|Big Download||3 Comments|
Dec 26th 2011 5:55PM Smells like blood and roses.
Jun 30th 2011 11:51PM Hunters need all the help they can get.
May 24th 2011 2:34PM Glyph of lesser Proportion? Pfft!
May 22nd 2011 8:13AM It's funny, magic is something that has been a convention in gaming, and specifically MMOs since the beginning of the genre, that it's something I took completely for granted. Magic, and the way it's designed aesthetically and mechanically just seems like a staple to me, and it's never anything I've questioned. Now that I think of it, it would be interesting to see the mechanic get an overhaul. Whether it needs one, I'm not so sure.
May 11th 2011 4:00PM Show is pretty good, but what's missing is the details and motivations of the characters. Such is the limitations of fitting epic books into the mini series format, even though the series is ten hours long. Show is good, but the books are phenomenal. Mr. Martin has accomplished an incredible feat by producing this astoundingly detailed work, it's a shame if one only watches the series. The books are an incredible read and worthy of anyone's time.
In any case, @Beau, you have no idea man, the kinds of the things that are going to happen....
May 1st 2011 9:34AM This has been one of the biggest issues I have with WoW these days. When I started, as last as 2009, there was still a sense of community with everyone banding together looking for people to play. Now that there's a dungeon finder, even with the revamped one in 4.1, I still feel like there's less onus to really get to know people. Truth be told, I sometimes don't really feel like there's anything special to playing an MMO anymore. It's more like playing a multiplayer game where you hit a button and spend some time "looking for a match" like in a Call of Duty or Halo game. I don't need to work to meet people and forge relationships anymore. I miss that aspect of the game, and I feel like, although the Dungeon Finder tool does enhance quality of life, it takes away a major aspect of MMOs in general, which is the social one.
Yes, LFG takes time, and that's time that could be better spent either questing, or leveling up in general, but it also takes away a fundamental reason why anyone plays MMOs, which is the relationships we can form with other people. If someone isn't up to snuff in a PUG, we boot him, and requeue. I feel like there's something lost there. It enables people to be more impatient, and that in turn makes it more difficult for new players to learn the ropes. And that's another thing--I feel as though the Dungeon Finder tool allows veterans an easier time, but almost makes things more difficult for newer players. Seems ironic if Blizzard intended this as a way to, in fact, get people together. To be honest, sometimes I'll run a dungeon without even saying more than just 'hello' when I enter the dungeon. Maybe, that's my fail, but it doesn't seem like I'm the only one that does this.
I don't know. I've left WoW here and there for a month or two at a time, and I've tried others, likt LotRO and Vindictus, which are Free to play of course, but there's one thing that those two games have, that I feel like WoW has lost in their bid to become more user friendly, which is comraderie. It seems as though, Blizzard has picked up on that to some extent. Or maybe I'm just old fashioned and want to blow things up back to the stone ages when things were a bit harder, but just that much more satisfying when you get them done. That's my two cents.
Apr 26th 2011 7:06PM I'm thinking about getting a character slot or some stat tomes, or some mounts for my other toon. So many options!
Dec 8th 2010 12:23AM Need Moar Powa!!
Dec 7th 2010 4:14PM Even MOAR!
Dec 7th 2010 4:13PM MOAR!