Jan 2nd 2011 8:43PM I'm skeptical as well, as I've seen directors before try to take the "heart of the game, but make the movie plot completely different" not work out too well before, eg. Wing Commander. Alone in the Dark.
Then again, "stick with the plot" movies are just as bad, if not worse. eg. Doom. Bloodrayne. Postal.
There are few examples where the heart and general plot setting remain generally intact while retaining its independence as a film, even if the films ultimately aren't well received. Eg, Resident Evil, Tomb Raider.
I hope he can pull it off. It could be the best, or worst thing for the franchise.
Dec 26th 2010 11:30PM LOL! I'm usually not one for "bumping" posts purely for pointing out the "lulz" or "this".. but the second paragraph there made me LOL so hard I scared the cat. :D
Dec 26th 2010 6:32PM I'm not a huge fan of the changes. It hasn't really impacted me too much in raid healing, but has made 5-man heroics much more difficult. Now - this could be averted by DPS/tanks actually knowing what they're doing but 6 years in we're used to the idea that's never going to happen, with the exception of in-guild groups that you've already berated for mistakes in the past and they do learn how to deal with effects - at least, they deal with them so when I'm around so I won't berate them anymore. ;) Randoms as a holy pally can be an extremely unpleasant experience nowadays. It was much nicer pre-nerf.
Dec 6th 2010 6:16PM Me too! :)
Jul 13th 2010 7:14PM Ok.. its a barely passable pop culture tribute quote, which while mildly amusing to us who recognise, the lack of any similarities between this story and anything to do with Needa makes it nothing more than a superficial opportunity to use a quote.
Comment of the decade?
I appreciate my Star Wars references as much as anyone (kudos to OP), but why do I get the feeling that the above 3 posts are all written by the same person?
May 4th 2010 6:29PM I should note here - that is a player spawning using the Deathwing model. This means the sizing convention for the model will be scaled to that of the player. Thus, human player models load at default size - that is, a 1:1 model scale:in game ratio. The Deathwing model will spawn at the same ratio if loaded as a player model. The actual size in encounters may be 2:1, 3:1 or, like Ony's model - around 5:1. IE, it will be a lot bigger than it looks there, and even there, that's actually frigging huge. The angle just makes it look smaller because you don't have a lot of perspective. Those statues are quite large.
Also, it's not the default dragon model. There are a lot of differences in the structure. However it's true the skeletal shape is the same, presumably so it doesn't have to be re-rigged and animated fresh for standard dragon movements.
Apr 1st 2010 5:51PM Oh come on.. this is the best April Fools on wow insider ever.. I'm loving it. :)
Mar 31st 2010 6:35PM @Giga - Cool, I agree with pretty much everything you said in that second post. I too feel that there should be some level of self-blame appropriated in this regard, not necessarily for falling for a social engineering scam like the one detailed in this article, but in the case of the many people who conciously decide not to educate themselves.
Too many people disassociate anything virtual from reality. People won't walk down the dark alley because the negative connotations of assault are something real and physical. Yet somehow people disconnect from reality when it comes to computers, and go back to the whole "it won't happen to me.." mindset, and don't go to the effort of defending themselves, the same way they would in the alley.
I don't feel they're to blame for what happens. I do think that with more *effort* they could have avoided it happening however. Prevention is always better than cure. People shouldn't have to actively stop people doing bad things to them, but unfortunately, we do have to. Placing blame is always after-the-fact, and truthfully, it always lies with the perpetrator. That doesn't mean and I don't mean to imply, that we shouldn't be vigilant to prevent things ever getting to that point.
Mar 31st 2010 5:20PM Wrong Giga. My landlord has a key to my house. Does that mean I *DESERVE* for him to come in and rob me? The reason virtually nobody is agreeing with you, and everyone else who feels the same way is being voted down, is because you're wrong.
You're confusing enablement with deserving. Just because you make it easier for someone else to do something bad to you, that doesn't mean you deserve for that to happen. If a schoolgirl walks down a dark alley at night alone, and gets raped, does she deserve it? No - she certainly made it easier for the attacker to do, but that doesn't confer any sort of right for the attacker, or imply that she deserved it in any way. Your argument is actually one commonly used by date rapists, saying that because the girl accepted a drink from a stranger, she deserved whatever came to her. Wrong. Wrong. Wrong.
If you accidently give your account information to a hacker, they're still in the wrong. Sure, it was foolish of you to give them the details, even if you didn't mean to. However, you're not to blame for their actions, and you don't "deserve" anything as a result.