Jan 2nd 2011 1:17PM Oh boy!!
Dec 27th 2010 1:17PM Hurray!!
Dec 13th 2010 12:07PM As usual with a profession, Kaliope has an excellent guide at her site:
If you are going to do Archaeology, you need to decide at the start what your purpose is:
1. If you are just doing it for fun and casually, these comments are mostly not for you.
2. If you are levelling for achievements, or for items like the Vial of Sands, then these comments may help.
Now that people have a few days experience with Arch, before you start, it might be worthwhile reading the posts about Arch on the Blizz Profession forums:
My comments reflect my own experience so far, and posts from that forum.
If you are interested in getting one or more of the rare items in the Profession, be aware that they rare “research projects” come up randomly or not at all, and you could dig thousands of fragments and never see one or the one you want. I am at level 425 and have had 6 rares and have one as a research project, but I understand that to see that many is unusual (and also unfortunate as I will explain).
For levelling purposes, the rare items are a curse for a couple of reasons at least.
They take 100 to 150 fragments to complete, and you may or may not be able to use the extra items (Troll Tablets, Highborne Scrolls, or Dwarf Rune Stones) to make them, so it is time consuming to complete them.
Once completed the rare items might not give you any skill up points at all, or will only give you 5 (whereas three other common items completed with 90 fragments would give you 15 skill up points).I put in a ticket and a GM explained to me that there is a small chance that solving a rare artefact will not give you any skill up points, and this is “working as intended.” I can’t think of any other profession which rewards you less for completing a higher difficulty level item....makes you wonder what Blizz privately thinks of its customers.
Also the rare item may be quite useless to you, so all that work for nothing (unless of course you are having fun).
Currently there is at least one bugged dig site and if you happen to get this, you will not be able to complete the digs for that zone and this will plug up your dig site list. Blizz is working to fix this, but the bugged sites have been known since beta so likely the fix is a low priority.
For levelling purposes, it is best to do mostly Troll and Dwarf artefacts, followed by Fossil as:
1. There seem to be a lot more problems on Kalimdor with bugged dig sites and bugged surveys (so more surveys have to be done to get artefacts) so it takes a lot longer to level via the NE dig sites (which are the majority on Kalimdor, or at least they are supposed to be...there were times when I had 4 Fossil sites up and no NE sites).
2. The Troll and Dwarf dig sites drop just as many or more extra items like the Troll Tablets and Dwarf Rune Stones as the NE sites (the Fossil sites don’t drop any extras).
3. The Troll and Dwarf dig sites seem smaller on average and the fragments seem to take less surveys to find compared to the NE ones.
4. It seems to be faster to get around the Eastern Kingdoms compared to Kalimdor. In my experience it was much more common to have 4 dig sites in the south or north in the Eastern Kingdoms whereas in Kalimdor there was a lot more travelling in circles around the whole continent (or there would have been if I didn’t have a pocket mage).
5. You should be aware that there will always be 4 dig sites up on the continent you are on. The game randomly puts a new one up as you complete one, and it is possible that you will have to keep farming old area dig sites for some time before you see a site come up in one of the new areas like Hyjal, Uldum, Vashj'ir, or Twilight Highlands. It may take a long time before you see a significant number of dig sites in the new zones.
6. You can buy the extra items like the Dwarf Rune Stones on the AH, but there is really no need, even if you are power levelling as these items seem to drop fairly often. Because of this also there is really no need to keep more than 3 or 4 or so in your bags (in case you have to do a rare artefact that lets you use up to three of them).
My heart bleeds for the Alchemists who are going after the Vial of Sands/dragon mount. You have to max your Alchemy and Archaeology before there is a chance of the drop, there is currently a huge cost for mats (well over 20K), and it is at best a rare drop (some say it could be very rare, though not as bad as the Time Lost drake, but no one really knows yet). These folks will be farming common artefacts ad nauseum to get dig sites to show up in Uldum for a rare chance at the drop. Good luck.
I didn’t realise much of this, and started Arch so I could max my 4 secondary professions and wanted to try to get the trinket that is a NE drop. I stayed in the Eastern Kingdoms till skill level 200 and then I went to Kalimdor and farmed NE sites. I have seen five NE rare drops and have one more on my research list, but have not seen the trinket I did get the Fossil drop of the raptor mount, which is nice, but how often do we use ground mounts now? It has taken hours longer to get to 425 skill than it would have if I had stayed with the Dwarfs and Trolls (and Fossil as necessary in the Eastern Kingdoms.
Your mileage may vary of course.
Dec 9th 2010 7:13AM Question
Is there a way to find out how far along the guild is with guild achievements involving counters, such as killing critters or catching fish from pools, etc?
Nov 23rd 2010 1:31PM 30 days...just enough time to catch up on the Cataclysm posts on WoW Insider!
Nov 9th 2010 3:03PM The first posts I saw about the Cata profession recipe level acquiring block occurred about Oct 27th:
Kaliope is really good about quickly posting all the latest info she finds herself as well as reviewing appropriate info from other blogs. The site has a database of all the Cata recipes uncovered so far, and some profession levelling suggestions. It is also the home of the "PUG You" video :)
Oct 12th 2010 2:49PM Maunder
Jul 27th 2010 1:38PM What happens to hippos who get too cold?
They get hippothermia.
Jun 16th 2010 1:09PM This might or might not be the place to ask this.
Is there any way to find out the names on the original guild charter when none of the original members are still in the guild, and the guild leadership has been transferred a couple of times?
Thanks for the information.