Jun 15th 2011 8:32AM I'll likely pick it up. The concept genuinely seems entertaining. Now the one thing I do want is for it to be a downloadable title, since that will likely keep me playing it far more often. I'm far more likely to play a game (like Warhawk for example) when the urge strikes me if the games already on the PS3.
Jun 14th 2011 8:10PM "Xbox Live is inching toward legitimate MMO territory with games like Dust 514"
While the 360 eventually did get a version of FFXI (which is a game by a company with a lot of weight to throw around to get their way), it seems like Microsoft is still having some serious issues courting MMOs onto their consoles.
I was and still am a huge fan of Level 5. It's sad that nothing ever came of this simply because they really do create some amazing stuff.
May 30th 2011 1:38AM @jrr I have to agree that if these claims are legitimate then they would have and should have taken legal action. As it goes the claims just sound a bit too outrageous.
May 13th 2011 2:16AM It's disappointing because Star Fox Command for the DS had online multiplayer. What?
Apr 30th 2011 6:01PM I've watched a few people get into the game recently. The number one advice I'll ever give anyone picking up the game is to get into a Linkshell fairly quickly so that you have a support group to answer any questions you may have. There will be plenty.
And the key thing to know about doing leveling any of the battle classes early on involves Behests. Do them.
Starting at the level 10 camp (Camp Drybone usually being the populated one) every 30 minutes at X:00 and X:30 a Battlewarden will appear. If you're one of the first 8 people to pick up the Behest you get to join on a monster killing spree around the camp for experience and gil. You'll be marked as having the quest to others who pick it up, and usually someone will start a party. It's usually fairly sparse at Drybone on my server, but Horizon, the ~20 camp can get pretty competitive depending on the time of day.
I'm disappointed you skipped out on mentioning Behests since they're a terrific way to jump up those initial 20 or so ranks, especially if you want to save your guild leves.
Mar 10th 2011 4:16PM As a raid leader one of the most frustrating things for me is wiping and having 3 or 4 people coming to me to change the strategy when the strategy was fine. It's important to recognize when a wipe is a problem of execution and not of strategy.
Feb 25th 2011 6:14PM Another tip: sometimes having two callers can help too, especially if there's two different things being called out that may overlap. More specifically two distinct voices (especially if one is male and one female) can help distinguish such calls.
Feb 22nd 2011 8:42PM Nice overview without going into the boring stuff which many people tend to go to when talking about keybinding, their personal setup.
I'm surprised you didn't mention another somewhat popular method people use (more with FPSs) which is to shift over WASD to ESDF for movement since it provides some additional keys on the left, and the raised portion on "F" (appropriately) makes it easy to know your fingers are in place.
I made the change recently, and occasionally I still find my hands off a line one every other day, but I'm in too deep now to go back. Oddly I haven't actually bound any of the extra keys I now have available, but I'm glad to know they're there if I need some.
Feb 16th 2011 2:54PM My question is then was PW: Shield being overused in 10 mans like it was in 25? I suspect this is something to re-balance Disc in 25 man raids that then really hurts Disc in 10s.
So yeah. Ugh.
Feb 9th 2011 9:22AM Not every bleeding edge tank is maintaining hit/expertise caps. Sorry Bob ...Baba... (lolthreat)