Skip to Content

WoW Insider has the latest on the Mists of Pandaria!
  • Brian
  • Member Since Aug 24th, 2007

Are you Brian? If So, Login Here.

BlogComments
WoW134 Comments
Massively10 Comments

Recent Comments:

Cataclysm races leaked {WoW}

Aug 10th 2009 2:38PM I think WoW.com had permission form Blizzard to do this. No way would they risk upsetting Blizzard this close to BlizzCon. I think this was "leaked" so that it got people excited and the new races didn't overshadow other announcements on the day. This way everyone can get it out of their system before the convention.

The Digital Continuum: Blizzard's mysterious MMO Part 2 {Massively}

May 19th 2009 3:01PM I think the next IP will be a steampunk game. The big downside to many MMOs is the lack of identifiable elitism. WoW has a style that in PvP or PvE the players avatar is visually identifiable as having attained a certain level of gameplay. I know some may not like big spiky shoulderpads but they combine competition for getting them, epeen from having them, something for players to aim for and a fashion statement all in one. Star Wars and Star Trek have very muted styles and avatars. Sure the Sith lords all looked different but they all wore the same or very similar robes. Star Trek has uniforms an set star ship classes so there is little epeen there.

It's easy to walk around a big city in WoW and be able to gauge a player by their avatar. You can tell their level of gameplay, their class and their race really easily. A steampunk game could carry over that kind of extremism; thinks like cyborg body parts, the latest gun, the new vehichle etc. It would be easy to make these kind of stereotypical references and then blend fantasy and sci fi archetypes into the game so you could have elves beside robots along with chaos magicians (see ABC Warriors) and psychics.

Thinking about it if you took ABC Warriors and Nemesis the Warlock and add in Judge Dredd and the cursed earth for the mutants/Strontinium Dogs you would wind up with a very cool steampunk universe just at the time when Star Wars, Star Trek and the various superhero games are floundering trying to make an endgame that satisfies continual challenge and an easily identifiable epeen scale.

Add in Blizzards trademark over-the-top art style and a dash of Simon Bisley, Joe Madeura and you will have something that will appeal to the everyman gamer. That is where Blizzard have won so far, appealing to a broad majority and being accessible. Warhammer has gone down the gritty PvP route and LoTR online has gone down the heavy PvE route both are doing well but have nothing like Blizzards 10 million subscribers.

As for cannibalising WoW. I don't think that will matter as I would expect Blizzard to offer a subscription service that covers all their games under Battle net and really challenge the opposition with all 4 franchises as one huge juggernaut of gaming.

Confirmed: Kotaku reporting that Blizzard has hired PopCap VP {WoW}

May 13th 2009 7:47AM Nice to see new blood that has experience with simple, fun and addictive games joining Blizzard. I would expect to see mobile games based on Blizzard's fantasy franchises but more like puzzle games than an attempt to get Diablo on to the iPhone or similar. A Battlenet chat client would also be very cool and a good way to keep in touch with all things Blizzard and also add a little advertising space. The best thing Blizzard could do would be to move into the smart phone app market so that while players are away form their PCs they can still get their Blizzard fix.

Mythic announces official forums for WAR (with a twist) {Massively}

Feb 2nd 2009 2:24PM I wasn't bitching about WoW. I was pointing out that Official Forums have been used successfully by Blizzard and that I'm not surprised that WAR are doing the same. The impression I get from Mr Jacobs is that he wants to appear to be rebelling against the way Blizzard do things but that this seems to have backfired on him in this instance.

What any company who wants to emulate Blizzard's success should do is take their design and then improve on it. I'm not sure how you woudl improve on an Official Forum format as you have to have the freedom to post anything about the game and that's where there can be a lot of negative feedback from a minority of gamers. After a while the negativity makes some people leave the forums but often new folks take their place.

I mentioned Ghostcrawler as he has changed the dynamic of the Blizzard forums recently through his willingness to respond to well thought out posts. If WAR could build on this idea in some way then I think they'd have a winner on their hands.

WAR is going to give some stiff competition to WoW with Slayers whether they can retain new players will be the big test.

Mythic announces official forums for WAR (with a twist) {Massively}

Feb 1st 2009 6:37AM I think OFs have a valuable role to play with any IP. They give players a chance to have an open an d transparent interaction with the company in an official capacity. Often it shows some players for the ass-hats they are but it also gives them the ability to give official answers to fan questions. There are also 2 advantages to having their own: If it is their forum they can ban who they want (handy) they can also search through it in more advanced ways.

Another thing to consider are the many Blizzard fansites that hang on the devs every word and more recently the Ghostcrawler phenomenon. There has been a lot of good feedback from some of the topics that have been discussed and it feels a lot more interactive and player facing rather than a blog from on high. It has certainly improved the quality of feedback that the players get.

Finally advertising; this might have been a quip at the expense of Blizzard's recent foray (or a cry of "we're different and special!"), but once they see the traffic figures and then look at the advertising revenue then they will cave in. I mean ffs GW could provide advertising for their table top games, add in merchandising for WAR and you'd be good to go.

SteelSeries WoW mouse dangerous in no uncertain Terms (of Use) {WoW}

Jan 25th 2009 7:36AM The mouse and keyboard aren't bannable. But some of the things you can do with them are. The main thing to look out for is putting delays in macros. this would enable you to set up a combo macro that took into account the global cooldown. The GCD is there to stop people button mashing and make the game too easy.

Having said that the new G15 isn't the same as the old one (I think they removed some of the extra buttons).

SteelSeries WoW mouse dangerous in no uncertain Terms (of Use) {WoW}

Jan 25th 2009 7:31AM I don't like this mouse. I've not heard much about steel series mice and I personally don't like their gaming keyboards. For me the worry is the look of the thing (nasty) and the price (wtf). I can get a Logitech gaming mouse for half that price and if I really wanted to get all gamer gadget geeky I could buy a separate gamer pad again for half the price (Belkin N52 on Amazon.co.uk). This looks like over priced licensing crap that hoped to ride the wave of the Wrath launch.

SteelSeries WoW mouse dangerous in no uncertain Terms (of Use) {WoW}

Jan 25th 2009 7:27AM You don't have to read WoW Insider or Massively. There are plenty of other sites out there that provide WoW information without the 'opinions'. However this is a blog site and it's the opinions that make it what it is. Heck you could probably name a few posters on here and no doubt have an opinion of their work but that's just it; it's their opinion and they are entitled to it. the point of the comments is to discuss it. Most people stick to the blog topic then you get the 'classic' this sute sucks lets talk bout something else posts.

You know what I think you should set up a blogsite about the quality of MMO blog sites and comment on the quality of sites like WoW Insider and Massively.

Hunter aspects bugged in 3.0.8 {WoW}

Jan 20th 2009 1:03PM one less shot in a fight of a hundred shots? there's only one reason to switch aspects in a boss fight and that's mana at which point you are gimping yourself so much it doesn't matter.

Hunter aspects bugged in 3.0.8 {WoW}

Jan 20th 2009 1:00PM You switch aspects within 1.5 seconds? why? Dragonhawk does hawk and monkey and viper is going to do diddly squat in under 1.5 seconds. So that leaves what? Pack, beast and the wild, why would you obther with them in 'high end PvP' what ever the hell that is. If you are talking about arenas aspects are the least of your worries.

And you can shove your dino, I've got a core hound and a spirit beast and my bear tanked boss adds in MC at level 60. :) (He only had to had them off for 10 seconds then they were dead)