May 19th 2008 6:10PM Just go play Counter Strike and quit messing with my MMO.
May 12th 2008 9:06PM The following quote sums it up pretty well. Do a Google search on "why eulas are bad" for more reading.
"the National Consumer Council in the UK has released a report pointing out that software end-user license agreements (EULAs) are unfair. The problems with EULAs have been widely discussed before. They're generally dense and full of legal language, so that users have no idea what they're agreeing to. They're non-negotiable, so it's not like a standard contract either. Often people need to agree to them before they can even read all the terms ("by opening his package, you have agreed to..."). The end result, of course, is that no one reads them. If you did, you would probably never agree to what they said anyway. So, while this is nothing new, it's nice to see consumer protection groups shining a light on how EULAs are very often unfair."
May 12th 2008 9:03PM What is "juking"?
May 12th 2008 4:11PM I hate cheaters, but I hate EULA's more. I'm hoping that Blizzard loses their argument in a bad way to further weaken EULAs.
Then they can lick their wounds and go after Glider on other terms.
May 6th 2008 7:46PM So a league of Halo 3 FPS players adds WoW to their circuit. What does that tell you about where arenas are taking WoW?
Keep it up Blizz. Keep it up. Why couldn't you simply create a spin off game instead of taking something from a completely different genre and trying to force it into an FPS?
I just don't get it.
Apr 21st 2008 1:20PM "PvP in WoW is quickly becoming a legitimate eSport. For evidence of this you need to look no further than the arena tournament that is begin sponsored by Blizzard. "
Hardly. Blizzard would LIKE it to become an "eSport" and as such they are making an investment. This will no more pan out than the various gaming leagues have. One or two tournies, then *poof*.
PvP is a different game than PvE, and Blizzard has unfortunately blurred the distinction by allowing crossover from PvP into PvE, which really angers a lot of people. Of course that anger stems from Blizzard's unrealistic end-game requirements that alienate the majority of the playerbase, PvE or PvP.
PvP is another game mode and should be treated as such, but should not cross over into PvE. The creation of a tourney server is perfect, and IMHO all characters (and gear) for it should stay there. I hope they leave the tourney server up in some form permanently.
But don't equate PvP with casual gaming, they are not the same at all. Many people don't have the slightest desire to hang out in BGs or run arena teams, they are in WoW to explore the world and play against it, not yet another FPS. Mostly you will see these people as the alt-aholics, who get a character to 70 then start raising a new one -- which again speaks to Blizzard's unrealistic PvE endgame.
Apr 2nd 2008 7:26PM You misinterpreted the point of the study in the article, which is attempting provide data to verify the link or non-link between video games and violence.
It is stating that the game generally doesn't raise people's level of aggression.
I'm surprised you missed this.
Feb 14th 2008 7:45PM I'm sure you are really nice people and all, but who cares? Bloggers blogging about themselves? That's a waste of space.
More about WoW please, not about the people writing about WoW.
Feb 4th 2008 2:42PM Sad that so many people today will agree to play a game then ignore the rules.