Oct 10th 2007 4:29PM After playing a rogue in raiding I can't see playing a caster. Standing around casting outside of most danger sounds so boring when as a rogue there is the thrill of topping damage and simply staying alive the entire raid encounter. Plus we are a much more "clicky" class as our GCD is only 1 second instead of 1.5 like other classes besides a cat druid so we are mashing buttons more.
Oct 8th 2007 9:53AM Offended? What the heck is wrong with you people? Read the subject line of the post! It's listing the best trinkets available to rogues period. Not listing crappy green trinkets. Who cares if someone can't get a hold of these? It didn't say "great rogue trinkets for people who don't raid".
I was actually very surprised that there was finally someone who knew what they were talking about on these class topics and now you guys are shooting down good info?
As far as "elitist" goes? What is so elitist about heroic badges and saying Gruul is easy to kill? My guild downed Gruul after our second night trying and we had 3 people who had never seen Karazhan. He's EASY.
The poster isn't elitist. We finally have someone who looks like they use a class spreadsheet as well. Bravo.
Oct 2nd 2007 10:56AM I don't experience any lag but the new voice chat sounds horrible. Even if I turn the sound all the way up, people still sound too quiet not to mention it sounds like they are talking with the mike in their mouths. I spent 1 minute on it trying to tweak it and then promptly logged back into Ventrilo.
Aug 24th 2007 3:51PM I don't understand why feral druids in cat form think they should be able to compete with other dps classes when in the same tree they just need to switch gear and they can tank extremely well.
I do believe the resto tree needs some serious love, especially in the form of aggro reduction and solo grinding. As for Moonkin, I do think they need some work although I have never played as a moonkin so I'm not qualified to say so.
I don't believe hybrids should be able to spec fully into a certain tree and compete just fine with a pure class of that role though. Being able to do that just would make the pure class obsolete when say, a cat does the same damage as a rogue but switches out in the fight and tosses a rebirth, HOTs up a healer in danger and throws in an innervate.
Mages SHOULD do the most ranged damage. Rogues SHOULD do the most melee damage. Warriors SHOULD tank the best. Priests SHOULD...wait they are too awesome in shadow so nevermind..
Aug 17th 2007 3:17PM My question is why in the world would a druid/pallie/warrior agree to tank if they weren't a tanking spec? The thing that ticks me off is when I'm invited to a pug that's already partially formed and then realize once we zone in that the "tank" is dps or healing spec.
I understand if you have a lot of epics and know what you are doing it's ok as long as the other people are cool with it, but don't just expect that it's ok with everyone for you to pull out your Deep Thunder on heroics.
Aug 8th 2007 3:16PM This is awesome. I have been looking for something like this for a while. But this spreadsheet doesn't look like it is taking into account the spec of the rogue. Different specs will do more damage if you focus on more crit or more AP and so on.
Jul 26th 2007 9:30AM I'm commenting on the comment of commenting about the comment
Jul 25th 2007 1:24PM If you spend the talent points to improve envenom then it does way more damage than evicerate. With two daggers you can apply poisons fast enough to use it every 5 combo points especially if you have improved poison application through talents.