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  • Surgie
  • Member Since Aug 9th, 2007

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Recent Comments:

Breakfast Topic: The trouble with instance servers {WoW}

Sep 2nd 2009 9:51AM Raids aren't suffering at all on Stormrage, have yet to see the instance boss creep up when zoning into either a 10 or 25 man. That said I havn't tried old world or tbc raids, although that's a fairly minor concern (at least for everyone besides Timeworn).

Countdown to Wrath Giveaway: Day 1 - 60-day game time card {WoW}

Nov 12th 2008 1:31PM Terry Tate wants some free stuff in his house, woo woo! woo woo!

Countdown to Wrath Giveaway: Day 2 - 60-day game time card {WoW}

Nov 11th 2008 12:41PM free stuff rocks!

Wrath Beta patch notes: Warlock part I {WoW}

Jul 19th 2008 8:42PM A little note about suppression... although it currently says 'reduces your targets chance to resist', in practice this is exactly the same as 'increases your chance to hit', and the same with other talents with similar wording. I think they're just changing it to help clarify what the talent is actually doing, which along with the combat log changes should clarify the differences between the various 'resists' types that spells get.

Blood Pact: Tough lock... the SL/SL build {WoW}

Apr 5th 2008 4:26PM Good overall description of sl/sl, however there are two notable things (one major, one slightly nitpicky) that are missing in my opinion.

Most notably there is no mention of searing pain in the article at all; this should be a major staple of your dps, especially in arenas. If you get pummel'd or kicked while casting a searing pain it won't lock out your shadow school compared to if you get drain life kicked. Attempting to "drain tank" an opponent in Arena is a thing of the past. Secondary to this is many players now going 2/2 imp coa with 2/5 fel concentration in the third tier, with DL being mostly relegated to a feared opponent.

The more minor note is a lot of players are now going 4/5 MD and 1/3 mana feed to free up an extra point. The difference is fairly minimal, and nice to be able to shift over to affliction in the more offensive style sl/sl build (27/34).

The latest on Priest racial abilities {WoW}

Aug 9th 2007 6:34PM Speaking as a dwarf priest, I would rather them remove fear ward from the game entirely than pass it onto the horde. Undeads with fear ward on top of it when fear is already a spotty mechanic at best is an absolutely horrible idea.