Oct 27th 2008 9:54AM As a feral druid I know how mean the nerf bat can be sometimes. However, I think some action is needed to bring the ret paladins in line with the rest of the classes.
I think blizz's goal should be a strong, consistent dps that scales well with gear. Right now ret has excellent dps, but it's extremely bursty, and even the lower geared retadins can achieve very high dps in burst.
The result of this burst dps is a class that can kill other players during a stun or bubble. Everyone has a trinket to get out of stun, but very few of us can counter a bubble in a meaningful way (omg run away and wait for it to wear off?).
I don't think the "to the ground!" folks are being constructive in regards to their criticism of ret paladins. Bring their consistent dps up, and their burst damage down (maybe some longer cooldowns are in order, or just a lowering of coefficients) and everything will be peachy in my view.
I actually think maybe lengthening some cooldowns could be all that is necessary - if they can decimate the competition maybe once or twice per BG or arena, that's cool with me so long as there are intelligent counters to their offensive and defensive abilities (a way past the stuns and the bubbles). With longer cooldowns a ret paladin would have a tougher time ganking constantly on the isle while I'm trying to do dailies as well.
Oct 20th 2008 1:29AM I think a post-apocalyptic or cyberpunk style MMO would be very very cool. I can't speculate what blizzard is planning, but cyberpunk could kind of become a "high-tech" WoW.
Feb 19th 2008 1:16PM 275 for Feral Pants, Chest, and Gloves!
Aug 29th 2007 1:23PM While I see your argument, it's my understanding that the tainted grain that was spreading the scourge throughout the city had been distributed to everyone, and that they were all infected, even if they themselves hadn't found that fact out for themselves.
If they were all infected but had not turned, they were all about to become enemy undead slaves, presumably for all time. I perceived that Arthas saw this as worse than death. So his choices were to either let them die and become undead enemy slaves (then kill them), or to kill them outright.
So in a way, Arthas actions were an act of mercy, but also represent his downfall from humanity.
A similar dilemma is often presented in zombie movies, a friend gets bitten by a zombie - does the protagonist kill the friend outright, or wait until the friend turns on him?