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  • Stroh
  • Member Since Aug 3rd, 2007

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Recent Comments:

How to replace a keyfob authenticator with a smartphone Battle.net authenticator {WoW}

Apr 1st 2012 1:59AM You can get rid of an authenticator without even having to call. There's a form online that is used if someone hacks your account and attaches an authenticator that you can use. I've had my authenticator get out of sync with Battle.net in the past and tech support suggested I just remove it using the form, and then reattach it to fix the issue if it ever happened again.

Enter to win an Ethereal Soul-Trader {WoW}

Jun 2nd 2010 6:51PM Nice

Blood Sport: Patch 3.3, part I {WoW}

Oct 31st 2009 8:39AM I fail to see how you can state "I do know, however, that this talent now allows Rejuvenation, Lifebloom, and Wild Growth spells to scale with spell haste" in any case.

Most probably read it as that things will tick faster, but you say that isn't what you meant. Ok, let's look at the other case...

It could mean that you can start using haste to reduce the GCD on those spells, which already was the case. In its current form we have Gift of the Earthmother -- Reduces the base global cooldown of your Rejuvenation, Lifebloom and Wild Growth spells by 20%.

So somehow going from 20% off the GCD to 10% somehow 'now allows' druids to benefit from haste and it didn't before? We were able to get near the 1 second GCD for instants pretty easily with T7-T9 gear and they are changing the spell give us a reason to go for more haste and to stop the rejuv blanketing. They're still tinkering with the math but they want to make it harder for us to reach the 1 second GCD because too many restos are mindlessly blanketing rejuvs all over raids instead of healing intelligently.

If you look at the numbers on EJ, this now means we'll have to stack ~500 more haste to reach the same point where we were.

It's the 'now allows' that makes what you said wrong, and not something we've misread so don't try to put it on your readers. Since you worded it as something new, it made sense for us to first guess that you misunderstood the new rejuv glyph and not that you thought haste wasn't benefiting us at all. Haste benefiting restos isn't something new. Yes trees will be able to get more benefit from higher levels of haste than they were now (since they're effectively raising the soft-cap), but without knowing how things will be itemized come 3.3, it is looking a bit rough for druids because it could be pretty hard for us to reach the 1 second GCD.

I'm glad you edited your post, but feel it disingenuous for you to say that we misread what was wrong or misworded in any context.

Blood Sport: Patch 3.3, part I {WoW}

Oct 31st 2009 2:17AM No, LXj is correct, the author is wrong...

They have stated that they are only allowing rejuv to have its ticks rate increase and that is through the glyph he mentioned. They are NOT allowing the others to do so because it is a test. Additionally Lifebloom and WG already tick once per second so they functionally cannot tick faster w/o them ticking faster than the GCD which would greatly OP the spells.

If you read the text for the Glyph of Rapid Rejuvenation (NOT the Glyph of Rejuvenation which is a totally different glyph) you'll see: Glyph of Rapid Rejuvenation - Your haste now reduces the time between the periodic healing ticks of your Rejuvenation spell.

If the talent did what you stated it to be, there would be no reason for the glyph. And if haste effected Lifebloom and Wild Growth, they would need glyphs for this as well since it already isn't a given for Rejuvenation by the existence of the glyph.

' I do know, however, that this talent now allows rejuvenation, lifebloom, and wild growth spells to scale with spell haste.'

So no, this talent does not now allow these to be effected by haste. We could already go for 1 second GCDs prior to this talent and that is why that part of the spell was nerfed. They wanted to make it harder for us to reach that because of the rejuvenation blanketing that our class has done since the Lifebloom nerf of 3.1. This talent was basically just a big +haste for those 3 spells that are primarily effected by the GCD. This is northing new.

The talent mentioned is a nerf to the GCD that those instant casts enjoyed previously but the real difference is that the spell now applies to regrowth, nourish, etc. Thus this helps our heals that have a casting time.