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  • Orestes
  • Member Since Jul 26th, 2007

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WoW130 Comments

Recent Comments:

Should there be a hide option for RealID? {WoW}

Feb 8th 2012 12:45PM Yes, it would end up like MSN, and that would be a marked improvement. The point of the system is, or should be, to facilitate communication between individuals cross character, cross server, and cross game. Why in the hell would being able to be selective in which individuals you wanted to communicate with at a given time be a bad thing?

Should there be a hide option for RealID? {WoW}

Feb 8th 2012 8:45AM Lack of an invisible option is a dealbreaker for me on what would otherwise be a potentially useful feature. The fact people are even arguing against the idea speak volumes about the boundary issues in today's society.

I shouldn't be forced to choose between indiscriminately making myself available on every character ever will create in games that may not even exist yet to anyone I happen to friend and being cut off from the ability to easily manage cross game connections. It's piss poor design and there's no reasonable justification for it.

Patch 4.3: Raid Finder loot rules updated {WoW}

Oct 7th 2011 2:16PM Okay, I'll bite. What happens when a shadow priest, moonkin or ele shaman, wants to make a legitimate Need roll on "healing" gear?

Breakfast Topic: Mobile guild chat -- freedom or leash? {WoW}

Aug 14th 2011 9:36AM Much like the RealID stuff, this holds zero interest for me. Anyone I want to find me knows very well how to do it through other more private channels and if I wanted to socialize with my guild in general I'd be logged in.

Spiritual Guidance: In defense (or condemnation) of Dispersion {WoW}

Aug 18th 2010 6:10PM I can't count the number of instances glyphed dispersion has proven useful to me in PvE. I Ignore spores on Fester and gain DPS by not minimizing movement, it makes the unchained magic debuff an utter joke, and let's not forget "tanking" vile spirits. Yeah, I'll be keeping that PvP talent in my spec forever.

Now if you want to talk disappointments look at Sin and Punishment, there's an utterly worthless talent for PvE. For that matter whoever thought it was a brilliant idea to save Imp Pyschic scream as a two point prereq to Silence instead of a glyph (minor one at that) can blow me.

Call for Submissions: What do you want from your next MMO? {WoW}

Aug 13th 2010 1:27PM Something completely outside the WoW mold. Having played the game for this long I'd rather not play through a clone's birthing pains. Beyond that fairly straightforward requirement, I'd kill to see someone do justice to William Gibson's Sprawl Trilogy universe as a backdrop for an MMO.

Spiritual Guidance: Cataclysm and the shadow priest's day of reckoning {WoW}

Aug 12th 2010 5:39AM Problem is, none of the early tree ones you have to take to even get down to the shadow version disarm are that compelling, especially compared to the new talent trees other classes get. The only truly raid utility oriented one is silence, and that's still crippled by being handcuffed to two points in imp Psychic Scream. Beyond that you've got the marginal dps increase from lowered fiend CDs and the snare removal talent for fade. It's all just so bleh.

Spiritual Guidance: Cataclysm and the shadow priest's day of reckoning {WoW}

Aug 12th 2010 12:24AM My main issue, right now, with the way the shadow tree looks on beta is the fact virtually all the "choice" we get in our spec are nigh worthless PvP talents. There's no real debate over which is more useful to the spec, it's more a debate of which crappy filler am I going to have to take to get my 31 points and get out of this tree to get to the aforementioned new toys in the Disc tree. The only new thing that got added to shadow itself through all this was the PvE worthless Sin and Punishment

Nonstandard loot systems in WoW, page 2 {WoW}

Jul 18th 2010 6:59PM We've used SKG (manually maintained list, addons have proven problematic long term) in our 25 man runs for years now. It's not without it's minor imperfections but it's the right balance of simplicity and fairness of distribution for us. For ten mans and pug runs we just use free /rolls with mainspec given priority

Mike Morhaime: Real names will not be required on official Blizzard forums {WoW}

Jul 9th 2010 1:47PM Oh, I'm pretty sure most of the pissed off people are fine with the idea of a globally unique forum posting name to prevent people from trolling on level one alts. That's no more trackable than posting on your main would be really and is a step towards accountability.

As for second party relationships, I'm just waiting for the first proof that they're leaking info to facebook without explicit permission. That happens and it won't be outraged forum posters they have to worry about, it'll be full on class action lawsuits in multiple countries