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Recent Comments:

Not So Massively: Wait, so he wins by getting himself killed? {Massively}

May 22nd 2011 4:10PM Why do MOBA games need so many characters? It just makes the barrier to entry that much harder.

MMObility: The quiet brilliance of Die2Nite {Massively}

Mar 22nd 2011 5:10PM BUILD A HOVEL IMMEDIATELY!!!

EVE extended downtime has some unfortunate consequences {Massively}

Nov 3rd 2010 12:45AM Why does Eve count offline time as in-game time? Shouldn't the game world and the time in the game world be halted when the server is offline?

PAX 2010: CCP unveils EVE Online's latest expansion {Massively}

Sep 4th 2010 4:30PM I do understand the game. I'd rather play an active game that didn't require me to pay money in order to passively level, while at the same time never being able to catch up to veterans.

PAX 2010: CCP unveils EVE Online's latest expansion {Massively}

Sep 4th 2010 2:13PM Call me when they remove the ridiculous "pay to wait and level but never reach equal ground with veterans."

THQ reveals the dark engine powering Warhammer 40K {Massively}

Aug 27th 2010 8:39PM Okay, I didn't expect that interview to be as informative as it was. Nice to have a warhammer mmo video that doesn't contain Paul Barnett making an ass of his self.

They're saying all the right things right now, but most developers do.

FFXIV open beta set to begin "in early September" {Massively}

Aug 23rd 2010 3:16PM The thing that threw me off most was the constant transition from voice narrative back to text narrative, then back again. If you're going to have voiced parts, don't suddenly start throwing walls of text at me, then go back to voice overs. AoC was bad enough, going 20 levels with voice acted story, only for it to disappear and later briefly reappear. I'll stick to WAR until GW2 or TOR are released.

FFXIV open beta set to begin "in early September" {Massively}

Aug 23rd 2010 3:07PM Yeah, it's pretty uninspiring.