Apr 25th 2011 10:48PM So, let me get this straight - we have a croc who is protecting a treasure and a pygmy who only shows up after the croc dies vs a team of two crusaders, one of which rez's her partner so you have to fight them both at the same time?
This seems like a silly match up. Two humans with thinking brains, one of which is smart enough to rez the other vs a tiny brained creature and a crocodile.
Apr 10th 2011 4:43PM Are there any places to farm the new volatile elementals like there were in Outlands (Elemental Plateau) and Northrend (Wintergrasp)? Also, I have yet to see any plant type creatures that herbalists can "skin", do they exist in Cata at all?
Dec 26th 2010 10:56AM Please let me have one and save me big bucks. :-d
Oct 27th 2010 9:45PM I know that in Cataclysm they are removing the taking of UC part of the wrathgate event due to major players not being around to do it. Now, I'm asking if the same is happening to the epic ending of the Nagrand questline that the Horde goes through. The one where Thrall is brought out to Nagrand. Will that still be doable or have they replaced that quest already?
Sep 15th 2010 6:05PM I'm curiuos as to what is to stop us from using HotR and CS both on single target fights? Since they are our only 2 Holy Power Generators and both have a cooldown why not load up with both of them to generate the HP needed to use our real abilitiies?
Jun 10th 2010 2:17PM I've been looking at purchasing this mouse for a while now. I haven't heard much about the add-on included with it.
Now, with the "limited" number of macros you can have on a toon, does the Naga add-on allow you to macro to the buttons or are you still limited by the Blizzard UI? Does the Addon just allow you to put spells on the bars/buttons or can you modify each bar/button individually?
Jun 4th 2010 6:28PM Karazan is one of those "back in the days" moments for me. I came into WoW midway through BC content so I never knew the "glory" of 40 man raids. But, as my first raid experience, Karazan is memorable and remarkable. Bosses were interesting, there was a storyline to the place and everything about the place fits. Even a boss like Nightbane had a reason to be there and even had a cool questline and animation to go with him.
The layout was solid, the progression was very nice and there were even optional bosses that didn't detract but rather added to the instance. And nothing was more important than that first Prince kill, a fight that had a small random element that forced people to pay attention with out just falling into habits.
An excellent dungeon raid that sadly was not quite duplicated in Wrath. Ulduar comes close to the feel but isn't quite the same.
Jun 4th 2010 4:47PM Why couldn't vigilance be more like a reverse Misdirect? That way it could be more interesting as you would apply it to high threat targets to increase your own threat. As to the rest of the ability I agree that the taunt refresh shouldn't be mandatory, but it would be nice to keep it up for those fights that just have random adds in the fight. I know that some learning fights like LK where there are a lot of adds running around in phase one having a way to refresh taunt is a good thing, but it requires smart use of vigilance.
May 10th 2010 6:02PM One word: COW
Who cares if they are lvl 1 normally. You could just have a lvl 85 cow with an ability like "Moo - Cow moos at opponent"
I really don't even want to have any buffs or anything. This would be the ultimate vanity pet for hunters as well as the biggest slap in PvP. "Hey, what killed you in that arena match?" "dude, I died to a cow."
Apr 6th 2010 7:11PM Easy enough to fix mastery, tie the masteries to the various presences.
I.E. Blood tree mastery: If you are in Frost presence you heal x% more with each damage, if you are in blood presences you do x% more damage
Frost tree mastery: If you are in Frost Presences you take x% less damage, If you are in blood presences you gain x% hit/expertise
Unholy Tree master: If you are in Frost Presences you gain x% dodge for each disease on target. If you are in Blood Presence you gain x% haste for each disease on target.
Very easy to implement, only problem is it requires people to program and this looks like a programming shortcut, to make one tree tank and others dps