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  • Wolflore
  • Member Since Aug 13th, 2007

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Recent Comments:

Addon Spotlight: Patch 4.3 news, fixes, and troublemakers {WoW}

Dec 2nd 2011 9:27AM I had big problems with the Location_Fu for FuBar. It was preventing the whole game from loading. Took me a lot of trial and error to figure out which addon was causing the problem.

Scattered Shots: Hunter tier 12 armor first look {WoW}

May 13th 2011 5:03AM If this post sounds like a rant is because it is.

First of all I hope blizzard changes the 4pce T12 bonus. It has been predicted that MM will scale better than BM and SV and with the 4pce T12 bonus disfavouring BM in such a way it will really alter the nice balance we have right now across the specs. Blizzard has said that the T12 bonuses are not yet final so I hope there will be some extensive tweaking. Comparing the T11 bonuses with the T12 seems like a waste of time other than to point out something that comes through clearly in Frostheim's analysis.

This brings me to the real issue that I want to get to which is haste as a stat. When Cata came out Blizzard said that they were getting rid of many of the secondary stats in gear (ArPen, AP, etc.) to make it easier for players to be able to decide which item an upgrade and which one was not. Now I feel like it is harder than ever to tell when something is or not an upgrade. The whole thing about haste plateaus is super complicated, it is so complicated that even using a superior tool like Zehera's femaledwarf dps calculator you can never be sure since haste is such a difficult thing to model. Then if you add in the different glyphs that also lower some cast times, plus things like the T11 bonus and on top of that reforging, it is just mind boggling. Right now whenever I get a new piece of gear you have to sit down and spend hours trying different possibilities of reforging to either stay hit-capped or reduce your dps loss from excess hit, and then also see how to reforge to reach the different haste plateaus, an deven then you can never be sure as results in game could be quite different. It comes to the point where I just do a few calculations and then go with whatever my gut instinct tells me is better. I wish things could be made a bit simpler but I don't think haste will go away as a secondary stat any time soon.

This is also one of the reasons why I am so grateful to people like Frosthein, Gavendo, Zehera, Euripides, Darkbrew and some of the other bloggers that are trying to digest some of this numbers for the community.

Scattered Shots: Grandpappy Frostheim on pet happiness {WoW}

Mar 17th 2011 6:39PM Frost you forgot to metion that back in our day pets would take aoe dmg just like any player so there were many boss fight that were pet unfriendly and not just that it would do no dmg but that actually it would die if you were not very careful.

I also remembered th early days of MC raiding where hunters were asked by RL to put away their pets.

Scattered Shots: The right hunter spec for the job {WoW}

Mar 3rd 2011 4:46AM Good Article Frost I am also very happy that now you can "come as you are" to raids. In 25-man in our guild we can now bring one of each spec. After trying out all 3 specs I setled on BM and SV with aoe focus. I like the survivability of BM very much since you can self heal with spirit beast. MM has chimera for self heal but I don't think it is as effective as spirit mend as it can be timed more easily since it is not part of the dps rotation. So in terms of what spec to use when, what I have found so far in raids is as follows:
Valiona Theralion-BM here the self heal makes a big difference in survivability
Ascendant council-BM

Magmaw-SV (although we use a DK kiting strategy so it does not make a big diference)
Omnitron-BM (SV is just as good)
Atramedes-SV (I ahve not tried BM here)
Nefarian-Not tried but looks like it will be SV

Breakfast Topic: Is your guild looking forward to guild perks? {WoW}

Dec 9th 2010 8:56AM Has anyone calculated whan do you hit each level when getting to cap every day? Say Lvl 1 Day 2, Lvl2 Day 4, Lvl 3 day 7, etc. etc.

I agree with most that said they might as well just gated the whole thing, right now it does not change anything in the way a normal 30-40 people raiding guild goes about their playing.

Scattered Shots: Reforging ranged weapons? {WoW}

Nov 8th 2010 9:30AM This would be great if other hunter races had a racial bonus realted to weapon use. As it is, only dwarfs and trolls would have anything more than a cosmetic interest in this. And I don't think that is good enough reason to implement such a feature.
So as Boz said gives us pet collars first. If you are not a dwarf and you don't like the gun sound like me, use a mod called silencer and voilĂ  no more annoying explosions.

BlizzCon 2010: Razer demos the Naga Epic, StarCraft 2 gear, page 2 {WoW}

Oct 29th 2010 5:26AM I use a razer Mamba and I am pretty happy with it although it has its issues which are mostly not related to in-game performance. I hope they correct these issues with the naga epic that seems to be using the same wireless technology.

When in wireless mode the mamba takes a little bit of time to wake up after the computer has been in sleep mode and then it functions for 2 secs and stops for 2 secs before it is good to go.

The other issue is that if you have multiple users in the same computer when switching users or after resuming from sleep mode the Mamba will not work and then you have to unplug and replug it.

Scattered Shots: Signature hunter shots {WoW}

Oct 29th 2010 5:08AM I think that Blizzard has realized that hunters not using their signature shots and getting similar dps is a design failure and are taking steps to address it. By design faiure I mean when the designers think up how a class is supposed to function and users end up not using things the way they were designed. Another of my current pet peeves for design failures in WoW is the LFR system, no one uses it so it is a fail.

FH makes teh point that "The more complex our class is to play, the more opportunity we have to shine like the radiant beacons of death we are meant to be." I agree with the premise but the problem is that in the current state of things that greater complexity is not rewarded. Many other dps classes and even hybrids that are less complex and have much more forgiving rotations are doing more dps than us.

Currently I like the way MM is working although I still think that they should reduce the focus cost of Chimera a bit. I am using the full rotation but delaying the use of CS to refresh SS. This unfortunately results that if I have to move or not pay attention the SerS debuff may fall. But overall I think that the rotation has a nice flow to it.

With BM I am really struggling, I feel like there is no flow in the rotation, actually there is no rotation at all. It has become a whack-a-mole game where if you miss one mole you have basically screwed up your chances of hitting the next 2 moles also. There are just too many abilities to keep an eye on, KC, SerS, focus fire, BW, fervor, while also watching your focus and procs and depending on the pet its abilities too. It is just too much for me to handle.

Scattered Shots: 4.0.1 hunter builds and rotations {WoW}

Oct 15th 2010 4:45AM So basically if, in BM we are seing higher dps by ignoring kill command and in SV we ignore explosive and in MM we ignore Chimera+serpent then this whole class redesign by Blizz is an epic fail. Gets us back to the times of hunters 1 shot spamming on ly that now it's 2 shots AS to dump focus shoot SS to get it back.

ASUS' Express Gate 2.0 instant-on OS demoed on video {Engadget}

Mar 20th 2010 7:43AM @Dking7
When using a new ISP the automatic config CD they provided deleted the windows WIFI drivers on my laptop. OFC i could only figure this out later. I could not get the wifi on at all and the hardware switch did nothing. So I thought lets bootup in express gate and see what happens. I was able to turn the wifi on and off through software and then when I booted up in windows the drivers reinstalled automatically. I was very thankful to have an alternative OS that time.