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  • Ayashi
  • Member Since Aug 28th, 2007

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Recent Comments:

Maintenance day loot from WoW.com {WoW}

May 25th 2010 10:51AM Little white horses ftw :D

The Care and Feeding of Warriors: What does arms need? {WoW}

May 7th 2010 2:08PM People will still go Fury for sure. At this point for me, it is a question of fun.

I raid as Arms. I do this for two reasons:

1) I can supply physical dps buffs to the raid (these are generally not supplied by my guild - we have zero feral druids and our rogues typically raid as assassination, though we generally do miss out on Leader of the Pack/Rampage :()

2) It is way more fun than Fury. (My opinion :P)

I have tried Fury a couple of times this expansion but it is so dull and my DPS has not increased to compensate for the lack of fun. I am not exactly sure why I feel that way as I used to love Fury in vanilla and TBC, but while the idea of Titan's Grip was great, I hated the slow swing speed in practice. Why that makes me want to play a spec where I only get to swing ONE weapon slowly, I don't know, but I love that I get two procs to play with (Taste For Blood and Sudden Death), a mid-swing attack (slam), I have to pay attention to keep Rend up... Arms feels more dynamic to me and that's why I keep playing as it. (I suspect part of the DPS not changing when I switch spec is due to my gearing choices, some of which favor Arms over Fury)

I may go back to 1H fury in Cata, at least to try it because 1H fury was my baby in vanilla and TBC and I miss that playstyle. But if they don't add anything to make Fury as fun as Arms... I'll still be going back :)

As it is, it may be that my guild and some of its players aren't hardcore enough to totally outshine me, or that my gear is just good. I am competitive in my guild though and still put out good DPS for where my gear is at, so that's what matters to me at this point :)

Blood Elf vs. Draenei diorama giveaway {WoW}

Feb 17th 2009 2:46PM Commenting!

Patch 2.2 may take "weeks" longer {WoW}

Sep 3rd 2007 2:54PM @2: If I have learned anything from playing Blizzard games since the original Warcraft, it is that a "definite" release date from Blizzard is NEVER "definite". I remember hearing information about Warcraft III back in... 7th grade? And then I think it came out when I was in 11th, or maybe even a senior :/

(Obviously not saying that WotLK is going to take 5 years, but still - I'll believe it is coming out on Date X when I see it on the shelves :P)

"The Karazhan mistake" {WoW}

Sep 3rd 2007 2:04PM I really like that 10-man raids exist. Yeah it causes drama - my old guild totally broke up because of what I believe was aftermath from Karazhan drama (Team A + Team B, they started out having balanced groups, then for some reason the main tank from Team B, and some other well-geared players, decided they wanted to be on Team A instead... boom).

However, it has allowed my small guild to raid and have fun! but I very much enjoy being able to do a raid instance with my guildies without having to pull in from another guild, which is what we will have to do eventually if we want to go to Gruul's Lair or something of the sort :/

Breakfast Topic: Worst designed zone in the game {WoW}

Aug 28th 2007 4:48PM Azshara. OMG who's bright idea was it to make a zone where if you fall into the center (god forbid) it may very well take you upwards of 20 minutes finding out how the hell to get out of there? Especially if you are at the same level as the naga... the first time I went to Azshara (over 2 years ago now, if not more) I fell into the center and spent at least 30 minutes trying to find the way out, and must have died to naga a million times.

Having a huge freaking crater with... 2 or 3? total ways to escape it in a zone that is fairly large is major lose.