the "more attractive" races, whereas Horde has the "tough-looking" races.

Personally, I respect the artist's talent (I wouldn't have the patience to pull what he does off) and while I feel the effects are a bit over-the-top, I can see how people would like them. They DO seem to fit with what WoW's become, especially looking out post-BC weapons, armor, and obviously enough, Outland. I'd much prefer something a bit more downplayed, but to each his own.

15 Minutes of Fame: I do my little turn on the catwalk {WoW}

Mar 14th 2008 6:54AM I can totally see RP servers stashing away neat clothing to roleplay in, but I'm on a PvP server and I'd love to do it as well. I just don't have space.

My biggest problem right now is that my boyfriend and I have been farming 60 instances for the sake of gold, and in the process getting pieces from old raiding sets. And guess what. We've been keeping them. As a female orc I look darn good in the old stuff! So far I've got most/all of druid, shaman, mage, and priest sets. The latter two we argue over when pieces drop -- he's a warlock, so he can only wear the cloth stuff.

And as much as this seems like a "girly" thing to do, he's actually got more "vanity clothes" than I do. In fact, half the time he'll dress up in something that's not his S3 gear, run around lowbie Alliance zones on his slow demon pony, and see how many little Allies actually attack him. The number of people who do is shocking, all because they either think he's a lowbie as well, or because they think they stand a chance when he's under-geared. So granted, he's got an extra reason to "dress up" at times, but he still has a habit of running around Shattrath/Orgrimmar/Undercity in his "street clothes."

Know Your Lore: The Grimtotems {WoW}

Mar 14th 2008 6:39AM "I'll have to improvise!"

OH NOES

All the World's a Stage: There's something about Mary Sue {WoW}

Mar 10th 2008 7:20AM I've been a roleplayer for years, long before I ever came to WoW. I've toyed with the idea of roleplaying in MMOs, tried it a few times, and found that it's just not my style. While the game itself provides visible characters, environments, and other characters to interact with, everything's very static. When my character just stands there when I /hug, or I run WC for the fiftieth time and down Serpentis (again), or I overhear Thrall having a conversation with a brave adventurer (hey... didn't he say that to me, too?) I tend lose touch with the in-character aspect and it just becomes a game. I get tired of trying to justify all the oddities that come about and so, in the end, if I'm going to roleplay I'll go back to the ways I used to do it (which generally involves you, and the people you're playing with, going on imagination alone).

That said, old habits die hard. My characters in WoW are, in fact, just that -- characters. I don't refer to them as "toons" or "avatars" because to me they're characters. And as such I tend to come up with personalities, quirks, background, etc., in addition to just their names. I rarely, if ever, make these things obvious (I play a PvP server, love it, and have no intention of ever changing that) to anyone. Though, amusingly enough, a lot of the people I play with have admitted to thinking up little stories having to do with their characters as well. But even with the characterization, we all seem more than happy to have our characters be "the average adventurer" who may not be physically shifting worlds, but have their own stories to tell.

While it may not involve the fate of Azeroth directly, each character has a story to tell. Just because they're not slaying dragons doesn 't make their story bad -- only different. And that, in my opinion, is far more flavorful than the epic tales we often come across. After all, we rarely get to hear about the ones doing the small things that make a difference, but just because those things are small, are they any less important? Or interesting, for that matter?

Return of the weasel: Guild selection, Part 1 {WoW}

Mar 9th 2008 11:09PM Guilds that fall under the appellation of "casual" could literally be doing anything on a given night from farming Illidan to trying to get past Mr. Smite ("wtf he keeps improvising").


That last bit made me giggle.