Nov 19th 2008 12:47PM Well, as an Engineer, I welcome it, but I don't figure I need it. I've already got three different modes of instant travel: Toshley's Station, Gadgetzan, and my hearth.
I figure with the Dalaran ring, I could probably keep my hearth somewhere on the Eastern Kingdoms.
And I cannot wait to see if they come out with a third Ultra-Safe Transporter.
Nov 13th 2008 8:23AM Uuuaugh. I got the game at midnight... Installed it... And went back to finishing my fuckin' project. It's teasing me.
Oct 14th 2008 5:29PM I'm gonna spec all my pets, head down to the harbor, take a look around, then log off and hop on the beta.
Sep 4th 2008 5:38PM I'm glad to see the Good Hunter on the list. I always strive to be that in groups. Because just DPS is boring when I have so much to offer in keeping us alive, plus, I don't like standing still.
And of course I'm a number 9... In fact, I think I READ more about WoW than actually PLAY it now. And I make sure everyone in my friend's list and guild knows what I know at the end of the day.
Aug 28th 2008 7:08PM Cheez-It Box Red
Aug 12th 2008 10:17AM Well the thing about lore is it's flexible to fit things.
While Zul'Aman's purpose was a bunch of Redneck Treasure fiends sending in adventurer's who really didn't understand WHAT they were getting into. I mean, WE know there was Zul'Jin, the biggest baddy... But did our character's? When they went in, it was a story of treasure, that led us into a battle with one of the biggest baddies of them all. Possibly preventing war on the Horde.
I feel it was pretty epic there.
So with DEHTA, sure Druids aren't crazy, but that doesn't mean that ALL Druids aren't. Maybe some are so fundamental about some teachings they ignore some for some movement. And I think having that gives a bit of change. Because as a character in a story, we go to Northrend for a few, but mainly one, reason. And that's Arthas. But when we get there, we discover a lot more, and sometimes it's silly adventures with a Druid radical group, Venture Co's latest crazy plots, or dealing with some of our past foe like Arugal.
If it's always gonna be an Epic battle everywhere you go, doesn't exactly have perspective. All the dungeons would suck if you change from being a Warrior for your people, who comes to town and aids them in need while continuing his quest, to being everyone's Superman. "Ah, Player, thank god you're here! The Undead are attacking our camp, kill all of them. No... We know you can do it, trust me, we know. You're our only hope."
Jul 30th 2008 4:44PM That's actually his model before they removed him from the game on Alcaz Island.
I thought it was a cool to see that guy down there, but with the Ahn'Qiraj patch he was removed.
May 16th 2008 9:29AM Back when Silithus was dead. I went there when I was 40, before it became a fully-functional zone, and remember those damn knock-back worms...
And when they announced the zone upgrade, I remember riding out and camping out in the middle of Silithus so when the new content came out, I'd be right there.
I got stuck because I was right where the town was made, and had to hearth all the way back to Ironforge... :(
May 16th 2008 9:27AM Hell, I just remember the Arcanite Reaper. Geezus, you don't see those anymore. There was never a day you couldn't leave Orgrimmar or Ironforge and not see those a couple hundred times.