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  • Member Since Jul 25th, 2007

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Recent Comments:

Encrypted Text: Tips for Rogues in 2v2 {WoW}

May 6th 2009 2:48PM Playing rogue/mage takes very little skill on the part of the rogue. Getting a sap and blinding the right target is about it.

The mage getting a counterspell on the target he isnt focusing while dpsing is harder to do.

Playing this comp last season we targeted the DK first when he was paired with a holy pally. Getting sheeps and a counterspell usually meant the end. If the pally bubbles, both the rogue and mage just vanish. The rogue can keep the DK stunlocked/disarmed for much of what is a very short match (which makes his CDs irrelevant).

DK/Holy is definately the rogue/mage's match to lose. If unholy/holy survives past the first onslaught then they should easily win the match.

Encrypted Text: Weapons make the Rogue {WoW}

Apr 8th 2009 3:37PM 2 dps eh? I'm sure thats within the margin of error of your spread sheet.

Encrypted Text: Weapons make the Rogue {WoW}

Apr 8th 2009 3:31PM Mace stun was removed. Also 41/5/25 is the spec of choice for pvp, and you cant mutilate with maces.

Encrypted Text: Weapons make the Rogue {WoW}

Apr 8th 2009 3:28PM I thought webbed death in both hands was better than Sinister's Revenge for pve.

Also, berserking is a ridiculous price.

Spiritual Guidance: The Undying experience of a Priest {WoW}

Mar 22nd 2009 11:25PM LITERALLY frozen