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  • dpoyesac
  • Member Since Aug 11th, 2007

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Recent Comments:

The Art of War(craft): Is Wintergrasp too successful for its own good? {WoW}

May 17th 2009 1:58PM Here are (I believe) Blizzards goals:

(1) Wintergrasp should be hella fun
(2) Wintergrasp should be a good source of PvP rewards and honor

The problem is that BOTH of these are failures, but for different reasons. (1) has failed because of the monstrous lag -- I can't actually do ANY single-target damage in the keep with my warrior because my target and I never really are where we seem to be on-screen.

They tried to fix (1) by moving objectives South -- which I thought was a good idea until EVERY WG became a zerg-fest. On average (on my server at least) it takes 10 to 11 minutes to drop the 3 south towers... but only 9 or 10 minutes to blast through the walls and capture. Often we're lucky if people even have time to destroy the first Southern tower. Since you can get your 10 kills from NPCs and the risk of losing increases the longer the WG goes on there is NO incentive NOT to win as fast as possible. So (1) fails AGAIN because zergs are not fun.

And (2) has failed because the rewards are TOO good. I leveled my hunter from 77 to 80 in part doing WG dailies and the MOMENT I dinged 80 I had killer PvP gear from shards, tokens and honor. The rewards are so good that every day you skip the WG dailies is a huge loss of potential gear. Since the new season started I have ALREADY replaced EVERY SINGLE ITEM that doesn't require arena points or a rating on my warrior, and most of the stuff on my hunter. That is a huge source of good gear for a tiny, little investment -- and that means EVERY (well, almost every) 77+ online is in the zone for every battle, because the rewards are too good to pass up.

So... maybe the change to weeklies will fix the failure of (1) and (2). I really hope so, although I really thought the last rounds of changes would fix (1) but instead it made things worse. We'll have to see.

Breakfast Topic: What if achievements had existed in classic WoW? {WoW}

May 13th 2009 10:37AM 'Whipping the raid' sounds kinda kinky.

Wintergrasp lag a big issue after patch 3.1 {WoW}

May 6th 2009 10:29AM I know that some of the ungodly lag is downstream, at the client end -- when my brother and I BOTH try to enter WG at the same time (on the same connection) the lag is even WORSE and one of us usually D/Cs.

But the lag get noticeably WORSE the moment WG starts, and it gets worse all across the zone -- minor 5-, 6- person skirmishes at the southern workshops suddenly lag out as soon as the timer kicks in.

This makes me think the lag isn't just OUR connections, but is primarily all the extra information associated with tracking the quest objectives such as 'Slay Them All'. 3.1 was supposed to ensure that everyone who does damage to a vehicles gets credit for 'Stop The Siege' -- my guess is that the changes to the tracking for that have caused the post-3.1 lag Zarhym is blaming on us.

Give Bloodlust to Rogues {WoW}

May 5th 2009 6:56PM Yes.

The Queue: Alice's Restaurant {WoW}

Apr 30th 2009 2:45PM There is no "i" in "team", but there is a "me".

Varian Wrynn is Right {WoW}

Apr 26th 2009 4:50PM "The underlying causes of Varian Wrynn's anger are all unconditionally justified."

There is a crucial semantic distinction between something being 'justified' and something being 'right'. King Wrynn may be justified in his anger, but that doesn't mean his anger is RIGHT.

Suppose you decide to ride your bike to the grocery store. On the way there you are hit by a car. After a long, painful recovery you find yourself scared of bicycles, bike lanes, open roads, cars, grocery stores, etc. and etc. That life-altering agoraphobia might be JUSTIFIED, in the sense that it can be shown to have understandable root causes and so is different from one caused by paranoia due to chemical imbalances in the brain.

But that doesn't mean that letting the resulting agoraphobia ruin your life is the RIGHT response.

I haven't seen any indication that King Emo & Unbalanced is acting out of anything other than his (justifiable) anger. He can be angry. But letting his anger control his decisions isn't justifiable, even if his anger is understandable.

Varian Wrynn is Right, Part III {WoW}

Apr 26th 2009 4:32PM If we let Garrosh just kill everyone, then everything will be alright.

Step aside, Thrall, and let a REAL leader take the fight to the petty, racist bastards!

The state of the Horde and the Alliance {WoW}

Apr 26th 2009 3:26PM Yes yes yes yes!

Think of this: with Phasing technology and the hard game-play lessons worked out through the lifespan of Wrath, I'm hoping that they ... (wait for it... wait for it...)

...turn whole zones of Azeroth into new Wintergrasps. (Without the godforsaken lag, of course.)

Just think of whole armies of Horde and Alliance 90s running around in vehicles trying to destroy, burn, and capture Ashenvale, or Dutwallow Marsh, or the Barrens...

Sounds so much more fun than ONCE AGAIN listening to guild whiners complaining because of raid loot drama.

The state of the Horde and the Alliance {WoW}

Apr 26th 2009 3:09PM Narakku, your honesty is refreshing and appreciated.

To my fellow Horde: this is exactly why I'm thinking Thrall has to go... and we loyal Horde ought to install Garosh as top dog.

Thrall and Jaina and their bleeding-heart commitment to 'peace' are commendable, but how can there ever be 'peace' with people like Narakku? How can we justify putting the future of the young orclings and troll-pups at risk in the pursuit of a shiny tantalizing pipe-dream when warmongers like Narakku won't be satisfied until they've spilt rivers of blood?

We Horde have to defend our way of life! And if the only way to do it is to raze Stormwind AGAIN, then that's what the Horde will do!

(I'm really hoping the next expansion is full-on, complete Horde/Allaince WAR across a new, phased version of Azeroth)

Time is Money: Owning your own guild bank {WoW}

Apr 22nd 2009 5:45PM Offering gold (which is both shiny & desirable) for guild sigs works, but don't overlook more prosaic (but useful) inducements. I rode around the orc starting area offering 16-slot bags for guild signatures and I had people falling all over themselves to sign up. Cost me much much less than 45g.

And that is why you should level up your alt's professions.