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Gold Capped: Take the Mysterious Fortune Card house advantage {WoW}

Dec 31st 2010 4:11PM @SirTreek: But someone still has to have seen it for you to be able to LINK it.

The Queue: More on crowd control {WoW}

Dec 15th 2010 4:59PM The portal in question is on the little island northeast of the Darnassian Base Camp in Azshara.

Sadly, it doesn't work for the Alliance at the moment. However, you can still fly directly to each location and do the achievement. If my memory is right, two are along the mountainside of Hyjal, while the third is just ashore on the mainland southeast of the island with the portal.

The Light and How to Swing It: Light of Dawn's latest rebirth {WoW}

Nov 14th 2010 10:27PM I see.

In that case, I apologise for my hastiness; while the picture does match approximately with what I thought was happening I should not have assumed you were unaware of this basic game mechanic. I'm sorry.

The Light and How to Swing It: Light of Dawn's latest rebirth {WoW}

Nov 14th 2010 10:07PM Hm, then who is it that got the heal from it? I can see -someone- did, and that hunter is the only character I can see anywhere near a frontal cone.

The Light and How to Swing It: Light of Dawn's latest rebirth {WoW}

Nov 14th 2010 9:53PM Or, of course, which I did intend to note at the end but forgot, the screenshot could be pointing out something else, in which case my post will make me look that much more like a right arse.

The Light and How to Swing It: Light of Dawn's latest rebirth {WoW}

Nov 14th 2010 9:52PM I see no problem in the screenshot. The spell hits the targets its animation suggests, which is the way the character is facing.

I can, however, tell that the character is not facing the direction the player expects it to. This has nothing to do with the spell, and everything to do with not understanding just how turning with the mouse actually works - the screenshot is taken while holding the right mouse button, or possibly right after letting go of it.

Turning with the right mouse button does not force your character to face in the exact direction the camera is looking. Rather, it forces your character to be facing a direction within a certain 'cone'. If you turn with the right mouse button, the character won't start turning until it's facing outside this cone, and then it will only turn far enough that it's facing inside it. It's only when you let go of the right mouse button that your character will adjust to the exact direction you were holding the button, which isn't instant but takes a moment.

Your character's actual face doesn't follow this rule (it follows the mouse), but its body does - and despite the name, that's what's used for any facing calculations.

Breakfast Topic: This is the game that never ends ... {WoW}

Aug 13th 2010 2:26PM A long time ago, I was working on the reputations for "Insane in the Membrane". I'd buy black diamonds when I saw them, farm pirates outside Ratchet, and sometimes go up to Hillsbrad to kill the Syndicate.

Then they created the achievement system, and later they added "Insane in the Membrane" to it. Now everybody wanted to do it. I gave that up.

Aside from that, a while ago I gave some thought to completing every quest in the game. After realising that wasn't quite possible, I modified the goal a bit and set out to accomplish it. I excluded myself from a few kinds of quests:

- Quests that are obviously not accessible are out. These are mostly faction-, race-, or class-limited quests.
- Quests I can no longer take are out. These are mainly breadcrumbs that I skipped(usually inadvertently). There are also some cases where you there are several quests and doing one locks out the other, as I can only do one of those regardless.
- Repeatable, daily and weekly quests are out. These won't be recorded anyway. This does not exclude quests that are once-only but followed by an identical repeatable.
- Some (very) few quests that rely on extremely rare drops are out. For example, there is a BoP mid-level (30-ish) world drop necklace that starts a single quest in Arathi. I've never seen this drop and I probably never will.

Obviously I will need to accomplish most of this before Cataclysm. But, I'm actually pretty damn close. As far as I know, all I'm missing are a few one-shots that start from raid drops, a part of the BT attunement chain, and the Magram quests. And the two quests that require the Chromatic Carapace, but I'm considering counting that as "extremely rare".

Arcane Brilliance: Fire mage 4.0 {WoW}

Aug 1st 2010 4:28PM Arcane Intellect has been changed to provide mana, not intellect.

The Lawbringer: Scope of copyrights {WoW}

May 17th 2010 10:35PM A friend of mine pointed out the following section, which seems new:

"12.6 Real Life Friends Feature and Identity Disclosure. The Service allows you to disclose your identity to other users of the Service through the “Real Life Friends” feature provided you have opted in to this feature. Certain features, such as the Battle.net Voice Chat Client, are only available between users of the Service who have opted in to the Real Life Friends feature. Real Life Friends can see each other's real name. Your friend will need to approve your request before showing up on your friends list. Please be aware that by sending or accepting a friend request, the real name associated with your account and the character you are logged into will be displayed not only to your friends, but also to all of their Real Life friends. If you are a parent or legal guardian and if you provide your approval to allow your minor child to use your Account, please be aware that your child may opt in to the Real Life Friends Feature and that the real name associated with the Account will be displayed to friends and to all of the friends of friends. You may opt out of the Real Life Friends feature at any time by deleting all Real Life Friends from your Battle.net Account."

Is that it?

Upcoming changes to Wintergrasp, Tol Barad balancing details revealed {WoW}

Apr 30th 2010 11:34AM They are rather unclear on this, but they aren't trying to prevent the battle from being thrown; they're trying to prevent the possibility that if one side throws the battle, the other side can't fight at all either. If there are 4 players on your side wanting in and they decide nevermind, we're too few, we'll all quit, then the other faction will still get a few of their players in - in other words, you can't defend by not playing at all.

Also, I think wow.com has misunderstood the minimum cap. It's not the cutoff point of players required to start a battle in the first place, it's how far down the cap will go. If there are 15 Alliance and 5 Horde, the battle will start with all those players. If there are 25 Alliance and 2 Horde, the battle will start with those players. But if another Alliance player signs up, they won't get in.