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  • Lilith
  • Member Since Aug 1st, 2007

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Recent Comments:

Must-have PvP talents for druids in 4.0.1, Part 2 {WoW}

Oct 21st 2010 2:33PM I love that glyph as well. I get so much use out of it.

Must-have PvP talents for druids in 4.0.1, Part 2 {WoW}

Oct 21st 2010 2:28PM At this time, I would argue against speccing for Fury of Stormrage for pvp for a few reasons:
1] Healers are dying very fast right now when focused because of the resilience changes, which leads to little time to wind up some dps on a target. I see you stated that there is less focus firing in BGs right now, but not in my battlegroup!
2] Resto dps is so pathetic (ex: my druid's SF is only about 1500) compared to HP right now that putting two talent points into FoS is wasted.
3] Restos are good for healing and utility rather than healing and dps. Resto shaman are built better for those that want to heal and DPS in PVP. Resto druids are going to need to keep HoTs ticking, cleanse what they can, and use their roots and cyclones to their team's advantage.

Totem Talk: Choosing a role for restoration {WoW}

Mar 23rd 2010 3:44PM I can't agree enough with this comment. I read this article shaking my head. 3 specs for different healing roles? WHAT? It's preposterous and makes me think the author is just trying to fill his word count.

Raid Rx: Frustrations of 2-healing a 10-player raid {WoW}

Feb 25th 2010 10:05PM I don't have a problem 2 healing. In Kara I was stuck with crappy healers and I did about 75% of the healing. In ZA bear runs I 2-healed and invariably one healer would die on dragonhawk or something. In ICC10 we 2 heal most bosses except Saurfang which I solo heal, Blood Princes (healer on Lock), and Sindragosa (extra healer for P3 only). I play a resto shaman and my co-healer is a resto druid.

Raid Rx: Frustrations of 2-healing a 10-player raid {WoW}

Feb 25th 2010 10:01PM I solo heal Saurfang10 and the other healer DPS's.

Totem Talk: Restoration 101 {WoW}

Feb 19th 2010 9:08AM It's not misplaced. It's feedback from experienced shaman who have been through the leveling and early stages of lvl 80. Why would the OP recommend a healing stream glyph in place of another glyph when healing streams effectiveness is based on a shaman's spellpower at the time of the tick, and most new shaman will have mana issues thus dropping mana spring? You should expect a more insightful 101 post from someone who's been blogging about shaman for a while supposedly. This post just seemed like he was filling out a template provided by wow.com.

15 Minutes of Fame: The Frag Dolls' Valkyrie {WoW}

Feb 18th 2010 1:40PM Thank you for this interview.
Love, a female gamer

70% of trial players quit WoW before level 10 {WoW}

Feb 11th 2010 1:35PM Unreal expectations? That's pretty much what leveling is like. Someone sends you outside of town to gather 6 of this, kill 10 of that, kill Hogger.

The Mog Log: Starting new in Vana'diel {Massively}

Feb 6th 2010 5:18PM I remember another writer on this site tried to do a beginners guide to FFXI. Good luck because that game's economy is wretched for a new player with no money or experience. It's got a lot of fun elements to it but I don't think it's the kind of get to get your feet wet in at this point. Wait for FFXIV or something when everyone is on an equal playing field.

The Digital Continuum: The 'Next Big Thing' in MMOs page 2 {Massively}

Feb 1st 2010 12:47PM I share your sentiment about WoW but unfortunately, I think we are too hopeful for something that seems new and exciting. APB could be it but how accessible is the game to a broad playerbase? WoW will run on even crappy machines. It's immediately inviting once you play and offers a lot of storyline for players. Other new MMOs just aren't competitive in that regard. They look either clunky or to flashy right off the bat, the tutorials might be excessively long (i.e. STO), storyline isn't original (oh no the dark forces are invading), it's trying to hard to appeal to WoW players and therefore mimics the game in too many ways. Aion was guilty of that imo. I looked forward to flight and pvp, some of the chaining abilities they implemented. But, once I played I felt like I was playing WoW for otakus. With APB, I'm hopeful but still a little reserved.